Zz'Rot Portal is a legendary item in League of Legends.[1]


Zz'Rot Portal item
Zz'Rot Portal
Gold 2700 (Gold 1080)
Raptor Cloak item
Gold 900 (Gold 450)
Negatron Cloak item
Gold 720 (Gold 270)

Cost Analysis*

Gold Value

Gold Value of Passive

Gold Efficiency*

  • Zz'Rot Portal item.png Zz'Rot Portal is 91.3% efficient without its passives.
  • Zz'Rot Portal item.png Zz'Rot Portal becomes 120.56% gold efficient when near turrets.

Similar Items


  • Its deployment was planned for the first preseason patch V4.20, but it was delayed due to reprioritizing other art assets. [2] [3]
  • Raptor Cloak item.png Raptor Cloak was actually made for this item and Ohmwrecker item.png Ohmwrecker was tweaked to build from it later on. [4]
  • Void Gates that the Point Runner passive (present also on Raptor Cloak item.png Raptor Cloak and Ohmwrecker item.png Ohmwrecker) refers to are created by this item.
  • Upon release, the Voidspawn were given huge damage whenever a player disconnected for longer than a minute (this causes their champion to gain 1000 armor and 1000 magic resistance) Zz'Rot Portal was disabled until it could be fixed. [5]

Patch History

  • Combine cost increased to Gold 1080 from Gold 780. Total cost is still Gold 2700.
  • New Effect: Tooltip now mentions damage dealt to turrets by empowered minions (in addition to existing gold earned stat).
  • Bug Fix: Minion spawns can no longer be blocked with portals.
  • Active Void Gate duration and cooldown reduced to 120 seconds from 150.
  • Voidlings:
    • Structure damage increased to 20 - 360 (based on level) from 5 - 90 (based on level).
    • Health growth reduced to 0 from 50.
    • Current health decay per 0.25 seconds increased to 20% from 10%.
    • Removed: Killing Voidings increases creep score by one.
  • Bug Fix: Fixed a bug where Zz'Rot Portal's Voidspawn were ignoring minions.
  • Bug Fix: Expanded the range indicator of Zz’Rot Portal to better match Voidspawn travel distance.
  • Armor reduced to 55 from 60.
  • Magic Resist reduced to 55 from 60.
  • Gold on death increased to Gold 50 from Gold 25.
  • New Effect: Portals now die within 5 hits, but they regenerate after exiting combat for 5 seconds.
  • Removed: Voidspawn Voidspawn consume Spoils of War.
  • Added minimap icons for allied and enemy Zz'Rot portals.
  • Total cost reduced to Gold 2700 from Gold 2750.
  • Health regeneration reduced to 125% from 150%.
  • Total cost reduced to Gold 2750 from Gold 2800.
  • Point Runner maximum speed reduced to 20% from 30%.
  • Point Runner movement speed now decays over 2 seconds instead of dropping off instantly.
  • Void Spawn health decay is now % of CURRENT instead of % of MAXIMUM.
  • New Effect: There is now a counter that tracks total gold earned.
  • Empowered Void Spawn resistance scaling removed.
  • Empowered Void Spawn damage now scale with 15% of your maximum health.
  • Armor increased to 60 from 50.
  • Magic resist increased to 60 from 50.
  • Point Runner
    • Now works with fallen turrets and Shurima's Legacy.png Sun Disc.
  • Voidspawn Voidspawn stats changed
    • Base attack damage increased to 50 from 20 note: old value seems to be a mistake in patch notes, 5.2 was supposed to increase base AD to 30
    • Base ability power increased to 100 from 50
    • Time until health loss starts increased to 5.5 seconds from 4 seconds
    • Acquisition range against inhibitors increased to 350 from 300
    • Acquisition range against nexus increased to 450 from 300
  • Void Gates are now treated as structures
    • Azir Azir soldiers will not attack Void Gates
    • Void Gates can now be collided against for the purpose of spells that interact with terrain
    • Targeted movement spells (like Katarina's Shunpo) no longer work with Void Gates
    • Attack modifiers that don't affect structures, like Corki's Hextech Shrapnel Shells passive, no longer affect Void Gates
    • When attacking Void Gates, you gain the ability power to structure bonus damage (if 40% of your AP equals to higher than your basic attack damage, you instead deal damage equal to 40% of your ability power)
  • Voidspawn Voidspawn stats changed
    • Armor increased to 60 from 115
    • Magic resistance reduced to 20 from 40
    • Base health reduced to 40 from 50
    • Health per level reduced to 15 from 20
    • Base attack damage increased to 30 from 20
    • Attack damage per level reduced to 2 from 3
    • Ability power per level reduced to 10 from 20
    • Bonus AD and AP increased to (100% of your armor + 100% of your magic resistance) from (50% of your armor + 50% of your magic resistance)
    • Bonus AD and AP is applied to the first and every fourth Voidspawn (changed from every Voidspawn after the fourth)
  • Added
  • Recipe: Raptor Cloak item.png Raptor Cloak + Negatron Cloak item.png Negatron Cloak + Gold 950 = Gold 2800
  • Stats: +50 armor, +50 magic resistance, +100% base health regeneration
  • Unique Passive - Point Runner: Grants +30% bonus movement speed that build up over 2 seconds when near turrets or Void Gates.
  • Unique Active: Spawns a gate at the target location for 150 seconds (150 second cooldown, can't be placed near turrets). Every 4 seconds the gate spawns a volatile voidspawn that travels down the nearest lane. Voidspawn will behave as standard minions except they will ignore champions and explode on contact with a turret, dealing a burst of damage. After 4 seconds, a voidspawn's health will rapidly decay to 0. The fourth voidspawn and every voidspawn thereafter will deal bonus damage equal to 50% of your resistances.
  • Void Gate
    • Health: X + (Y × level)
  • Voidspawn
    • Health: X + (Y × level)
    • Attack Damage: X + (Y × level) increasing by (+50% armor) (+50% magic resistance) after 3 voidlings have spawned
    • Explosion Damage: X + (Y × level) increasing by (+50% armor) (+50% magic resistance) after 3 voidlings have spawned


  1. Itemlist on leagueoflegends.com
  2. [1]
  3. [2]
  4. [3]
  5. [4]

List of Items