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Volibear/History

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Previous Lore

"Few can weather the storm that follows in the wake of Volibear Volibear's Majestic Roar.png roar." - Ashe Ashe, the Frost Archer

Though the northern reaches of Freljord are some of the most unforgiving lands in Valoran, the Ursine have survived upon the region's barren, stormy tundra for centuries.

As a fierce and respected warrior of the Ursine, Volibear devoted his life to the protection of his people and loyalty to his elder brother, the tribe's chief. When his brother was killed during a hunt on the tundra, the tribe looked to Volibear as his successor. It was an honor and a burden that Volibear had never expected, but he shouldered the charge with pride.

However, by Ursine tradition, the tribe could not recognize Volibear as chief until he returned from a journey to the peak of their sacred mountain, a place forever shrouded in a thundering maelstrom. There, Ursine chieftains must speak to the storm itself, gaining clarity and wisdom to empower them as mighty leaders. Donning the chieftain's traditional armor and enchanted gauntlets, Volibear began the long and perilous climb up the slopes of the mountain.

When he reached the peak and gazed into the raging storm above, he saw a horrific vision of a Freljord utterly consumed by war. Amidst the carnage, the Ursine fell dead upon a bloody battlefield. Believing the vision to be an omen of things to come if he did not act against them, Volibear traveled to the capital of Freljord.

The Ursine had not ventured across the southern mountains in centuries and his appearance was met with unease. However, AsheSquare.png Queen Ashe [S|L] recognized Volibear as a wise and powerful ally. In what Volibear considered the first step against a war-torn future, they forged an alliance.

As part of their agreement, he joined the League of Legends in the name of a unified Freljord, representing the primal might of his nation on the Field of Justice.

Previous Splash Art

Patch History

V6.19
  • General
    • Bug Fix: Captain Volibear's golden shoulderpad no longer disappears into his shoulder during one of his idle animations.
V6.13
  • Frenzy.png Frenzy
    • Base damage reduced to 60 / 110 / 160 / 210 / 260 from 80 / 125 / 170 / 215 / 260.
    • Bonus attack speed per stack reduced to 4 / 8 / 12 / 16 / 20% from 8 / 11 / 14 / 17 / 20%.
      • Maximum attack speed reduced to 12 / 24 / 36 / 48 / 60% from 24 / 33 / 42 / 51 / 60%.
V5.22
  • Rolling Thunder.png Rolling Thunder
    • Bug Fix: Sluggish behavior when attempting to cancel the enhanced attack
V5.16
  • Thunder Claws.png Thunder Claws
    • Bounce range increased to 500 from 330
    • New Effect: Lightning can bounce up to 4 nearby enemies in succession
V5.5
  • Frenzy.png Frenzy
    • New Effect: Refunds half the cooldown if used on a monster
V4.9
  • Rolling Thunder.png Rolling Thunder
    • Bug Fix: Volibear's target not being thrown the correct distance if flipped against a wall or against a group of units
V4.5
  • Armor increased to 20.5 from 16.5
V4.3
  • Frenzy.png Frenzy
    • Bug Fix: Percentage increases to Volibear's health not being included in bonus damage calculation
V3.5 (Balance update)
  • Rolling Thunder.png Rolling Thunder
    • Bonus movement speed toward champions changed to 30 / 35 / 40 / 45 / 50% from 45 at all ranks
V3.01
  • Stats
    • Attack speed increased to 0.658 from 0.625
V1.0.0.152
  • Movement speed increased to 345 from 320
V1.0.0.151
V1.0.0.139
  • Majestic Roar.png Majestic Roar
    • Bug Fix: Reducing minion movement speed to 0 at maximum rank
V1.0.0.134
V1.0.0.132
  • Stats
    • Armor increased to 20 from 17.5
  • Chosen of the Storm.png Chosen of the Storm
    • Removed: Cooldown resetting on death
  • Rolling Thunder.png Rolling Thunder
    • Damage increased to 30 / 60 / 90 / 120 / 150 from 25 / 50 / 75 / 100 / 125
    • New Effect: Volibear gains 15% bonus movement speed for the duration, increased to 45 when moving toward enemy champions
    • Bug Fix: Enhanced attack sometimes canceling against fast-moving targets
  • Frenzy.png Frenzy
    • Health ratio reduced to (+ 15% Bonus Health) from (+ 18% Bonus Health)
  • Majestic Roar.png Majestic Roar
    • Damage increased to 60 / 105 / 150 / 195 / 240 from 60 / 95 / 130 / 165 / 200
V1.0.0.131
  • Frenzy.png Frenzy
    • Damage reduced to 80 / 125 / 170 / 215 / 260 from 90 / 140 / 190 / 240 / 290
    • Health ratio reduced to (+ 18% Bonus Health) from (+ 20% Bonus Health)
V1.0.0.130
  • Added

References

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