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Warwick

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Champion Ability Details Background Strategy Skins & Trivia
Warwick
the Blood Hunter
Cost: IP 450 or RP 260
Jungler, Recommended, Fighter, Melee Release date 21 February 2009
70
40
40
20
Statistics
Health 428 (+98) Attack damage 56.76 (+3.375)
Health regen. 7.05 (+0.8) Attack speed 0.679 (+2.88%)
Mana 190 (+30) Armor 16 (+3.5)
Mana regen. 7.1 (+0.6) Magic res. 30 (+1.25)
Range 125 Mov. speed 345

Warwick, the Blood Hunter is a champion in League of Legends.[1]

Abilities Edit

Eternal Thirst
    Eternal Thirst

    Each of Warwick's autoattacks deal 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6 / 6.5 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 additional magic damage and heal him for the same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks. The stacks remain for 4 seconds.

    Hungering Strike
    • Range: 400
    • Cooldown: 10 / 9 / 8 / 7 / 6
    • Cost: 70 / 80 / 90 / 100 / 110 mana
    Hungering Strike

    Active: Warwick swipes at a target enemy, dealing magic damage for the greater value between a flat minimum amount or a percentage of the target's maximum health (if the target is a champion), plus additional bonus damage based on his ability power. Hungering Strike can only deal the flat damage to minions and monsters.

    Warwick heals himself for 80% of the damage dealt (after reductions).

    • Max Magic Damage To Champions: 8 / 10 / 12 / 14 / 16% of target's maximum health (+ 100% AP)
    • Flat Minimum Damage: 75 / 125 / 175 / 225 / 275 (+ 100% AP)
    Hunters Call
    • Range: 1250
    • Cooldown: 24 / 22 / 20 / 18 / 16
    • Cost: 35 mana
    Hunter's Call

    Active: For 10 seconds, Warwick increases his attack speed and increases the attack speeds of all allies within range by half as much.

    • Attack speed: 40 / 50 / 60 / 70 / 80%
    • Ally Attack Speed: 20 / 25 / 30 / 35 / 40%
    Blood Scent
    • Range: 1500 / 2300 / 3100 / 3900 / 4700
    • Cooldown: 4
    Blood Scent

    Toggle: Warwick reveals enemy champions within range with less than 50% health. While any enemies are revealed this way, Warwick has increased movement speed.

    • Movement speed: 20 / 25 / 30 / 35 / 40%
    Infinite Duress
    • Range: 700
    • Cooldown: 90 / 80 / 70
    • Cost: 100 / 125 / 150 mana
    Infinite Duress

    Active: Warwick blinks to target enemy champion, suppressing the target for 1.8 seconds and damaging the target 5 times in 1/3-second intervals. Warwick gains 30% life steal for the duration. Each of his strikes triggers,  Eternal Thirst, on-hit effects, and life steal.

    • Magic damage per hit: 50 / 67 / 84 (+ 40% bonus AD)
    • Total damage: 250 / 335 / 420 (+ 200% bonus AD)

    References Edit

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