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Champion Background Strategy Skins & Trivia


There is a temple hidden in the mountains between Noxus and the Tempest Flats, where the secrets of an ancient and terrifying sorcery are kept. The area surrounding the temple is littered with the exsanguinated corpses of those who have mistakenly wandered too close. These served only to pique the curiosity of Vladimir, when – in his youth – he trekked through these mountains during his flight from Noxus. A day earlier, the teenaged Vladimir had brutally murdered two boys of his age, for no better reason than to enjoy the intoxicating scarlet bloom that surged forth. He realized immediately that he would never be able to suppress his murderous desires, and if he remained in Noxus, his foul deeds were sure to catch up with him. Without hesitation, he abandoned the city-state, and journeyed south.

The trail of bodies led him to a crumbling stone temple. Inside he found an aging monk who appraised him with eyes of pure crimson. Vladimir surprised the monk by returning the wicked gaze with zeal. Recognizing the boy’s sinister craving, the monk taught Vladimir how to manipulate and control the fluid of life, often practicing on passing travelers. When it came time for Vladimir to learn the final lesson, the monk warned that failure would result in death. Vladimir did not fail, but success bore a grisly surprise. During the ritual, every drop of the monk's blood was drawn from his body and fused with Vladimir's, imbuing him with his master's magical essence, and that of every hemomancer before him. Left alone and suddenly without purpose, Vladimir resolved to return to Noxus, demanding enrollment in the League to prove the supremacy of his craft. When the Noxian High Command observed the gruesome fates which befell the palace guards, they elected to avail themselves of Vladimir's unsavory talents.

"That which runs through you will run you through."


Upon selection
  • Vladimir Select
    "The rivers will run red."

  • Vladimir.attack1
    "I'd love a pint."
  • Vladimir.attack2
    "Hmm, something is leaking."
  • Vladimir.attack3
    "Deliciously vain."
  • Vladimir.attack4
    "I'm a universal recipient."
  • Vladimir.attack5
    "Care to make a donation?"'
  • Vladimir.attack6
    "A draining exercise."
  • Vladimir.move1
  • Vladimir.move2
    "My cup is half empty."
  • Vladimir.move3
    "The clot thickens."
  • Vladimir.move4
    "Please, let it all out."
  • Vladimir.move5
    "Let's pool our efforts."
  • Vladimir.move6
    "I'm absolutely livid."
  • Vladimir.move7
    "Trickling progress."
  • Vladimir.move8
    "A vital decision."
  • Vladimir.move9
    "A harvest moon, so aptly named."
  • Vladimir.taunt
    "You look like someone who's got a lot going on beneath the surface."
  • Vladimir.joke
    "Go ahead, be negative. You'll be just my type."
  • Vladimir.laugh1
    Vladimir laughs.
  • Vladimir.laugh2
    Vladimir laughs.
  • Vladimir.laugh3
    Vladimir laughs.
  • Vladimir.laugh4
    Vladimir laughs.

  • BloodlordVladimir.attack1
    "Feel the life drip away."
  • BloodlordVladimir.attack2
    "Arise and face me."
  • BloodlordVladimir.attack3
    "I want to make this last."
  • BloodlordVladimir.attack4
    "The night shall consume them."
  • BloodlordVladimir.attack5
    "Witness the depths of despair."
  • BloodlordVladimir.attack6
    "Slake my thirst."
  • BloodlordVladimir.attack7
    "Pitiful creatures."
  • BloodlordVladimir.move1
    "Kneel before me!"
  • BloodlordVladimir.move2
    "The skies will rain red."
  • BloodlordVladimir.move3
    "In darkness I am truly alive."
  • BloodlordVladimir.move4
    "No one commands me."
  • BloodlordVladimir.move5
    "I am lord and master."
  • BloodlordVladimir.move6
    "There is a monster in all of us."
  • BloodlordVladimir.move7
    "This is my realm."
  • BloodlordVladimir.move8
    "So much blood waiting for purpose."
  • BloodlordVladimir.move9
    "Which vessel shall I empty next?"
  • BloodlordVladimir.move10
    "I shall leave this place in ruin."
  • BloodlordVladimir.move11
    "Kneel before Vlad."
  • BloodlordVladimir.taunt1
    "Gather together your allies so you can pool your tears."
  • BloodlordVladimir.taunt2
    "How long must I search to find a real challenge?"
  • BloodlordVladimir.joke1
    "Ri...you- *coughing* Ugh, bloodball."
  • BloodlordVladimir.joke2
    "Bask in... *coughing* What did you eat?"
  • BloodlordVladimir.laugh1
    Vladimir laughs.
  • BloodlordVladimir.laugh2
    Vladimir laughs.
  • BloodlordVladimir.laugh3
    Vladimir laughs.
  • BloodlordVladimir.laugh4
    Vladimir laughs.

Co-op vs. AI Responses

Match start

  • "I sincerely hope you're pumped for this."

Player team victory

  • "You are truly the vessels of my destruction!"

Player team defeat

  • "GG!"

League Judgement

Candidate: Vladimir
Date: 27 July, 20 CLE


Vladimir moves with purpose, his long hair and robes flowing dramatically behind him as his deliberate strides carry him swiftly towards his goal. The heels of his polished boots ring out against the marble halls of the Institute of War, an unwelcome clamor in the otherwise oppressive silence. He spies his destination ahead, a great stone doorway.

The regal demeanor of our guest is a hoax; a trap for those foolish enough not to look beyond the surface. The perfectly groomed hair, the extravagant attire, the manicured fingernails… these marks of nobility are false. The truly perceptive will not be deceived by this charade. From his cruel, angular features, to the vicious, yet regal, jewelry that adorns his fingertips, there is no doubt: this is a predator.

Vladimir pauses for a moment as he arrives, relishing the moment. He admires the craftsmanship with fickle, covetous eyes. A pair of panthers stand sentry in the relief of the marble archway, their lithe forms a tribute to their artisan's talent. An inscription above announces his destination: "The truest opponent lies within." He reaches out to caress the polished stone. The doors part at his touch, drifting silently open. Beyond them lay blackness. Vladimir licks his thin lips, and darts inside.


Vladimir stood in the darkness of the Reflecting Chamber. For a moment there was only the silence and the expectant beating of his heart. Then there was a whisper.

"Vladimir, my child," called a voice from the black. He recognized it instantly, and his hair stood on end. Out of the darkness strode another figure, of similar stature but clothed in the simpler robes of a monk. His ashen hair was rivaled only by the sickly pallor of his skin. His eyes were pure crimson.

"Dmitri?" Vladimir inquired, incredulous, "but, master, you are gone. I killed you."

The figure threw back his head, howling with laughter. "I cannot be gone, Vladimir. I am a part of you." As if in response, the monk's body dissolved into a fine red mist. The metallic smell of blood filled the air. Vladimir closed his eyes and breathed deeply, the warm vapor bathing him in its welcome embrace.

The sound of sharp, labored breaths woke him from his reverie. His eyes snapped open, revealing a clearing in a serene forest. His heart raced in an excited rhythm. At his feet lay two mangled forms - one still, the other gasping - both drenched in blood. Vladimir examined himself in wonder. He was a boy no older than fifteen. In his right hand he clutched a hunting knife in a death grip - so hard, in fact, that the handle had cut him. His fine clothes were sullied everywhere with scarlet. He knew this moment. These were his playmates. These were his first.

The maimed figure crawled towards him, looking up with a mixture of sadness and bewilderment. The expression turned to hatred. A hand shot forward, gripping his boot. Vladimir recoiled, breaking free and stumbling backwards away from the dying child. The boy opened his mouth as if to scream, but no words came out. Instead, a torrent of blood spilled forth from his lips into the dirt. He extended an accusing finger at his murderer. Vladimir dropped his knife, and the darkness took him.

A moment later he was standing at the foot of a mountain trail in the shadow of a great structure. Before him, propped on a spike, lay a blanched corpse. Beneath that lay a font of blood, hewn into the rocks by primitive tools. He looked up, raising a hand to shield his wind-burned face. The trail before him contained perhaps a dozen such specimens, set at even intervals along the path. He felt the now familiar quickening of his pulse. The thrill overwhelming any sense of dread, he ascended.

Wandering through the halls of this ancient structure, the trail of drained bodies guiding his path, Vladimir's excitement grew. He came at last to a great hall. All about him hung the deceased, their lifeblood settling in pools below. At the front of the grisly scene stood a robed monk, white hair slicked back out of his face. His blood-red eyes shone menacingly on his pale, implacable face as he beckoned to the enraptured traveler.

Vladimir approached, unblinking; entranced by the spectacle, eyes locked on the man before him. The monk stared back curiously. "Have you no fear, boy?" he asked, interested. Vladimir shook his head wordlessly, never breaking his gaze.

"I see what you are," the monk continued, "You are a harbinger, my child. A Crimson Reaper, come to collect." He smiled grimly, a peal of laughter following. "What is your name, young one?"

"I am called Vladimir," stammered the bewildered youth.

"You are now my charge, Vladimir," replied the aging figure, smiling. "Do not disappoint me."

Vladimir stared deeply into his mentor's eyes. The sight made his veins run ice. He had killed this man. He had taken his blood. And Dmitri had asked him to do it; had threatened him with death if he refused. The room around him went dark once more, leaving him alone again with the phantom of his master. The monk folded his arms across his chest. "Why do you want to join the League, Vladimir?" asked Dmitri expectantly.

"I wish to bring honor to my noble house and to hone my craft," Vladimir answered immediately.

The apparition before cracked a bemused smile. "Why do you want to join the League, Vladimir?" it repeated.

"To fight for the glory of Noxus, my homeland," Vladimir replied, hesitant.

Dimitri's amusement vanished. He looked displeased. "Why do you want to join the League, Vladimir?" he echoed.

Vladimir's face darkened. He answered, slowly this time, "I must kill."

The old monk nodded. "How does it feel, exposing your mind?" he asked.

Vladimir bared his teeth. "Liberating, really," came his retort. As if in response, the door behind flew open, bathing him in light. He was alone.


Vladimir Vladimir was designed by Ezreal.

  • 1st Classic Vladimir splash art
  • 1st Nosferatu Vladimir splash art
  • 1st Vandal Vladimir splash art
  • Vladimir concept art (by Riot Artist Eduardo Gonzalez)
  • Blood Lord Vladimir concept art (by Riot Artist Larry Ray)
  • Vandal Vladimir concept art (by Riot Artist Larry Ray)
  • Soulstealer Vladimir concept art (by Riot Artist Charles Liu)

Champion Sneak Peek

If you’re like me and you’ve ever gone through one of those dark, goth phases at some point in your life, you’ll probably relate to this next champion at least a little bit. Meet Vladimir, the Crimson Reaper. This champion combines the epic power of fueling his magic with the blood of his enemies with the style and flair of Transylvanian count. You know the type of count we’re talking about… the type that has a lifetime supply of liquid black eyeliner sitting in his medicine cabinet. So dust off that copy of Bram Stoker’s Dracula that you’ve got sitting on your nightstand. If you start reading now, you should be super excited by the prospect of getting your hands on Vladimir by the time you finish.[1]

The Rivers Shall Run Red

Vladimir BloodLord promo

Legendary Skin Promo


An ominous force has appeared on the Fields of Justice. A spectator caught this glimpse in a recent battle, but officials are unsure of what to make of it. What’s clear, though, is that whatever it is should not to be taken lightly. Take a look for yourself, summoner…[2]

The Blood Lord is on the March!


The Blood Lord is coming to the League of Legends! In addition to a new and intimidating model, this legendary take on Vladimir, the Crimson Reaper, will feature vicious new voice over, spell effects, and animations. If you’d like to indulge your dark side by living out fantasies of holding the lives of your enemies in the palm of your hand, Blood Lord Vladimir should help slake that thirst! Nothing is sweeter than the blood of your enemies![3]

Patch History



  • Transfusion.png Transfusion
    • Crimson Rush's particle now delays until just before Transfusion becomes available.
  • Tides of Blood.png Tides of Blood
    • Releasing Tides of Blood no longer prematurely cancels Sanguine Pool.png Sanguine Pool.
  • Hemoplague.png Hemoplague
    • Heal increased to 「 100% damage 」「 150 / 250 / 350 (+ 70% AP) 」 from 「 50% damage 」「 75 / 125 / 175 (+ 35% AP) 」.
    • Healing instances reduced to 1 from 1 per champion hit.
    • New Effect: Hemoplague's heal increases by 50% for each champion hit beyond the first.
      • Max. heal increased to 「 300% damage 」「 450 / 750 / 1050 (+ 210% AP) 」 from 「 250% damage 」「 375 / 625 / 875 (+ 175% AP) 」.

V6.9 May 9th Hotfix:

  • Transfusion.png Transfusion
    • Crimson Rush.png Crimson Rush's missing health heal AP ratio increased to 4% per 100 AP from 2.5% per 100 AP.
  • Tides of Blood.png Tides of Blood
    • Minimum damage increased to 30 / 45 / 60 / 75 / 90 from 30 / 40 / 50 / 60 / 70.
    • Maximum damage increased to 60 / 90 / 120 / 150 / 180 from 60 / 80 / 100 / 120 / 140.


  • General
    • New ability icons.
  • Stats
    • Base health increased to 550 from 543.
    • Health growth reduced to 84 from 85.
    • Attack damage increased to 52 from 48.
    • Base armor increased to 23 from 21.88.
    • Armor growth reduced to 3.3 from 3.5.
  • Crimson Pact.png Crimson Pact
    • Bonus ability power increased to 4% bonus health from 2.5% bonus health.
    • Bonus health reduced to 100% AP from 140% AP.
  • Transfusion.png Transfusion
    • Base damage reduced to 80 / 100 / 120 / 140 / 160 from 90 / 125 / 160 / 195 / 230.
    • Damage AP ratio reduced to 45% AP from 60% AP.
    • Base heal changed to 20 / 25 / 30 / 35 / 40 from 15 / 25 / 35 / 45 / 55.
    • Heal AP ratio reduced to 15% AP from 25% AP.
    • New Effect: After casting Transfusion twice, Vladimir gains Crimson Rush for 2.5 seconds the next time it becomes available to cast. That is to say, when it comes off cooldown.
    • Crimson Rush: Vladimir gains X% bonus movement speed. Additionally, Transfusion deals 100% increased damage and restores an additional 60 - 315 (based on level) (+ 5% (+ 2.5% per 100 AP) of his missing health) (healing halved versus minions). The empowered cast will count as the first stack toward the next Crimson Rush.
    • Cooldown changed to 9 / 8 / 7 / 6 / 5 from 10 / 8.5 / 7 / 5.5 / 4.
  • Sanguine Pool.png Sanguine Pool
    • Health ratio reduced to 10% bonus health from 15% bonus health.
  • Tides of Blood.png Tides of Blood
    • First Cast: Vladimir begins charging, increasing Tides of Blood's damage while rapidly consuming 10% of his maximum health over the next 1 second. Vladimir is slowed by X% after the initial 1 second if he continues to charge. After 1.5 seconds or if interrupted, Vladimir will automatically use the second cast.
    • Second Cast: Vladimir unleashes the stored blood in a nova of bolts, each dealing between 30 / 40 / 50 / 60 / 70 (+ 2.5% maximum health) (+ 35% AP) and 60 / 80 / 100 / 120 / 140 (+ 10% maximum health) (+ 70% AP) magic damage to the first enemy they strike. Enemies can intercept multiple bolts but can only be damaged once. Minions cannot block more than 5 bolts and if the bolts strike a minion, the bolt will do area of effect damage that only affects other nearby minions. If charged for at least 1 second, enemies hit are also Slow icon slowed by 40 / 45 / 50 / 55 / 60% for X seconds.
    • Vladimir can cast Sanguine Pool without interrupting the charge of Tides of Blood, but the second cast of Tides of Blood will cause Vladimir to surface from Sanguine Pool early.
    • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 4.5.
    • Range: 600
  • Hemoplague.png Hemoplague
    • Duration reduced to 4 seconds from 5.
    • Damage amplifier reduced to 10% from 12%.
    • New Effect: Vladimir now heals for 75 / 125 / 175 (+ 35% AP) per champion damaged by the plague's detonation.


  • Tides of Blood.png Tides of Blood
    • Now correctly increases healing from Vladimir's Spell Vamp (and Lifesteal).


  • Sanguine Pool.png Sanguine Pool
    • Vladimir can now cast summoner spells and use items while the ability is active.


  • Sanguine Pool.png Sanguine Pool
    • Fixed a bug where Vladimir could still be stunned or rooted while untargetable.
    • Fixed a typo in the tooltip where it stated the self-healing was 12.5% instead of the actual 15%.


  • Base armor increased to 16 from 12.


  • Hemoplague.png Hemoplague
    • Bug fix: The wind-down time on Hemoplague is now 0.5 seconds as intended (was occasionally longer).

V3.8: Change reverted


  • Base movement speed increased to 335 from 310.


  • Tides of Blood.png Tides of Blood
    • Damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180.



  • Fixed a bug where Vladimir could occasionally be hit by projectiles while in Sanguine Pool.png Sanguine Pool.


  • Crimson Pact.png Crimson Pact
    • Will now correctly work with all sources of bonus Health(% health runes, Juggernaut mastery s3.png Juggernaut mastery).
  • Hemoplague.png Hemoplague
    • Damage amplification reduced to 12% from 14%.
  • Tides of Blood.png Tides of Blood
    • Healing bonus adjusted to 4 / 5 / 6 / 7 / 8% per rank from 8% at all ranks.


  • Transfusion.png Transfusion
    • Cooldown reduced to 10 / 8.5 / 7 / 5.5 / 4 seconds from 12 / 10 / 8 / 6 / 4.
  • Crimson Pact.png Crimson Pact
    • Bonus health conversion reduced to 1.4 health per ability power from 1.8.
  • Hemoplague.png Hemoplague
    • No longer costs 15% of your current health and is now no cost to cast.
  • Tides of Blood.png Tides of Blood
    • Health cost ramp up reduced to 25% from 50%.


  • Tides of Blood.png Tides of Blood
    • Fixed a bug where the display range was much shorter than the actual range.



  • Transfusion.png Transfusion
    • Cooldown increased to 12 / 10 / 8 / 6 / 4 seconds from 12 / 10 / 8 / 6 / 3.
    • Base damage changed to 90 / 125 / 160 / 195 / 230 from 70 / 115 / 160 / 205 / 250.


  • Transfusion.png Transfusion
    • Heal reduced to 15 / 25 / 35 / 45 / 55 from 17.5 / 28.75 / 40 / 51.25 / 62.5.


  • Crimson Pact.png Crimson Pact
    • Bonus ability power gain reduced to 1 ability power per 40 bonus health from 1 ability power per 25 health.
  • Sanguine Pool.png Sanguine Pool
    • No longer grants a speed bonus on use.
    • Fixed a bug where Turrets would sometimes idle while Vladimir was pooled.
    • Fixed a bug where it would occasionally not properly draw aggro upon exiting his pool.


  • Sanguine Pool.png Sanguine Pool
    • Slow percentage reduced to 40% from 50%.
    • Slow duration reduced to 1 second from 1.5.
  • Tides of Blood.png Tides of Blood
    • Health cost reduced to 30 / 40 / 50 / 60 / 70 from 30 / 45 / 60 / 75 / 90.


  • Changes the volume balance on Vladimir's spells.


  • Hemoplague.png Hemoplague
    • Base damage reduced to 150 / 250 / 350 from 200 / 300 / 400.
    • Ability power ratio reduced to (+ 70% AP) from (+ 75% AP).
    • Damage amplification effect changed to 14% at all ranks from 10 / 14 / 18%.
    • Cooldown increased to 150 / 135 / 120 seconds from 120.
  • Tides of Blood.png Tides of Blood
    • Fixed a bug where it was not providing Vladimir with enough increased regeneration and healing.
    • Fixed a bug where it did not deal full damage if Vladimir had 4 stacks before casting.


  • Transfusion.png Transfusion
    • Will now heal Vladimir even if the target is spell immune.
  • Hemoplague.png Hemoplague will no longer damage enemies if it is dispelled.


  • Sanguine Pool.png Sanguine Pool
    • Damage per second changed to 20 / 33.75 / 47.5 / 61.25 / 75 retaining the same overall damage.
    • Duration reduced to 2 seconds from 2.5.
    • Slow duration increased to 1.5 seconds from 1 second.
    • Fixed a bug where it wasn't dealing enough damage.


  • Crimson Pact.png Crimson Pact
    • Heal no longer scales with ability power.
  • Transfusion.png Transfusion
    • Fixed a bug where it was not restoring enough health from spell vamp.
    • Fixed a bug where the tooltip stated that it was restoring less health than it actually did.


  • Hemoplague.png Hemoplague
    • Debuff will now grant assists even if it does not deal damage to the target.


  • Transfusion.png Transfusion
    • Cast range reduced to 600 from 650.
  • Tides of Blood.png Tides of Blood
    • Buff duration increased to 10 seconds from 8.
    • Cast range increased to 620 from 570.


  • Crimson Pact.png Crimson Pact
    • Tooltip now displays stat bonuses.
  • Sanguine Pool.png Sanguine Pool
    • Cooldown increased to 26 / 23 / 20 / 17 / 14 seconds from 25 / 22 / 19 / 16 / 13.
  • Tides of Blood.png Tides of Blood
    • Health cost reduced to 30 / 45 / 60 / 75 / 90 from 40 / 55 / 70 / 85 / 100.
    • Is now blocked by spell shields.

V1.0.0.97: Added

  • Crimson Pact.png Crimson Pact (Innate)
    • Bonus health grants Vladimir bonus ability power, and every bonus ability power gives Vladimir bonus health (does not stack with itself).
  • Transfusion.png Transfusion (Q)
    • Vladimir drains the lifeforce of his target, dealing magic damage and healing himself for 25% of that amount.
  • Sanguine Pool.png Sanguine Pool (W)
    • Vladimir sinks into a pool of blood for 2.5 seconds, becoming untargetable and slowing enemies above him. Vladmir deals magic damage to targets above him and heals himself for 15% of that amount.
  • Tides of Blood.png Tides of Blood (E)
    • Vladimir unleashes a torrent of blood, damaging surrounding enemies. Additionally, multiple Tides of Blood in a short period of time cause them to cost additional health and deal additional damage, and increases his healing and regeneration by 8%.
  • Hemoplague.png Hemoplague (Ultimate)
    • Vladimir infects the target area with a virulent plague that increases the damage they take for 5 seconds. After 5 seconds, infected enemies take magic damage.


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