gain increasingly more
based on your
0. 06% - 15% (based on missing health)
. The life steal against
is 50% as effective for melee champions and 25% as effective for ranged champions, granting
0. 03% - 7. 5% (based on missing health)
0. 02% - 3. 75% (based on missing health)
The amount of
gained caps-out at
80% missing health
, but does not scale linearly. Does not work against
is a tier 6 Ferocity Keystone
Maximum life steal against enemy champions reduced to 15% from 20%.
Life steal against minions reduced to 25% from 50% for ranged champions.
Gain 0. bonus Life Steal versus champions, and half as much versus minions. The amount of Life Steal gained caps-out at 06% - 20% (based on Missing health) 80% missing health, but does not scale linearly.
10% missing health: ~1%
50% missing health: ~9%
80% missing health: 20%
Bug Fix: Fixed a bug where 's attack speed buff was lasting one second less than intended.
Healing adjusted to 5% - 25% (based on level) from 15% at all levels.
Attack speed increased to 30% from 20%.
Bug Fix: Its cooldown was sometimes being ignored.
V5.22 November 17th Hotfix
Now only triggers versus champions.
Tier 6 Ferocity Keystone mastery with 1 rank.
Critical strikes heal for 15% of the damage dealt and grant 20% bonus attack speed for 4 seconds (2 second cooldown).
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