League of Legends Wiki

Warwick/Abilities

< Warwick

2,636pages on
this wiki
Comments0


Eternal Thirst
Eternal Thirst

Warwick's basic attacks deal 3 - 16 (based on level) bonus magic damage and heal him for the same amount, stacking up to 3 times per target, for a maximum of 9 - 48 (based on level), and persisting for 4 seconds.

Ability Details
Eternal Thirst is a passive ability that grants Warwick an on-hit effect.

Additional Information:

  • The healing portion is independent from the damage one.
    • The heal is always the same regardless of damage dealt to the target.
  • Disregarding bonus Attack Damage Eternal Thirst equates to ~5 / 10 / 15% and ~14 / 27 / 41% Life Steal (Levels 1 and 18 respectively)


Hungering Strike
RANGE: 400
COST: 70 / 80 / 90 / 100 / 110 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Hungering Strike

Active: Warwick swipes at the target enemy, dealing magic damage and healing himself for 80% of the damage dealt.

「 Minimum Magic Damage: 75 / 125 / 175 / 225 / 275 」「 Magic Damage To Champions: 8 / 10 / 12 / 14 / 16% of target's maximum health 」(+ 100% AP)

Against enemy champions, Hungering Strike's base damage changes to a percentage of its target's maximum health if it's higher than the flat damage.

Ability Details
Hungering Strike is a single-target ability.

Additional Information:

  • The equalizing point where Hungering Strike's flat damage is the percentage one is 938 / 1250 / 1458 / 1607 / 1719 health.


Hunter's Call
RANGE: 1250
COST: 35 Mana
COOLDOWN: 24 / 22 / 20 / 18 / 16
Hunter&#039;s Call

Active: For 6 seconds, Warwick gains bonus attack speed and grants half of that bonus to all nearby allies.

「 Attack Speed: 40 / 50 / 60 / 70 / 80% 」「 Ally Attack Speed: 20 / 25 / 30 / 35 / 40% 」
Ability Details
Hunter's Call is a point blank area of effect ability.

Additional Information:

  • Hunter's Call has no cast time and does not interrupt Warwick's previous orders.
  • Hunter's Call does not apply the bonus attack speed to allied minions.


Blood Scent
RANGE: 1500 / 2300 / 3100 / 3900 / 4700
COOLDOWN: 4
Blood Scent

Toggle: Warwick gains Sight icon sight of all nearby enemy champions with less than 50% of their maximum health, also alerting them to his presence.

While any enemies are revealed this way, Warwick gains bonus movement speed.

  • Movement speed: 20 / 25 / 30 / 35 / 40%
Ability Details
Blood Scent is a toggleable ability.

Additional Information:

  • Despite being toggleable and not a passive ability (Toxic Shot.png Toxic Shot) Blood Scent has no associated cost.
  • Upon sensing enemies they will become visible to Warwick and his allies.
    • Even if they are in fog of war or in brush.
  • Stealthed units will not be revealed even if sensed.
    • Warwick will still gain the bonus movement speed but will not be able to see the stealthed unit.


Infinite Duress
RANGE: 700
COST: 100 / 125 / 150 Mana
COOLDOWN: 110 / 90 / 70
Infinite Duress

Active: Warwick blinks to the front of the target enemy champion and channels for 1.5 seconds, Suppression icon suppressing them for 1.8 seconds and dealing magic damage 5 times in 0.3 intervals.

「 Magic Damage Per Hit: 30 / 50 / 70 (+ 40% bonus AD) 」「 Total Magic Damage: 150 / 250 / 350 (+ 200% bonus AD) 」

Warwick gains 30% Life Steal for the duration, and each damaging strike applies on-hit effects.

Ability Details
Infinite Duress is a targeted channeled blink ability.

Additional Information:

  • Fully-ranked and powered by two Eternal Thirst.png Eternal Thirst stacks Infinite Duress will deal a total of 232.5 / 240 / 247.5 / 255 / 270 / 385 / 400 / 415 / 430 / 445 / 560 / 575 / 590 (+ 200% bonus AD) magic damage.
  • Infinite Duress will continue to deal damage and suppress the target even if they blink or are displaced.
  • All the strikes have the potential to trigger and apply Spellblade but will only hit once because of the effect's internal cooldown.


References

Around Wikia's network

Random Wiki