Edit Tab

Previous Lore

"Eventually the beast catches up with all of us." - WarwickSquare Warwick
Warwick Render old

Warwick was once a man revered for his ability to track down human specimens for the darkest types of scientific research. When his ambitions exceeded his physical limits, he drank a dangerous elixir to transform himself into an unstoppable manhunter. His newfound strength bore a heavy price.

Before his transformation, Warwick found his calling in Zaun as a 'procurer' of human test subjects. Known for his crafty methods and ruthless determination, people regarded him with a cautious mixture of fear and respect. As his reputation grew, so did the demands placed upon him. His clients wanted more rare and dangerous specimens, and they wanted them sooner. To meet their demands, Warwick needed strength that transcended his limited human form.

His longtime friend, SingedSquare Singed, devised a powerful formula. The recipe called for three critical components: silver from the Shadow Isles, the fang of a Balefire dire wolf, and the heart of a celestial being. Warwick tracked down the first two in short order, but the third proved a much greater challenge. He traveled to Ionia to trap SorakaSquare Soraka, a creature believed to be a child of the stars, but she discovered his ploy and drove him away with powerful magic. Unable to tolerate his failure, Warwick returned to Singed disfigured and furious. He demanded the chemist's incomplete potion, but Singed warned him that the results would be unpredictable. Ignoring his friend's warning, Warwick drank the concoction.

The brew transformed him into a creature both man and wolf, infusing him with raw strength and heightened Blood Scent senses. Exhilarated, he immediately began testing his newfound power. Each day his instincts became sharper, but his human half slipped further away. He could feel himself losing control: though he always got his prey, he often failed to bring them back alive. Now he seeks the heart of Soraka to stabilize his transformation before his mind gives way to the feral urges of the beast.


"The rage of the beast now complements his predatory spirit." - SingedSquare Singed, the Mad Chemist, upon witnessing his master's transformation
Warwick Render old

WarwickSquare Warwick counted himself amongst the most powerful and revered men in his home city-state of Zaun. Over the course of his infamous career as an alchemist, Warwick won many honors for his craft, not the least of which was a lucrative offer for service in the Noxian military during their campaigns against Ionia.

Sequestered in his labs far from the front lines, Warwick and his apprentice Singed toiled relentlessly to manufacture all manner of appalling concoctions for the Noxian army. So potent was his art that even the greatest of Ionia's healers - under the leadership of the Starchild SorakaSquare Soraka - struggled to combat the poisons and chemical weapons generated by his despicable mind.

Warwick's reign of terror grew so horrific that his very name became a curse in the eyes of his Ionian foes, and they began referring to him only as 'the Deathmaker'. But even one under the protection of the Noxian High Command is not wholly beyond the reach of retribution. For as Soraka strode across the myriad of death and destruction left in the wake of one of Warwick's chemical attacks, her heart finally gave way. She called down the wrath of the cosmos on Warwick, wishing that his form should mirror the cruelty in his heart - a curse that would come at the price of her aspiring SorakaSquare divinity [S|L].

Within his laboratory, a terrible thirst took hold over Warwick. As his apprentice looked on in horror, Warwick threw open the doors to his bastion and sprinted off towards parts unknown, a bloodcurdling howling marking his passage. He had become a werewolf; a wild, murderous beast. Today, the Blood Hunter fights for Noxus within the League of Legends... thankful of the curse that his now-mortal enemy bestowed upon him.


Previous Abilities

Eternal Thrist
Eternal Thirst

Warwick's basic attacks deal 3 - 16 (based on level) bonus magic damage, healing him for the same amount (stacks up to 「 3 times 」「 9 - 48 (based on level) 」 per target and persists for 4 seconds)

Ability Details
Eternal Thirst is an on-hit effect.

Additional Information:

  • Eternal Thirst's healing and bonus damage are independent from one another.
    • Warwick will always heal for the same amount (regardless of damage dealt)
  • Eternal Thirst's healing equates to 「 5 / 10 / 15% 」「 14 / 27 / 41% 」 life steal (values based on Warwick's base AD)


Hungering Strike
RANGE: 400
COST: 70 / 80 / 90 / 100 / 110 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Hungering Strike

Active: Warwick swipes at the target enemy, dealing magic damage and healing himself for 80% of the damage dealt.

「 Minimum Magic Damage: 75 / 125 / 175 / 225 / 275 」「 Magic Damage To Champions: 8 / 10 / 12 / 14 / 16% of target's maximum health 」 (+ 100% AP)

Against enemy champions, Hungering Strike's base damage changes to the highest between the flat value or a percentage of the target's maximum health.

Ability Details
Hungering Strike is a unit-targeted ability.

Additional Information:

Hungering Strike's flat and percentage components equalize when the target enemy champion has 938 / 1250 / 1458 / 1607 / 1719 maximum health.


Hunter's Call
RANGE: 1250
COST: 35 Mana
COOLDOWN: 24 / 22 / 20 / 18 / 16
Hunter's Call

Active: For 6 seconds, Warwick gains bonus attack speed, granting half that bonus to all nearby allies.

「 Attack Speed: 40 / 50 / 60 / 70 / 80% 」「 Ally Attack Speed: 20 / 25 / 30 / 35 / 40% 」
Ability Details
Hunter's Call is a point-blank area of effect.

Additional Information:

  • Hunter's Call has no cast time and does not interrupt Warwick's previous orders.
  • Allied minions cannot be affected by Hunter's Call.


Blood Scent
RANGE: 1500 / 2300 / 3100 / 3900 / 4700
COOLDOWN: 4
Blood Scent

Toggle: Warwick gains Sight icon sight of all nearby enemy champions below 50% their maximum health, alerting them to his presence.

Warwick gains bonus movement speed when revealing enemies with Blood Scent.

  • Movement Speed: 20 / 25 / 30 / 35 / 40%
Ability Details
Blood Scent is a toggle with a self-targeted buff component.

Additional Information:

  • Blood Scent will reveal enemies in fog of war and/or in brush but not stealthed ones (Warwick will still gain the bonus movement speed)
  • Warwick's allies will also gain Sight icon sight of enemies detected by Blood Scent.


Infinite Duress
RANGE: 700
COST: 100 / 125 / 150 Mana
COOLDOWN: 110 / 90 / 70
Infinite Duress old

Active: Warwick blinks to the front of the target enemy champion and channels for 1.5 seconds, gaining 30% life steal for the duration, dealing magic damage 「 5 times 」「 every 0.3 seconds 」 (each hit applies on-hit effects) and Suppression icon suppressing the target for 1.8 seconds.

「 Magic Damage Per Hit: 30 / 50 / 70 (+ 40% bonus AD) 」「 Total Magic Damage: 150 / 250 / 350 (+ 200% bonus AD) 」
Ability Details
Infinite Duress is a unit-targeted blink.

Additional Information:

  • Infinite Duress will deal 「 216 - 542 (based on level) (+ 200% bonus AD) 」「 232.5 - 590 (based on level) (+ 200% bonus AD) 」 total magic damage if ranked up at levels 6, 11, and 16 as well as powered by 「 no 」「 two 」 Eternal Thirst Eternal Thirst stacks on-cast.
  • Infinite Duress is not interrupted if the affected target blinks or is Airborne icon displaced.
  • Each Infinite Duress hit can potentially trigger and apply Spellblade (only happens once because of its internal cooldown)
  • Each Infinite Duress hit will trigger Cleave (splash damage will remain physical)


Previous Quotes

Upon Selection
  •  
    Warwick Select
    "Let's make this fun."
Movement/Attacking
  •  
    Warwick.attack1
    "This ends... now."
  •  
    Warwick.attack2
    "Yes... "
  •  
    Warwick.attack3
    "I hunger... "
  •  
    Warwick.attack4
    "It's only fun if they run."
  •  
    Warwick.attack5
    "It's time to hunt."
  •  
    Warwick.attack6
    "I'll feast on their bones."
  •  
    Warwick.attack7
    "Mmmm... mmm... I smell their stench."
Taunt
  •  
    Warwick.taunt
    "Mmm... delicious."
Joke
  •  
    Warwick.joke
    "All the better to eat you with my dear!"
Laugh
  •  
    Warwick.laugh1
    Warwick laughs.
  •  
    Warwick.laugh2
    Warwick laughs.
  •  
    Warwick.laugh3
    Warwick laughs.
WarwickSquare Hyena Warwick [S|L]
  •  
    HyenaWarwick.laugh1
    Warwick laughs.
  •  
    HyenaWarwick.laugh2
    Warwick laughs.
  •  
    HyenaWarwick.laugh3
    Warwick laughs.
  •  
    HyenaWarwick.laugh4
    Warwick laughs.
Upon Activating Blood Scent Blood Scent
  •  
    Warwick.bloodscent2
    Warwick sniffs.

Previous Splash Art



Patch History

V7.22
V7.17
V7.9 May 5th Hotfix
  • General
    • Bug Fix: Fixed a crash issue Warwick was causing.
V7.3
V7.2
  • Full Relaunch
  • General
  • Eternal Hunger Eternal Hunger
    • Renamed from Eternal Thirst Eternal Thirst.
    • Removed: Stacking effect.
    • Bonus magic damage per basic attack increased to 10 - 44 (based on level) from 3 - 16 (based on level).
    • Now heals for 10 - 44 (based on level) per basic attack only while under 50% maximum health.
    • New Effect: Heal now triples to 30 - 132 (based on level) while under 25% maximum health.
  • Jaws of the Beast Jaws of the Beast
    • Renamed from Hungering Strike Hungering Strike.
    • New Effect: Dash effect.
    • Damage changed to 120% AD (+ 90% AP) (+ 6 / 7 / 8 / 9 / 10% of target's maximum health) from the highest between 75 / 125 / 175 / 225 / 275 (+ 100% AP) or 8 / 10 / 12 / 14 / 16% of target's maximum health (+ 100% AP).
    • Healing percentage reduced to 30 / 40 / 50 / 60 / 70% from 80% at all ranks.
    • New Effect: Jaws of the Beast can be held to lock Warwick's teeth into his target and swing around to their far side. Warwick is Silence iconDisarm icon unable to act while swinging around his target, and will move wherever they move until he jumps off.
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 80 / 90 / 100 / 110.
    • Cooldown reduced to 6 seconds at all ranks from 10 / 9 / 8 / 7 / 6.
  • Blood Hunt Blood Hunt - New W
    • Passive: Passively grants 50 / 65 / 80 / 95 / 110% attack speed against all enemies below 50% of their maximum health. Enemy champions below that amount are also Blood Hunted, granting him 35 / 40 / 45 / 50 / 55% bonus movement speed while moving toward them as well as highlighting their position to his team. The bonus movement and attack speed are tripled against enemy champions below 20% maximum health.
    • Active: Warwick briefly senses all enemies and then Blood Hunts the nearest enemy champion for 8 seconds, regardless of their current health. Blood Hunt cannot be activated while in combat with a champion, and cools down twice as fast if Warwick is not Blood Hunting.
    • Cost: 70 Mana
    • Cooldown: 120 / 105 / 90 / 75 / 60
    • Range: Global
  • Primal Howl Primal Howl - New E
    • Active: Warwick reduces all incoming damage by 35 / 40 / 45 / 50 / 55% for up to 2.5 seconds, or until Primal Howl is reactivated. Once the damage reduction ends, Warwick unleashes a howl that causes all nearby enemies to Flee icon flee for 1 second.
    • Cost: 40 Mana
    • Cooldown: 15 / 14 / 13 / 12 / 11
  • Infinite Duress Infinite Duress
    • New Effect: Leap effect.
    • Suppression duration reduced to 1.5 seconds from 1.8.
    • Base damage increased to 175 / 350 / 525 from 150 / 250 / 350.
    • AD ratio reduced to (+ 167.5% bonus AD) from (+ 200% bonus AD)
    • Healing percentage increased to 100% from (30% life steal)
    • On-hit effects strikes reduced to 3 from 5.
    • New Effect: Can now be Silence icon interrupted during the channel.
    • Mana cost reduced to 100 at all ranks from 100 / 125 / 150.
    • Range changed to (250% current movement speed) from 700.
V5.8
  • Blood Scent Blood Scent
    • Bug Fix: Warwick taking up to 2 seconds to detect low-health enemies.
V4.21
V4.20
  • Infinite Duress Infinite Duress
    • Cooldown increased to 110 / 90 / 70 seconds from 90 / 80 / 70.
V4.19
  • Infinite Duress Infinite Duress
    • Bug Fix: Spamming a basic ability at the very end of channel sometimes caused said basic ability to go on cooldown without casting or appearing to be on cooldown in the HUD.
V4.5
  • Armor increased to 20 from 16.
V3.10
  • Infinite Duress Infinite Duress
    • Bug Fix: Still dealing damage after being interrupted by enemy champions.
V3.7
  • Infinite Duress Infinite Duress
    • Channel time reduced to 1.5 seconds from 2.1
      • Target is still suppressed for the full 1.8
    • Removed: Placing Warwick in a random spot around target.
    • New Effect: Always places Warwick in front of target.
V3.5
  • Hunter's Call Hunter's Call
    • New Effect: Displays range indicator on mouse-over.
  • Blood Scent Blood Scent
    • New Effect: Displays range indicator on minimap and on mouse-over.
V1.0.0.152
  • Movement speed increased to 345 from 320.
V1.0.0.148
  • New lore
V1.0.0.146
  • Eternal Thirst Eternal Thirst
    • Buff icon added
    • Bug Fix: Not applying bonuses on consecutive hits
V1.0.0.141
  • Blood Scent Blood Scent
    • Sight trigger reduced to below 50% of enemy's maximum health from 66.
    • New Effect: Warwick immediately gains 20 / 25 / 30 / 35 / 40 bonus movement speed if he himself reduces a target's health below 50%.
    • New Effect: Warwick immediately gains 20 / 25 / 30 / 35 / 40 bonus movement speed upon toggling on.
V1.0.0.139
  • Hungering Strike Hungering Strike
    • Health threshold reduced to 8 / 10 / 12 / 14 / 16% of target's maximum health from 8 / 11 / 14 / 17 / 20.
V1.0.0.134
  • Stats
    • Attack speed increased to 0.679 from 0.644
  • Eternal Thirst Eternal Thirst
    • New Effect: Deals 3-16 magic damage per stack
    • New Effect: Restores 3-16 health per stack
  • Infinite Duress Infinite Duress
    • Damage changed to 250 / 335 / 420 (+ 200% Bonus AD) from 200 / 300 / 400 (+ 167% Total AD)
V1.0.0.132
  • Hunter's Call Hunter's Call
    • Cooldown reduced to 24 / 22 / 20 / 18 / 16 seconds from 30 / 27 / 24 / 21 / 18.
V1.0.0.126
  • Infinite Duress Infinite Duress
    • First two ticks slowed down slightly from almost instant
    • New Effect: Warwick stops channeling if target becomes a ghost.
V1.0.0.123
  • Infinite Duress Infinite Duress
    • Bug Fix: Sometimes ticked only 4 times
    • Bug Fix: Sometimes broke early even if not interrupted
V1.0.0.121
  • Hungering Strike Hungering Strike:
    • Heal reduced to 80% of damage dealt from 100.
    • Mana cost increased to 70 / 80 / 90 / 100 / 110 from 60 / 70 / 80 / 90 / 100.
V1.0.0.120
V1.0.0.109
  • Blood Scent Blood Scent
    • Bug Fix: Forgetting toggle state when respawning
V1.0.0.106
  • Stats
    • Attack speed reduced slightly
  • Eternal Thirst Eternal Thirst
    • Heal per stack increased to 6 / 12 / 18 from 5 / 10 / 15.
    • Stacks reduced to 3 from 4
    • Stack duration increased to 4 seconds from 3.
V1.0.0.100
  • Blood Scent Blood Scent
    • New Effect: Can be toggled and has a 4 seconds cooldown upon toggling off.
  • Infinite Duress Infinite Duress
    • Removed: Casting while rooted
V1.0.0.87
  • Blood Scent Blood Scent
    • Tooltip updated to reflect absence of cooldown.
V1.0.0.85
  • Hunter's Call Hunter's Call
    • Bonus attack speed changed to 40 / 50 / 60 / 70 / 80% from 50 / 55 / 60 / 65 / 70.
V1.0.0.83
  • Hunter's Call Hunter's Call
    • Range reduced to near Warwick from global
  • Infinite Duress Infinite Duress
    • Bug Fix: Warwick sometimes stayed channeling even if target broke free.
V1.0.0.79
V1.0.0.75
  • General
    • PVP.net search tags updated
  • Stats
    • Attack speed increased by 10%
    • Attack speed growth increased by 10%
    • Mana increased by 20
    • Mana regen increased by 20%
    • Mana regen growth increased by 20%
  • Hungering Strike Hungering Strike
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 100 at all ranks.
    • Cooldown reduced by 2 seconds at all ranks.
  • Hunter's Call Hunter's Call
    • Bonus attack speed increased to 50 / 55 / 60 / 65 / 70% from 50 at all ranks.
      • New Effect: Allies are globally granted 50% of this bonus
    • Duration changed to 10 seconds at all ranks from 6 / 9 / 12 / 15 / 18.
    • Cooldown reduced to 30 / 27 / 24 / 21 / 18 seconds from 32 at all ranks.
  • Blood Scent Blood Scent
    • New particle effects for both Warwick and his targets.
  • Infinite Duress Infinite Duress
    • Hits reduced to 5 from 6.
    • Damage per hit increased to 40 / 60 / 80 from 30 / 50 / 70.
    • Cooldown reduced to 90 / 80 / 70 seconds from 100 at all ranks.
    • Mana cost reduced to 100 / 125 / 150 from 150 at all ranks.
    • Suppression duration decreased to 1.8 seconds from 2.1.
V1.0.0.32
  • Infinite Duress Infinite Duress
    • New Effect: Animation will cancel if target breaks free.
    • Clarity: Animation displays properly for all players.
V0.9.25.21
  • Stats
    • Health growth reduced to 98 from 103.
    • Armor growth reduced to 3.5 from 4.
  • Eternal Thirst Eternal Thirst
    • Heal per stack reduced to 5 / 10 / 15 from 6 / 11 / 16.
V0.9.22.15
  • Stats
    • Movement speed reduced to 320 from 325.
  • Eternal Thirst Eternal Thirst
    • Stacks reduced to 4 from 5
    • Heal per stack increased to 6 / 11 / 16 from 5 / 9 / 13.
  • Blood Scent Blood Scent
    • Bonus movement speed increased to 20 / 25 / 30 / 35 / 40 from 16 / 22 / 28 / 34 / 40.
  • Hungering Strike Hungering Strike
    • Health threshold increased to 8 / 11 / 14 / 17 / 20% of target's maximum health from 4 / 8 / 12 / 16 / 20.
V0.9.22.7
  • Movement speed increased to 325 from 320.
July 10, 2009 Patch
  • Eternal Thirst Eternal Thirst
    • Heal per stack reduced to 5 / 9 / 13 from 6 / 9 / 12 / 15.
  • Infinite Duress Infinite Duress
    • New Effect: Removes the buff if the target loses it.
    • Bug Fix: Granting double Life Steal
June 26, 2009 Patch
  • Hungering Strike Hungering Strike
    • Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 12.
  • Blood Scent Blood Scent
    • Removed: Bonus movement speed on cast.
    • New Effect: Warwick gains 16 / 22 / 28 / 34 / 40 bonus movement speed when enemies below 60% of their maximum health come in range.
June 19, 2009 Patch
  • Hungering Strike Hungering Strike
    • Health threshold changed to 4 / 8 / 12 / 16 / 20% of target's maximum health from 5 / 7.5 / 10 / 12.5 / 15.
  • Blood Scent Blood Scent
    • Removed: Cast time
    • Sight trigger increased to below 66% of enemy's maximum health from 60.
    • Cooldown reduced to 45 / 40 / 35 / 30 / 25 seconds from 50 / 45 / 40 / 35 / 30.
  • Infinite Duress Infinite Duress
    • Cooldown reduced to 90 seconds from 120.
    • Damage per hit increased to 30 / 50 / 70 from 30 / 45 / 60.
June 12, 2009 Patch
  • Blood Scent Blood Scent
    • New Effect: Passively grants sight of enemies below 60% of their maximum health.
    • New Effect: Grants 16 / 22 / 28 / 34 / 40 bonus movement speed on cast
    • Range increased to 1500 / 2300 / 3100 / 3900 / 4800 from 1200 / 1800 / 2400 / 3000 / 3600.
June 6, 2009 Patch
    • New Effect: Applies on-hit effects from items
  • Eternal Thirst Eternal Thirst
    • Tooltip updated
  • Hungering Strike Hungering Strike
    • Cooldown reduced to 12 seconds from 14.
    • New Effect: Can damage minions and monsters for 75 / 125 / 175 / 225 / 275
      • Cannot damage minions or monsters for 5 / 7.5 / 10 / 12.5 / 15% of their maximum health.
  • Infinite Duress Infinite Duress
    • Removed: Blank buff
May 29, 2009 Patch
  • Hungering Strike Hungering Strike
    • New Effect: Deals the highest damage between 75 / 125 / 175 / 225 / 275 or 5 / 7.5 / 10 / 12.5 / 15% of target's maximum health.
    • Removed: Damaging minions and monsters
  • Eternal Thirst Eternal Thirst
    • Stacks reduced to 5 from 8
    • Heal per stack increased to 6 / 9 / 12 / 15 from 4 / 6 / 8 / 10.
May 15, 2009 Patch
May 9, 2009 Patch
  • Hungering Strike Hungering Strike
    • New Effect: Has a (+ 100% AP) ratio
    • New Effect: Deals magic damage
    • New Effect: Damage dealt heals Warwick
April 25, 2009 Patch
April 18, 2009 Patch
  • Infinite Duress Infinite Duress
    • Bug Fix: Interrupted while channeling
    • Bug Fix: Damage/effect continued even if Warwick died.
    • Bug Fix: Causing errors if target died while channeling.
April 11, 2009 Patch
Alpha Week 2

References