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Warwick

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Champion Background Strategy Skins & Trivia
WarwickSquare Warwick
the Blood Hunter
Cost: IP 450 or RP 260
Primary: Fighter Secondary: Tank Release date 2009-02-21
70
40
40
20
Statistics
Health 428 (+98) Attack damage 56.76 (+3.375)
Health regen. 7.05 (+0.8) Attack speed 0.679 (+2.88%)
Mana 190 (+30) Armor 20 (+3.5)
Mana regen. 7.1 (+0.6) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 345
Warwick, the Blood Hunter is a champion in League of Legends.[1]

Abilities

Eternal Thirst
    Eternal Thirst

    Each of Warwick's autoattacks deal 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6 / 6.5 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 (2.5 + 0.5 / 1 at each level) additional magic damage and heal him for the same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks. The stacks remain for 4 seconds.

    Ability Details
    Eternal Thirst is a passive ability that grants Warwick an on-hit effect.
    • The attacks will apply other on-hit effects and can critically strike as normal.
      • The bonus damage from Eternal's Thirst can not critically strike.
      • PENDING FOR TEST Eternal Thirst's relationship with  dodge,  parry,  block and blind (if he's blinded when already channeling) has yet to be tested.
    • Magic damage will be mitigated by  Black Shield and Lifeline.

    Additional Information:

    • The healing portion is independent from the damage portion of the ability, meaning the heal is always the same regardless of the damage dealt to the target.
    • Disregarding bonus Attack Damage, Eternal Thirst is an equivalent of ~ 5% / 10% / 15% Lifesteal at level 1 to ~ 14% / 27% / 41% Lifesteal at level 18.
    Warwick IVideo


    Hungering Strike
    • Range: 400
    • Cooldown: 10 / 9 / 8 / 7 / 6
    • Cost: 70 / 80 / 90 / 100 / 110 mana
    Hungering Strike

    Active: Warwick swipes at a target enemy, dealing magic damage for the greater value between a flat minimum amount or a percentage of the target's maximum health, plus additional bonus damage based on his ability power. Hungering Strike can only deal the flat damage to minions and monsters.

    Warwick heals himself for 80% of the damage dealt (after reductions).

    • Max Magic Damage To Champions: 8 / 10 / 12 / 14 / 16% of target's maximum health (+ 100% AP)
    • Flat Minimum Damage: 75 / 125 / 175 / 225 / 275 (+ 100% AP)
    Ability Details
    Hungering Strike is a single targeted ability.

    Additional Information:

    • The point of health where the base damage is equal to the percentage equivalent at each level for  Hungering Strike is 938 / 1250 / 1458 / 1607 / 1719 health.
    Warwick QVideo


    Hunters Call
    • Range: 1250
    • Cooldown: 24 / 22 / 20 / 18 / 16
    • Cost: 35 mana
    Hunter's Call

    Active: For 10 seconds, Warwick increases his attack speed and increases the attack speeds of all allies within range by half as much.

    • Attack speed: 40 / 50 / 60 / 70 / 80%
    • Ally Attack Speed: 20 / 25 / 30 / 35 / 40%
    Ability Details
    Hunters Call is a point blank area of effect ability.

    Additional Information:

    • Hunters Call has no cast time and does not interrupt Warwick's previous orders.
    Warwick WVideo


    Blood Scent
    • Range: 1500 / 2300 / 3100 / 3900 / 4700
    • Cooldown: 4
    Blood Scent

    Toggle: Warwick reveals enemy champions within range with less than 50% health. While any enemies are revealed this way, Warwick has increased movement speed.

    • Movement speed: 20 / 25 / 30 / 35 / 40%
    Ability Details
    Blood Scent is a toggled ability.

    Additional Information:

    • Upon sensing an enemy, that enemy will become visible to Warwick and his allies, even in fog of war or inside a bush.
    • Stealthed units will not be revealed even if they are sensed by Warwick. He will still gain the movespeed bonus, but he will not be able to see the unit.
    Warwick EVideo


    Infinite Duress
    • Range: 700
    • Cooldown: 90 / 80 / 70
    • Cost: 100 / 125 / 150 mana
    Infinite Duress

    Active: Warwick blinks to the front of an enemy champion and channels for 1.5 seconds, suppressing the target for 1.8 seconds and dealing magic damage 5 times in 1/3-second intervals. Warwick gains 30% life steal for the duration. Each damaging strike applies on-hit effects, life steal, and maximum stacks of  Eternal Thirst.

    • Magic damage per hit: 50 / 67 / 84 (+ 40% bonus AD)
    • Total damage: 250 / 335 / 420 (+ 200% bonus AD)
    Ability Details
    Infinite Duress is a targeted channeled blink ability.

    Spelleffects PENDING FOR TEST

    Additional Information:

    • The lifesteal from Infinite Duress affects magic damage on-hit effect items such as Nashor's Tooth or Wit's End, unlike normal lifesteal. It is uncertain whether additional lifesteal stacks and works alike with the 30% lifesteal from this ability.
    • Including  Eternal Thirst's damage,  Infinite Duress will deal a total of 332.5 / 340 / 347.5 / 355 / 370 / 470 / 485 / 500 / 515 / 530 / 630 / 645 / 660 (+2.0 per bonus attack damage) magic damage. This is assuming you take ranks in Infinite Duress at level 6, 11 and 16.
    • All the strikes have the potential to trigger and apply Spellblade but will only hit once because of the internal cooldown of this item.
    • It's impossible to use Zhonya's Hourglass's active invulnerability during  Infinite Duress.
    •  Infinite Duress still causes enemies to be suppressed and take damage even if they Flash away, as long as Warwick leapt towards them.
    • Warwick will continue to deal damage and suppress the enemy even if the target is moved from blinks and knockbacks.
    Warwick RVideo



    References

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