This page is for the deployable units. See also: Stealth Ward (Item) item Stealth Ward (Item), Warding (Passive) and Ward skins.

A ward is a deployable unit that removes the fog of war over the surrounding area. Wards are only available on Summoner's Rift.

Types of Ward

Trinket ward

Classic Totem Ward

Totem Ward icon Totem Ward e

Grants Sight icon sight over the surrounding 1100 units.

Life Span: 60 - 120 (based on level) seconds
Limit: 3 Placed, shared with Stealth Ward icon Stealth Wards
Visible: Stealthed
Health: 3
Bounty: Gold 10 and 37 Experience
Source:
Control Ward

Classic Control Ward

Control Ward icon Control Ward e

Grants Sight icon sight over the surrounding 900 units. A Control Ward's sight also:

The Control Ward is Exposed icon exposed to enemies while it is revealing one of the above stealthed units, or granting vision of a Prophet of an Elder God Tentacle (possible bug).

Life Span: Indefinite
Limit: 1 Placed
Visible: Yes
Health: 4, regenerates after X second of not being attacked.
Bounty: Gold 30 and 40 Experience
Source:

Control Ward item Control Ward

Classic Ward

Classic Stealth Ward

Stealth Ward icon Stealth Ward e

Grants Sight icon sight over the surrounding 1100 units.

Life Span: 150 seconds
Limit: 3 Placed, shared with Totem Ward icon Totem Wards
Visible: Stealthed
Health: 3
Bounty: Gold 30 and 40 Experience
Source:
Farsight Ward

Classic Farsight Ward

Farsight Ward icon Farsight Ward e

Grants Sight icon sight over the surrounding 500 units. Untargetable by allies.

Life Span: Indefinite
Limit: No Limit
Visible: Yes
Health: 1
Bounty: Gold 15 and 12 experience
Source:
Ghost Poro

Ghost Poro

Totem Ward icon Ghost Poro e

Grants Sight icon sight over the surrounding 200 units (estimated). Will be scared away if an enemy moves into its brush.

Life Span: Indefinite
Limit: 1
Visible: Yes
Health: N/A (Playful Untargetable)
Bounty: N/A
Source:

Ghost Poro rune Ghost Poro

Zombie Ward

Classic Zombie Ward

Farsight Ward icon Zombie Ward e

Grants Sight icon sight over the surrounding 1100 units. Untargetable by allies.

Life Span: 180 seconds
Limit: No Limit
Visible: Yes
Health: 1
Bounty: Gold 1
Source:

Zombie Ward rune Zombie Ward

Featured Game Modes

General

  • A ward's vision does not extend over terrain.
  • The sight from wards is classified as allied vision, and will be lost while under the effects of Nearsight icon Nearsight. This includes wards that you placed.
  • As of V7.16, passively generated one-use on-hit effects, such as Kircheis Shard item Energized, Power Chord Power Chord or Headshot Headshot, will not be consumed when attacking wards. Some cases were not added until later and other missing cases should be reported as a bug.
  • If more than one allied champion is nearby when you kill a ward, all champions gain an equal share of 133.3% of the experience bounty.
  • If more than one allied champion is involved in the kill, only the killer earns the Gold Gold bounty. This is unless another ally is granting vision with a Sweeper Drone icon Sweeper Drone or Duskblade of Draktharr item Duskblade of Draktharr, in which case both receive the full Gold Gold bounty.

Strategy

Placing wards
  • A ward placed outside a brush will not grant vision of the said brush. Placing a ward inside a brush will grant vision of the brush and of the surrounding area.
  • Placing wards near objectives such as Dragon Dragon pit or Baron Nashor Baron pit will give your team valuable informations as long as the ward is present.
  • Allied Wards (except Farsight and Zombie) can be targeted by Teleport Teleport, JaxSquare Jax's Leap Strike Leap Strike and Lee SinSquare Lee Sin's Safeguard Safeguard. Note that doing so will Exposed icon expose the ward for 2 seconds. Teleport's channel will continually refresh the exposure, but renders the ward untargetable until the channel completes.
Removing wards
  • Control Ward icon Control Wards reveal and Disabled Ward icon disable others wards within their Sight icon Sight.
  • Sweeper Drone icon Sweeper Drones will True Sight icon reveal and Disabled Ward icon disable stealthed wards within its radius, and highlight visible wards as a red silhouette. Note that the drone can see Exposed icon into brush and over terrain.
  • Duskblade of Draktharr item Duskblade of Draktharr's passive, Blackout, triggers when you are spotted by a ward or stealthed trap. While active, you Disabled Ward icon disable all nearby wards and Exposed icon expose nearby stealthed wards and traps. Unlike a Sweeper Drone icon Sweeper Drone, Blackout does not allow you to see over terrain or highlight other unseen units.
    • Note that Blackout will also trigger when spotted by a visible ward, potentially wasting the stealth detection effect.
  • Scryer's Bloom Scryer's Bloom grants True Sight icon vision of Wards hit for 12 seconds.
  • Wards take 1 damage when hit by a basic attack, regardless of the attack's damage or on-hit effects. Abilities that grant attack resets or effects that cause you to hit twice will allow you to kill wards faster. For example:
  • As of V6.13, attacking a ward will no longer classify you as entering combat. For example, you will retain the bonus movement speed from Boots of Mobility item Boots of Mobility, Cloud Drake Cloud Drake and TaliyahSquare Taliyah's Rock Surfing Rock Surfing.
  • Ward Rubble
    When a ward is killed, times-out or is replaced, they leave behind Ward Rubble icon Ward rubble for 5 minutes. This can be used to gain knowledge of the enemy's warding habits.
Attack Resets01:08

Attack Resets

Media

  • 1st Sight Ward (pre - V3.12)
  • 2nd Sight Ward (post - V3.12)
  • Vision Ward debris

Patch History

V7.22
V6.22
V5.22
V5.5
  • New Effect: Now have spawn and death animations to provide better feedback.
V5.3
V4.20
V4.11
V4.9
  • The icon above a stealth ward is now larger and green.
V4.5
V3.14
V1.0.0.146
  • Now displays a targeting indicator when placing a ward inside a bush.
V1.0.0.125
  • Will now properly update the map icons for creep camps.
V1.0.0.123
  • Using Teleport Teleport on a ward will no longer reveal the ward through Fog of War to enemies. Only Teleport's animation is visible.
  • Attack-move will now target visible wards.
V1.0.0.121
  • Wards can now be targeted by Leap Strike Leap Strike and Shunpo Shunpo specifically (reverting last patch's change on these abilities only), but this will reveal the ward for 2 seconds.
  • New Effect: Teleport Teleporting to a ward will now reveal the ward to enemies. Teleport will make the ward invulnerable, however.
V1.0.0.120
  • Removed: Wards are no longer classified as minions for targeting purposes. For example, they will no longer block RammusSquare Rammus' Powerball Powerball or intercept skill shots.
V1.0.0.112
  • Stacks per slot increased to 5 from 3.
V1.0.0.111
V1.0.0.108
  • Wards can no longer be affected by Heals.
  • Wards now have 3 health and take 1 damage from basic attacks.
V1.0.0.101
  • Wards now show their remaining duration in their mana bar.
V1.0.0.96
V1.0.0.52
May_9,_2009_Patch

References


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Gameplay Elements