Vladimir gains ability power equal to 2.5% of his bonus health and bonus health equal to 140% of his ability power. These bonuses do not stack with themselves.
Transfusion
Range: 600
Cooldown: 10 / 8.5 / 7 / 5.5 / 4
Cost: No cost
Active: Vladimir drains the lifeforce of his target, dealing magic damage and healing himself.
Active: Vladimir sinks into a pool of blood, gaining 37.5% bonus movement speed for 1 second and becoming untargetable for 2 seconds. Enemies who stand upon the pool are slowed by 40% for 1 second (this does not refresh), and are dealt magic damage every half second while Vladimir heals himself for 12.5% of the damage done.
Magic Damage Per Half-Second: 20 / 33.75 / 47.5 / 61.25 / 75 (+3.75% of bonus health)
Maximum Magic Damage: 80 / 135 / 190 / 245 / 300 (+15% of bonus health)
Pool Radius: 150
Tides of Blood
Range: 610
Cooldown: 4.5
Cost: 30 / 40 / 50 / 60 / 70 health
Active: Vladimir unleashes a torrent of blood, damaging all enemies within range.
Each cast of Tides of Blood gives him an Empowered stack that lasts 10 seconds and stacks up to 4 times. Each Empowered stack increases Vladimir's healing and regeneration by a percentage, and also increases both the base damage[2] and cost of his next Tides of Blood by 25% per stack.
Healing and Regeneration increase per stack: 4 / 5 / 6 / 7 / 8%
Hemoplague
Range: 700
Cooldown: 150 / 135 / 120
Cost: No cost
Active: Vladimir infects all enemies in the target area with a virulent plague which increases the damage they take from all sources by 12% for 5 seconds. After these 5 seconds, infected enemies take magic damage.