New Effect: Moving or attacking makes an attack Energized (like Statikk Shiv). Energized attacks grant 1% - 50% (based on level) lifesteal and 30% movement speed for 0.75 seconds.
Removed: Basic attacks on enemy champions gain increasingly more life steal based on your missing health, granting up to 15% bonus life steal. The life steal against minions is 50% as effective for melee champions and 25% as effective for ranged champions, granting up to 7.5% and up to 3.75% bonus life steal respectively.
Gain 0.06% - 20% (based on Missing health) bonus Life Steal versus champions, and half as much versus minions. The amount of Life Steal gained caps-out at 80% missing health, but does not scale linearly.