Will of the Ancients was a legendary item in League of Legends.

Cost Analysis*

Gold Value

Gold Efficiency*

  • Will of the Ancients item.png Will of the Ancients was 106.63% gold efficient, without the resistance ignoring part of its passive.

Similar Items


  • Will of the Ancients item.png Will of the Ancients was very useful with ability power-based champions that have abilities requiring health costs (e.g. Mordekaiser Mordekaiser) as the healing could help mitigate these costs.
  • Will of the Ancients and Spirit Visage item.png Spirit Visage were a great item combination, as Spirit Visage item.png Spirit Visage could further boost Will of the Ancients' healing effect.
  • Cooldown- or energy-based champions, such as Katarina Katarina and Kennen Kennen, could also make use of Will of the Ancients for the sustainability as they can spam their abilities more willingly than mana-based champions.
  • This item was removed because it was very rarely purchased on most AP champions, since it was better to build other raw AP items to try to burst down an enemy as fast as possible and they didn't had time to sustain. In addition, most AP champions have AoE damage, meaning the sustain was too small to make this item worth purchasing. On the very few champions it was purchased, it was known to cause balancing issues. In particular, Vladimir Vladimir forced this item to be balanced around his very existence, since he had WotA as his core item and could abuse it very well.
    • No actual replacement to this item has been made (Vladimir Vladimir has been reworked and rebalanced around the fact that Will of the Ancients do not exist). However, there are currently two items that come close, named Death's Dance item.png Death's Dance and Hextech Gunblade item.png Hextech Gunblade. The former is an AD item that only works with physical damage. The latter is an AD/AP hybrid item that heals from any damage source, including true damage; however, it is not abused by AP champions like Vladimir because it is significantly more expensive, has a worse build path for them, has wasted stats for them (like the AD), and lacks cooldown reduction.

Patch History


  • Removed from the game.


  • Total cost decreased to Gold 2300 from Gold 2500.


  • No longer grants 20% spell vamp.
  • New Passive: Your abilities heal you for 15% of the damage dealt (calculated before your opponent's resistances) (33% effect for AoE).


  • Ability power increased to 80 from 50.
  • No longer grants mana regeneration.
  • Item cost increased to Gold 2500 from Gold 2000.
  • Recipe changed: Hextech Revolver item.png Hextech Revolver + Fiendish Codex item.png Fiendish Codex + Gold 480 = Gold 2500


  • Now has 10 mana regeneration and 10% cooldown reduction.
  • No longer grants the aura.
  • Item cost reduced to Gold 2000 from Gold 2550.
  • Recipe changed: Hextech Revolver item.png Hextech Revolver + Faerie Charm item.png Faerie Charm + Faerie Charm item.png Faerie Charm + Gold 440 = Gold 2000


  • Item gold cost increased to Gold 2550 from Gold 2500.
  • Combine cost increased to Gold 585 from Gold 440.
  • Recipe changed: Kage's Lucky Pick item.png Kage's Lucky Pick + Hextech Revolver item.png Hextech Revolver + Gold 585 = Gold 2550


  • Item cost increased to Gold 2500 from Gold 2100.
  • Combine cost reduced to Gold 440 from Gold 465.
  • Recipe changed: Blasting Wand item.png Blasting Wand and Hextech Revolver item.png Hextech Revolver + Gold 440 = Gold 2500


  • Spell vamp reduced to 20% from 25%.


  • Spell vamp increased to 25% from 20%.


  • Ability power increased to 50 from 40.


  • No longer grants aura while the holder is dead.


  • Spell vamp increased to 20% from 15%.
  • Combination cost reduced to Gold 465 from Gold 765.


  • Will now grant double bonus to the holders if multiple members of a team have the item, like all other aura items.
  • Clones will no longer grant a double bonus to the aura holder. Clones with aura items otherwise interact the same with other champions.

V1.0.0.86: Added

List of Items