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Vladimir

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Champion Background Strategy Skins & Trivia
VladimirSquare Vladimir
the Crimson Reaper
Cost: IP 4800 or RP 880
Primary: Mage Secondary: Tank Release date 2010-07-27
20
60
80
20
Statistics
Health 400 (+85) Attack damage 45 (+3)
Health regen. 6 (+0.6) Attack speed 0.658 (+2%)
Uses Health Armor 16 (+3.5)
Magic res. 30 (+0)
Range 450 (Ranged) Mov. speed 335

Vladimir, the Crimson Reaper is a champion in League of Legends.[1]

Abilities

Crimson Pact
    Crimson Pact

    Vladimir gains ability power equal to 2.5% of his bonus health and bonus health equal to 140% of his ability power. These bonuses do not stack with themselves.

    Ability Details

    Additional Information:

    • While stated that the bonuses do not stack with themselves, that is not entirely true. When the bonus AP granted by Crimson Pact interacts with ability power modifiers, such as Rabadon's Deathcap or Archmage, the bonus AP gained from those modifiers triggers more health from Crimson Pact. This creates a cyclic loop. The same is also true for maximum health modifiers, such as Juggernaut.


    Transfusion
    • Range: 600
    • Cooldown: 10 / 8.5 / 7 / 5.5 / 4
    • Cost: No cost
    Transfusion

    Active: Vladimir drains the lifeforce of his target, dealing magic damage and healing himself.

    • Magic Damage: 90 / 125 / 160 / 195 / 230 (+ 60% AP)
    • Health Regained: 15 / 25 / 35 / 45 / 55 (+ 25% AP)
    Ability Details
    Transfusion is a single target ability that deals magic damage to a target enemy unit. A mist of blood travels back to Vladimir afterwards, healing him upon return.

    Additional Information:

    • The spell has a 0.25 second cast time.
    • The healing effect of Transfusion does not occur until the projectile returns to Vladimir.
      • If Vladimir has any Spell vamp he will be healed instantly, not waiting for the particle to return. He will be then healed by the particle as it arrives.
    • If Vladimir uses Sanguine Pool or Stasis item immediately after Transfusion or the target is behind  Wind Wall, the healing projectile will fizzle and Vladimir will not be healed.
    Vladimir QVideo


    Sanguine Pool
    • Cooldown: 26 / 23 / 20 / 17 / 14
    • Cost: 20% current health
    Sanguine Pool

    Active: Vladimir sinks into a pool of blood, gaining 37.5% bonus movement speed that decays exponentially for 1 second and becoming untargetable for 2 seconds. Enemies who stand upon the pool are slowed by 40%, and are dealt magic damage every half second while Vladimir heals himself for 12.5% of the damage done.

    • Pool Radius: 150
    • Magic Damage Per Half-Second: 20 / 33.75 / 47.5 / 61.25 / 75 (+3.75% of bonus health)
    • Maximum Magic Damage: 80 / 135 / 190 / 245 / 300 (+15% of bonus health)
    Ability Details
    Sanguine Pool is a self-targeted point blank area of effect ability that turns Vladimir into a pool of blood for 2 seconds, making him untargetable for the duration. While Sanguine Pool is active, enemy units nearby Vladimir take magic damage every half second and are slowed, with Vladimir healing for a percentage of the damage dealt. The damage begins immediately, so the final tick of damage occurs 0.5 seconds before he comes out of pool. The slow ends immediately once the enemy unit steps off the pool.

    Additional Information:

    • Sanguine Pool has no cast time.
    • Sanguine Pool also scales with 0.21 per ability power due to his passive. (which is 0.0525 per ability power every half second.)
    • While using Sanguine Pool, Vladimir cannot autoattack, use his other abilities, use summoner spells, or activate items.
      • One exception is Quicksilver Sash, which can be activated while using Sanguine Pool.
    • Even though not stated in the tooltip, Sanguine Pool also gives Vladimir a 37.5% movement speed boost for 1 second upon activating the ability. The boost decays exponentially over that time.
    • Vladimir is still affected by damage over time effects (like Ignite and  Swain's  Torment) that were applied before going into Sanguine Pool.
    • Vladimir is untargetable by allied abilities during the duration, such as  Janna's  Monsoon and  Sona's  Aria of Perseverance.
      •  Soraka's  Wish will still heal him, because it will affect untargetable allies.
      • Vladimir is not healed by the allied fountain while in his pool.
    • When Vladimir uses Sanguine Pool he is not affected by any auras, such as Abyssal Scepter's aura or  Tailwind.
    • Vladimir cannot use Sanguine Pool to pass through temporary terrain created by abilities such as  Anivia's  Crystallize,  Jarvan IV's  Cataclysm, or  Trundle's  Pillar of Ice.
    • When in Sanguine Pool, Vladimir is still stunned when passing through  Veigar's  Event Horizon. If he does this, he will remain in his pool for its duration and remain stunned when coming out of the pool form, if the stun has not expired.
    Vladimir WVideo


    Tides of Blood
    • Range: 610
    • Cooldown: 4.5
    • Cost: 30 / 40 / 50 / 60 / 70 Health
    Tides of Blood

    Active: Vladimir unleashes a torrent of blood, damaging all enemies within range.

    Each cast of Tides of Blood gives him an Empowered stack that lasts 10 seconds and stacks up to 4 times. Each Empowered stack increases Vladimir's healing and regeneration by a percentage, and also increases both the base damage[2] and cost of his next Tides of Blood by 25% per stack.

    • Maximum Cost: 60 / 80 / 100 / 120 / 140 health
    • Magic Damage: 60 / 85 / 110 / 135 / 160 (+ 45% AP)
    • Maximum Magic Damage: 120 / 170 / 220 / 270 / 320 (+ 45% AP)
    • Healing and Regeneration increase per stack: 4 / 5 / 6 / 7 / 8%
    Ability Details
    Tides of Blood is a point blank auto-targeted ability with a self-buff component.

    Additional Information:

    • Tides of Blood can be activated even if there are no valid targets in range. Vladimir will still gain a stack of the Empowered buff.
    • The spell has a 0.25 second cast time.
    • Tides of Blood can target and hit enemy champions that are not visible to Vladimir, including those in Fog of War, in brush or in stealth.
    • The Empowered buff increases the effectiveness of  Transfusion,  Sanguine Pool healing effect, allied champions' heals, Vladimir's health regeneration, and Heal.
    • The Empowered buff stacks with Spirit Visage's passive ability multiplicatively.
    • The Empowered buff does not affect bonus ability power damage on Tides of Blood in any way.
    • Tides of Blood can hit out of range enemies due to the length of the animation. When Vladimir is moving away from the enemy and presses E at the edge, Tides of Blood will hit the enemy about 50 extra units away.
    Vladimir EVideo


    Hemoplague
    • Range: 700
    • Cooldown: 150 / 135 / 120
    • Cost: No cost
    Hemoplague

    Active: Vladimir infects all enemies in the target 175-radius area with a virulent plague which increases the damage they take from all sources by 12% for 5 seconds. After these 5 seconds, infected enemies take magic damage.

    • Magic Damage: 150 / 250 / 350 (+ 70% AP)
    Ability Details
    Hemoplague is a ground targeted area of effect ability that debuffs enemy units in the target location for 5 seconds. Debuffed units have all incoming damage amplified, and upon debuff expiration they take magic damage.

    Additional Information:

    • Hemoplague's amplification applies to its own damage, meaning that the effective damage and scaling are 168 / 280 / 392 (+ 78.4% AP).
    • Hemoplague has no cast time and affects the target area instantly. However, there is a 0.5 second animation time that prevents Vladimir from using Transfusion and Tides of Blood. Sanguine Pool, summoner spells, and items can be used during this suppression time.
    • Hemoplague will amplify almost all sources and types of damage, including damage from neutral monsters. Only true damage is exempt from amplification.
    • Hemoplague's bonus and damage dealt stacks multiplicatively with Deathfire Grasp on magic damage, resulting in 34.4% increased damage. Other percent damage modifiers also stack multiplicately, such as Havoc.
    • Casting Hemoplague on a recalling enemy will not cancel the recall, because the damage is delayed.
    Vladimir RVideo


    References

    Start a Discussion Discussions about Vladimir

    • Vlad is a fighter?

      16 messages
      • I suspect he's classified as fighter because of the short range on all his abilities. he has be near the fight to engage in it (i.e. W+E) or...
      • Fighters are any champion that must maintain a fight at close proximity to deal their main source of damage. The reason why the "Fight...
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