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Warwick

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Champion Background Strategy Skins & Trivia
WarwickSquare Warwick
the Blood Hunter
Cost: IP 450 or RP 260
Primary: Fighter Secondary: Tank Release date 2009-02-21
Attackpower.png 70
Defensepower.png 40
Abilitypower.png 40
Difficulty.png 20
Statistics Edit
Health 428 (+98) Attack damage 56.76 (+3.375)
Health regen. 7.05 (+0.8) Attack speed 0.679 (+2.88%)
Mana 190 (+30) Armor 20 (+3.5)
Mana regen. 7.1 (+0.6) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 345
Warwick, the Blood Hunter is a champion in League of Legends [1].

Abilities

Eternal Thirst
Eternal Thirst

Warwick's basic attacks deal 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6 / 6.5 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 (2.5 + 0.5 / 1 at each level) additional magic damage and heal him for the same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks. The stacks remain for 4 seconds.

Ability Details
Eternal Thirst is a passive ability that grants Warwick an on-hit effect.
  • The attacks will apply other on-hit effects and can critically strike as normal.
    • The bonus damage from Eternal's Thirst can not critically strike.
    • Eternal Thirst's damage will go through Riposte.png parry, Aegis Protection.png block .
    • Eternal Thirst's damage will be mitigated by Counter Strike.png dodge and blind.
  • Magic damage will be mitigated by magic shields.

Additional Information:

  • The healing portion is independent from the damage portion of the ability, meaning the heal is always the same regardless of the damage dealt to the target.
  • Disregarding bonus Attack Damage, Eternal Thirst is an equivalent of ~ 5% / 10% / 15% Lifesteal at level 1 to ~ 14% / 27% / 41% Lifesteal at level 18.
Hungering Strike
RANGE: 400
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Hungering Strike

Active: Warwick swipes at a target enemy, dealing magic damage for the greater value between a flat minimum amount or a percentage of the target's maximum health, plus additional bonus damage based on his ability power (flat damage only against minions and monsters).

  • Flat Minimum Damage: 75 / 125 / 175 / 225 / 275 (+ 100% AP)
  • Max Magic Damage To Champions: 8 / 10 / 12 / 14 / 16% of target's maximum health (+ 100% AP)

Warwick heals himself for 80% of the damage dealt.

Ability Details
Hungering Strike is a single targeted ability.

Additional Information:

  • The point of health where the base damage is equal to the percentage equivalent at each level for Hungering Strike is 938 / 1250 / 1458 / 1607 / 1719 health.
Hunters Call
RANGE: 1250
COST: 35 mana
COOLDOWN: 24 / 22 / 20 / 18 / 16
Hunter's Call

Active: For 10 seconds, Warwick increases his attack speed and increases the attack speeds of all allies within range by half as much.

  • Attack speed: 40 / 50 / 60 / 70 / 80%
  • Ally Attack Speed: 20 / 25 / 30 / 35 / 40%
Ability Details
Hunters Call is a point blank area of effect ability.

Additional Information:

  • Hunters Call has no cast time and does not interrupt Warwick's previous orders.
Blood Scent
RANGE: 1500 / 2300 / 3100 / 3900 / 4700
COOLDOWN: 4
Blood Scent

Toggle: Warwick reveals enemy champions within range with less than 50% health.

While any enemies are revealed this way, Warwick has increased movement speed.

  • Movement speed: 20 / 25 / 30 / 35 / 40%
Ability Details
Blood Scent is a toggled ability.

Additional Information:

  • Upon sensing an enemy, that enemy will become visible to Warwick and his allies, even in fog of war or inside a bush.
  • Stealthed units will not be revealed even if they are sensed by Warwick. He will still gain the movespeed bonus, but he will not be able to see the unit.
Infinite Duress
RANGE: 700
COST: 100 / 125 / 150 mana
COOLDOWN: 90 / 80 / 70
Infinite Duress

Active: Warwick blinks to the front of an enemy champion and channels for 1.5 seconds, suppressing the target for 1.8 seconds and dealing magic damage 5 times in 0.3 seconds intervals.

  • Magic damage per hit: 50 / 67 / 84 (+ 40% bonus AD)
  • Total damage: 250 / 335 / 420 (+ 200% bonus AD)

Warwick gains 30% life steal for the duration. Each damaging strike applies on-hit effects, life steal, and 1 stacks of Eternal Thirst.png Eternal Thirst.

Ability Details
Infinite Duress is a targeted channeled blink ability.

Additional Information:

  • If Infinite Duress applies the Spellblade effect of Sheen item.png Sheen, Iceborn Gauntlet item.png Iceborn Gauntlet or Trinity Force item.png Trinity Force, the proc is converted into magic damage.
  • Including Eternal Thirst.png Eternal Thirst's damage, Infinite Duress.png Infinite Duress will deal a total of 332.5 / 340 / 347.5 / 355 / 370 / 470 / 485 / 500 / 515 / 530 / 630 / 645 / 660 (+ 200% bonus AD) magic damage. This is assuming you take ranks in Infinite Duress at level 6, 11 and 16 and you have had 2 stacks Eternal Thirst'.
  • All the strikes have the potential to trigger and apply Spellblade but will only hit once because of the internal cooldown of this item.
  • It's impossible to use Zhonya's Hourglass item.png Zhonya's Hourglass's active invulnerability during Infinite Duress.png Infinite Duress.
  • Infinite Duress.png Infinite Duress still causes enemies to be suppressed and take damage even if they Flash.png Flash away, as long as Warwick leapt towards them.
  • Warwick will continue to deal damage and suppress the enemy even if the target is moved from blinks and knockbacks.

References

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