Each of Warwick's autoattacks deal 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6 / 6.5 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 additional magic damage and heal him for the same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks. The stacks remain for 4 seconds.
Hungering Strike
Range: 400
Cooldown: 10 / 9 / 8 / 7 / 6
Cost: 70 / 80 / 90 / 100 / 110 mana
Active: Warwick swipes at a target enemy, dealing magic damage for the greater value between a flat minimum amount or a percentage of the target's maximum health (if the target is a champion), plus additional bonus damage based on his ability power. Hungering Strike can only deal the flat damage to minions and monsters.
Warwick heals himself for 80% of the damage dealt (after reductions).
Max Magic Damage To Champions:8 / 10 / 12 / 14 / 16% of target's maximum health(+ 100% AP)
Active: For 10 seconds, Warwick increases his attack speed and increases the attack speeds of all allies within range by half as much.
Attack speed: 40 / 50 / 60 / 70 / 80%
Ally Attack Speed: 20 / 25 / 30 / 35 / 40%
Blood Scent
Range: 1500 / 2300 / 3100 / 3900 / 4700
Cooldown: 4
Toggle: Warwick reveals enemy champions within range with less than 50% health. While any enemies are revealed this way, Warwick has increased movement speed.
Movement speed: 20 / 25 / 30 / 35 / 40%
Infinite Duress
Range: 700
Cooldown: 90 / 80 / 70
Cost: 100 / 125 / 150 mana
Active: Warwick blinks to the front of an enemy champion and channels for 1.5 seconds, suppressing the target for 1.8 seconds and dealing magic damage 5 times in 1/3-second intervals. Warwick gains 30% life steal for the duration. Each damaging strike applies on-hit effects, life steal, and maximum stacks of Eternal Thirst.