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− | {{ |
+ | {{Item info |
+ | |goldvalue = |
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− | |caption = "A snake without its fangs is like a man at wit's end." |
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+ | {{gold value|Fray Gold Value|nolink=}} |
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− | |type = [[Advanced item|Advanced]] |
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+ | * 15 - 80 [[On-hit effect|on-hit damage]] = {{g|{{#expr:{{#var:ohdmg}}*15 round2}}}} - {{g|{{#expr:{{#var:ohdmg}}*80 round2}}}} |
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⚫ | |||
+ | ** '''Total Gold Value''' = {{g|{{#vardefineecho:l1fray|{{#expr:{{#var:ohdmg}}*15 round2}}}}}} - {{g|{{#vardefineecho:l18fray|{{#expr:{{#var:ohdmg}}*80 round2}}}}}} |
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⚫ | |||
+ | |goldefficiency = |
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− | Unique: Basic attacks increase your [[magic resistance]] by 5 for 5 seconds and reduce the target's magic resistance by 5 on-hit (stacks up to 5 times). |
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+ | * {{iis|Wit's End}} gold efficiency increases by {{gec|Wit's End|{{#var:l1fray}}}} - {{gec|Wit's End|{{#var:l18fray}}}} when utilizing {{sbc|Fray}}. |
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− | |menu = Attack > Attack Speed<br />Defense > Magic Resist |
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+ | |similaritems = Terminus;Blade of the Ruined King;Guinsoo's Rageblade;Kraken Slayer;Runaan's Hurricane;Nashor's Tooth;Maw of Malmortius;Mercury's Treads;Sterak's Gage;Mercurial Scimitar |
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− | |buy = 2600g (550g) |
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− | | |
+ | |background = |
+ | |notes = |
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− | |code = 3091 |
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+ | * {{sbc|Fray}} deals {{tip|proc damage}}, and thus will not trigger [[spell effects]]. |
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− | }} |
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+ | * {{sbc|Fray's}} on-hit damage does not apply to [[structure]]s. |
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+ | * The bonus damage dealt by {{sbc|Fray}} benefits from {{stil|life steal}}. |
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+ | |strategy = |
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+ | * {{ii|Wit's End}} is both an offensive and defensive item for magic damage; it provides magic damage on-hit while also resisting magic damage taken. |
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+ | * {{ii|Wit's End}} can be purchased on physical damage attackers to counter enemies with high amounts of armor with its passive that deals magic damage. |
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+ | |trivia = |
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⚫ | |||
+ | * {{ii|Nashor's Tooth}} is the ability power counterpart to {{ii|Wit's End}}. |
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+ | [[File:Void Crest icon.png|link=Void#Trivia|100px|center]] |
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+ | |media = |
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+ | <gallery captionalign="center" orientation="square" spacing="small"> |
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+ | Hearthbound Axe item screenshot.png|Movement Speed VFX |
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+ | Wit's End screenshot.png|Old Item VFX |
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+ | </gallery> |
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+ | |revisions = |
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+ | |patchhistory = |
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+ | ;[[V14.2]] |
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+ | * {{sbc|Bug Fix:}} No longer is incorrectly displayed in the attack damage section of the shop. |
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+ | ;[[V14.1]] |
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− | '''Wit's End''' is an [[Advanced item|advanced]] [[item]] in [[League of Legends]].<ref>[http://na.leagueoflegends.com/items The item page] at [[LeagueofLegends.com]].</ref> |
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+ | * {{sbc|New:}} |
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+ | ** {{sbc|Recipe:}} {{ii|Recurve Bow}} + {{ii|Negatron Cloak}} + {{ii|Dagger}} + {{g|900}} = {{g|2800}}. |
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⚫ | |||
+ | ** {{sbc|Unique Passive - Fray:}} Basic attacks deal {{as|{{pp|15;25;35;45;55;65;75;76.25;77.5;78.75;80|1;9 to 18 for 10|formula=15, then +10 per level starting at level 9, then +1.25 per level starting at level 15}} '''bonus''' magic damage}} on-hit. |
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+ | ** Limited to 1 '''Wit's End'''. |
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+ | * {{sbc|Old:}} |
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+ | ** {{sbc|Recipe:}} {{ii|Hearthbound Axe}} + {{ii|Null-Magic Mantle}} + {{ii|Recurve Bow}} + {{g|950}} = {{g|3200}}. |
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+ | ** {{sbc|Stats:}} 40 attack damage, 40% attack speed, 40 magic resistance. |
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+ | ** {{sbc|Unique Passive - Fray:}} Basic attacks deal {{as|{{pp|15;25;35;45;55;65;75;76.25;77.5;78.75;80|1;9 to 18 for 10|formula=15, then +10 per level starting at level 9, then +1.25 per level starting at level 15}} '''bonus''' magic damage}} on-hit and grant you {{as|20 '''bonus''' movement speed}} for 2 seconds. |
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+ | ** Limited to 1 '''Wit's End'''. |
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+ | ;[[V13.11]] |
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− | == Recipe == |
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+ | * {{sbc|Bug Fix:}} No longer sometimes costs 100 more gold than intended. |
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− | {{Recipe |
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− | |result = {{PAGENAME}} |
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− | |cost = 550 |
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− | |total = 2600 |
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− | |t1 = {{Recipe|result=Recurve Bow|cost=200|total=1100|t1={{Recipe/item|Dagger|450}}|t2={{Recipe/item|Dagger|450}}}} |
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− | |t2 = {{Recipe/item|Null-Magic Mantle|500}} |
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− | |t3 = {{Recipe/item|Dagger|450}} |
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− | }} |
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+ | ;[[V13.10]] |
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− | {{Cost Analysis |
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+ | * {{sbc|New Recipe:}} {{ii|Hearthbound Axe}} + {{ii|Null-Magic Mantle}} + {{ii|Recurve Bow}} + {{g|950}} = {{g|3200}}. |
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− | |description= |
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+ | ** {{sbc|Old Recipe:}} {{ii|Hearthbound Axe}} + {{ii|Null-Magic Mantle}} + {{ii|Pickaxe}} + {{g|775}} = {{g|3100}}. |
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− | {{gold value}} |
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− | * 50% [[attack speed]] = {{g|1500}} |
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− | * 30 [[magic resist]] = {{g|600}} |
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− | * 42 [[on-hit damage]] = {{g|840}} |
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− | ** '''Total Gold Value''' = {{g|2940}} |
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+ | ;[[V12.3]] |
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− | '''Total Gold Value (Fully Stacked)''' = {{g|3440}} |
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⚫ | |||
+ | ** Total cost unchanged. |
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+ | ;[[V12.1]] |
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− | {{gold efficiency}} |
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+ | * {{sbc|New Recipe:}} {{ii|Hearthbound Axe}} + {{ii|Null-Magic Mantle}} + {{ii|Pickaxe}} + {{g|675}} = {{g|3100}}. |
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− | * Without considering its magic resistance reduction, {{ii|Wit's End}} is {{tt|113%|340g}} gold efficient at no stacks, and {{tt|132%|840g}} gold efficient at full stacks. |
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+ | ** {{sbc|Old Recipe:}} {{ii|Hearthbound Axe}} + {{ii|Negatron Cloak}} + {{ii|Long Sword}} + {{g|750}} = {{g|3100}}. |
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− | }} |
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+ | * Magic resistance reduced to 40 from 50. |
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+ | ;[[V11.17]] |
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− | == Similar Items == |
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+ | * Fray damage changed to {{pp|15;25;35;45;55;65;75;76.25;77.5;78.75;80|1;9 to 18 for 10}} from {{pp|15 to 80}}. ''Formula changed.'' |
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− | {{column|2| |
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− | {{Recipe/item|The Black Cleaver}} |
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− | {{Recipe/item|Devourer}} |
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− | {{Recipe/item|Nashor's Tooth}} |
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− | }} |
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+ | ;[[V11.9]] |
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− | == Notes == |
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+ | * {{sbc|New Recipe:}} {{ii|Hearthbound Axe}} + {{ii|Negatron Cloak}} + {{ii|Long Sword}} + {{g|750}} = {{g|3100}}. |
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− | * It is an exceptionally helpful item on {{as|physical damage}} dealers when fighting against champions with {{as|low magic resistance}} (ie - '''ranged''' champions, which don't receive {{as|MR per level}}, and will have the flat {{as|30 MR}} without [[rune]]s / [[item]]s / [[Mastery|masteries]]). |
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+ | ** {{sbc|Old Recipe:}} {{ii|Hearthbound Axe}} + {{ii|Negatron Cloak}} + {{ii|Dagger}} + {{g|800}} = {{g|3100}}. |
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− | ** It's also highly useful on frequent auto-attackers against champions with {{as|high magic damage}}, since at max stacks it gives as much [[magic resist]] as items such as the {{ii|Banshee's Veil}} while not sacrificing a slot purely for a defensive item. Bear in mind, though, that this will be less effective against '''burst casters''' who can execute their combos before you can achieve max stacks through auto attacks. |
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+ | * Attack damage increased to 40 from 30. |
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− | ** It's also a great item on tanks that rely on '''attackspeed''' or have on-hit effects, as it greatly bolsters their {{as|magic resistance}}, and the time it takes to steal it, doesn't matter as much, due to them being '''tanky''' anyway. Tanks that work well with this include {{ci|Volibear}} and {{ci|Shen}}. |
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− | ** On auto-attack reliant Champions without {{as|AD scaling}} or crit, (e.g. {{ci|Volibear}} or {{cai|Phoenix's Stance|Udyr}}) the 42 on-hit damage can be thought of as AD, resulting in 42{{times}}36 = {{g|1512}} value worth of "{{as|AD}}". On auto-attack reliant Champions that deal predominately magic damage (e.g. {{ci|Warwick}} or DPS {{ci|Teemo}}) the {{as|magic resistance reduction}} can be thought of as magic penetration, resulting in {{g|{{fd|171.65}}}} value worth of penetration per stack, maxing at {{g|{{fd|858.25}}}} value worth of penetration at 5 stacks. |
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− | * {{ii|Wit's End}} is a strong '''counter to {{ii|Thornmail}}''', as it not only provides the user an on-hit effect with their auto-attacks that ignores {{ii|Thornmail}}'s passive, but it also provide {{as|magic resistance}} that reduces the incoming magic damage from {{ii|Thornmail}}'s passive. {{ii|Wit's End}} also increases the {{as|user's magic resistance}} per auto-attack and reduces the {{as|enemy's magic resistance}}, thus allowing the user to deal more damage with {{ii|Wit's End|Wit's End's}} on-hit passive than what {{ii|Thornmail}} can reflect back. |
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− | {{ClearBoth}} |
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− | * Wit's End's stacks affect two things – 1. '''increasing your {{as|MR}}''' and '''decreasing the target {{as|MR}}'''. These stacks apply independent of individual targets - you can attack one target, then attack a different one, and still have {{as|+10 MR}} - but the {{as|MR}} decreasing only applies to one target at a time, which resets in stack amount whenever a new target is attacked. {{ii|Runaan's Hurricane}} is an exception to this, in both primary and secondary targets - switching from target 1 to target 2 and back, as long as both are either directly or indirectly attacked, will continue to suffer {{as|MR}} reductions. |
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− | * {{ii||Wit's End|Wit's End's}} additional on-hit damage does not affect structures. |
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+ | ;[[V10.23]] |
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− | == Trivia == |
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+ | * Updated icon. |
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⚫ | * |
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+ | * {{sbc|New:}} |
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+ | ** {{sbc|Recipe:}} {{ii|Hearthbound Axe}} + {{ii|Negatron Cloak}} + {{ii|Dagger}} + {{g|800}} = {{g|3100}}. |
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+ | ** {{sbc|Stats:}} 40% attack speed, 50 magic resistance, 30 attack damage. |
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+ | ** {{sbc|Unique Passive - Fray:}} Basic attacks deal {{as|{{pp|15 to 80}} '''bonus''' magic damage}} on-hit and grant you {{as|20 '''bonus''' movement speed}} for 2 seconds. |
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+ | ** Limited to 1 '''Wit's End'''. |
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+ | * {{sbc|Old:}} |
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+ | ** {{sbc|Recipe:}} {{ii|Recurve Bow}} + {{ii|Negatron Cloak}} + {{ii|Dagger}} + {{g|800}} = {{g|2900}}. |
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+ | ** {{sbc|Stats:}} 50% attack speed, 50 magic resistance, 5% movement speed. |
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+ | ** {{sbc|Unique Passive - At Wit's End:}} Basic attacks deal {{as|{{pp|15 to 75 for 7;75 to 80|1;9 to 18 by 1}} '''bonus''' magic damage on-hit}}. While {{as|'''below''' 50% health}}, {{tip|heal}} for {{rd|100%|33%}} of this effect's {{tt|post-mitigation damage|Damage calculated after modifiers}}. |
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+ | ;[[V9.7]] |
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− | == Patch history == |
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+ | * Total cost increased to {{g|2900}} from {{g|2400}}. |
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− | {{scroll box|content= |
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+ | ** Combine cost increased to {{g|880}} from {{g|380}}. |
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⚫ | |||
+ | * Attack speed increased to 50% from 40%. |
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⚫ | |||
+ | * Magic resistance increased to 50 from 40. |
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+ | * {{sbc|New Effect:}} Now grants 5% '''bonus''' movement speed. |
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+ | * {{sbc|New Unique Passive - At Wit's End:}} Basic attacks deal {{as|{{pp|15;25;35;45;55;65;75 to 80|1;9 to 18 for 10}} '''bonus''' magic damage on-hit}}. While {{as|'''below''' 50% health}}, heal for 33% of this effect's damage dealt, increased to 100% for {{tip|melee|melee champions}}. |
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⚫ | |||
+ | * {{sbc|Removed Unique Passive:}} Basic attacks (on-hit) grant {{as|6 [[magic resistance]]}} and reduce {{as|the target's magic resistance by 6}} for 5 seconds. Both effects stack up to 30 magic resistance. {{tip|Ranged|Ranged champions}} only steal 3 magic resistance per basic attack, up to the same cap. |
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− | + | ;[[V8.4]] |
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+ | * Total cost reduced to {{g|2400}} from {{g|2500}}. |
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+ | ** Combine cost reduced to {{g|380}} from {{g|480}}. |
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+ | * Bonus magic damage on-hit increased to 42 from 40. |
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+ | * Magic resistance stolen reduced to 3 from 5. |
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+ | * {{sbc|New Effect:}} {{tip|Melee}} champions instead steal 6 magic resistance per basic attack. |
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+ | * {{sbc|New Effect:}} Now stacks up to 30 magic resistance stolen from 25. |
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+ | |||
+ | ;[[V6.11]] |
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+ | * {{sbc|New recipe:}} {{ii|Recurve Bow}} + {{ii|Negatron Cloak}} + {{ii|Dagger}} + {{g|480}}{{equals}}{{g|2500}}. |
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+ | ** {{sbc|Old recipe:}} {{ii|Recurve Bow}} + {{ii|Null-Magic Mantle}} + {{ii|Dagger}} + {{g|1050}}{{equals}}{{g|2800}}. |
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+ | |||
+ | ;[[V5.22]] |
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+ | * Total cost increased to {{g|2800}} from {{g|2550}}. |
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+ | * Magic resist increased to 40 from 30. |
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+ | * Attack speed reduced to 40% from 50%. |
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+ | * On-hit damage reduced to 40 from 42. |
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+ | |||
+ | ;[[V5.16]] |
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+ | * Total cost reduced to {{g|2550}} from {{g|2600}}. |
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+ | |||
⚫ | |||
+ | * Recipe cost reduced to {{g|550}} from {{g|750}}. |
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+ | |||
+ | ;[[V4.20]] |
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* Total cost increased to {{g|2600}} from {{g|2500}}. |
* Total cost increased to {{g|2600}} from {{g|2500}}. |
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* Magic resistance increased to 30 from 25. |
* Magic resistance increased to 30 from 25. |
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− | + | ;[[V4.10]] |
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* Combine cost increased to {{g|750}} from {{g|700}}. |
* Combine cost increased to {{g|750}} from {{g|700}}. |
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** Total cost increased to {{g|2500}} from {{g|2450}}. |
** Total cost increased to {{g|2500}} from {{g|2450}}. |
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* Attack speed increased to 50% from 42%. |
* Attack speed increased to 50% from 42%. |
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− | + | ;[[V3.8]] |
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− | * New recipe: {{ii|Recurve Bow}} + {{ii|Null-Magic Mantle}} + {{ii|Dagger}} + {{g|700}} = {{g|2400}} |
+ | * {{sbc|New recipe:}} {{ii|Recurve Bow}} + {{ii|Null-Magic Mantle}} + {{ii|Dagger}} + {{g|700}} = {{g|2400}} |
* Attack speed increased to 42% from 40%. |
* Attack speed increased to 42% from 40%. |
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− | * |
+ | * {{sbc|New Effect:}} Basic attacks steal 5 magic resist from the target for 5 seconds, stacks up to 5 times, for a maximum of {{as|+25 MR}}. |
+ | * {{sbc|Removed:}} Basic attacks increase your magic resist by 5 for 5 seconds, stacks 4 times for maximum of {{as|+20 MR}}). |
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− | + | ;[[V3.02]] |
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* Magic resistance increased to 25 from 20. |
* Magic resistance increased to 25 from 20. |
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− | + | ;[[V1.0.0.152]] |
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* Item cost increased to {{g|2200}} from {{g|2150}}. |
* Item cost increased to {{g|2200}} from {{g|2150}}. |
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* Combine cost increased to {{g|850}} from {{g|700}}. |
* Combine cost increased to {{g|850}} from {{g|700}}. |
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* Magic resistance reduced to 20 from 30. |
* Magic resistance reduced to 20 from 30. |
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− | + | ;[[V1.0.0.138]] |
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* Combine cost increased to {{g|700}} from {{g|550}}. |
* Combine cost increased to {{g|700}} from {{g|550}}. |
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* Total cost increased to {{g|2150}} from {{g|2000}}. |
* Total cost increased to {{g|2150}} from {{g|2000}}. |
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− | + | ;[[V1.0.0.118]] Reworked |
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* No longer burns mana, but still deals 42 magic damage on each hit. |
* No longer burns mana, but still deals 42 magic damage on each hit. |
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* New passive: attacks increase your magic resist by 5 for 5 seconds (stacks 4 times for maximum of {{as|+20 MR}}). |
* New passive: attacks increase your magic resist by 5 for 5 seconds (stacks 4 times for maximum of {{as|+20 MR}}). |
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* Combine cost reduced to {{g|550}} from {{g|700}}. |
* Combine cost reduced to {{g|550}} from {{g|700}}. |
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− | + | ;[[V1.0.0.108]] |
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* Now damages enemies that do not have mana. |
* Now damages enemies that do not have mana. |
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* Fixed a bug where it did not interact correctly with clones. |
* Fixed a bug where it did not interact correctly with clones. |
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− | + | ;[[July 10, 2009 Patch]] |
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* Combine cost reduced to {{g|700}} from {{g|900}}. |
* Combine cost reduced to {{g|700}} from {{g|900}}. |
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− | + | ;[[June 19, 2009 Patch]] |
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* Recipe changed: now builds from {{ii|Null-Magic Mantle}}. |
* Recipe changed: now builds from {{ii|Null-Magic Mantle}}. |
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− | + | ;[[May 15, 2009 Patch]] |
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* Recipe cost increased to {{g|800}} from {{g|600}}. |
* Recipe cost increased to {{g|800}} from {{g|600}}. |
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− | + | ;[[April 25, 2009 Patch]] |
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* Mana burn reduced to 35 from 45. |
* Mana burn reduced to 35 from 45. |
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* Cost increased to {{g|600}} from {{g|500}}. |
* Cost increased to {{g|600}} from {{g|500}}. |
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− | + | ;[[Alpha Week 5]] |
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* Mana per attack increased to 45 from 40, and tooltip fixed. |
* Mana per attack increased to 45 from 40, and tooltip fixed. |
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}} |
}} |
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− | |||
− | == References == |
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− | {{Reflist}} |
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− | |||
− | {{Items}} |
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[[cs:Wit's End]] |
[[cs:Wit's End]] |
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[[de:Ende der Weisheit]] |
[[de:Ende der Weisheit]] |
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− | [[es:Al Filo de la |
+ | [[es:Al Filo de la Cordura]] |
[[fr:Au Bout du Rouleau]] |
[[fr:Au Bout du Rouleau]] |
||
[[pl:Koniec Rozumu]] |
[[pl:Koniec Rozumu]] |
||
+ | [[ru:Смерть Разума]] |
||
[[zh:智慧末刃]] |
[[zh:智慧末刃]] |
||
− | [[Category:Advanced items]] |
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− | [[Category:Attack speed items]] |
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− | [[Category:Magic resistance items]] |
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[[Category:On-hit effect items]] |
[[Category:On-hit effect items]] |
Latest revision as of 15:10, 28 January 2024
Wit's End is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 55% attack speed = 1375
- 50 magic resistance = 900
- 20% tenacity = 0
- Total Gold Value = 2275
Fray Gold Value
- 15 - 80 on-hit damage = 325 - 1733.33
Gold efficiency
- 81.25% gold efficient. base stats are
- 11.61% - 61.9% when utilizing Fray. gold efficiency increases by
Similar items
Notes
- Fray deals proc damage, and thus will not trigger spell effects.
- Fray's on-hit damage does not apply to structures.
- The bonus damage dealt by Fray benefits from life steal.
Strategy
- is both an offensive and defensive item for magic damage; it provides magic damage on-hit while also resisting magic damage taken.
- can be purchased on physical damage attackers to counter enemies with high amounts of armor with its passive that deals magic damage.
Old icons
Trivia
- Previously, Wit's End gave 42 on-hit magic damage and attack speed. Considering the item's name, this was probably a reference to The Hitchhiker's Guide to the Galaxy, where 42 is the answer to "the Ultimate Question of Life, the Universe, and Everything".
- is the ability power counterpart to .
Media
Patch History
- Bug Fix: No longer is incorrectly displayed in the attack damage section of the shop.
- New:
- Old:
- Bug Fix: No longer sometimes costs 100 more gold than intended.
- Fray damage changed to 15 − 80 (based on level) from 15 − 80 (based on level). Formula changed.
- Updated icon.
- New:
- Old:
- Recipe: + + + 800 = 2900.
- Stats: 50% attack speed, 50 magic resistance, 5% movement speed.
- Unique Passive - At Wit's End: Basic attacks deal 15 − 80 (based on level) bonus magic damage on-hit. While below 50% health, heal for ( 100% / 33%) of this effect's post-mitigation damage.
- Total cost increased to 2900 from 2400.
- Attack speed increased to 50% from 40%.
- Magic resistance increased to 50 from 40.
- New Effect: Now grants 5% bonus movement speed.
- New Unique Passive - At Wit's End: Basic attacks deal 15 − 80 (based on level) bonus magic damage on-hit. While below 50% health, heal for 33% of this effect's damage dealt, increased to 100% for melee champions.
- Removed Unique Passive: Basic attacks deal 42 bonus magic damage on-hit.
- Removed Unique Passive: Basic attacks (on-hit) grant 6 magic resistance and reduce the target's magic resistance by 6 for 5 seconds. Both effects stack up to 30 magic resistance. Ranged champions only steal 3 magic resistance per basic attack, up to the same cap.
- Total cost reduced to 2400 from 2500.
- Bonus magic damage on-hit increased to 42 from 40.
- Magic resistance stolen reduced to 3 from 5.
- New Effect: Melee champions instead steal 6 magic resistance per basic attack.
- New Effect: Now stacks up to 30 magic resistance stolen from 25.
- Total cost increased to 2800 from 2550.
- Magic resist increased to 40 from 30.
- Attack speed reduced to 40% from 50%.
- On-hit damage reduced to 40 from 42.
- New recipe: + + + 700 = 2400
- Attack speed increased to 42% from 40%.
- New Effect: Basic attacks steal 5 magic resist from the target for 5 seconds, stacks up to 5 times, for a maximum of +25 MR.
- Removed: Basic attacks increase your magic resist by 5 for 5 seconds, stacks 4 times for maximum of +20 MR).
- Magic resistance increased to 25 from 20.
- Item cost increased to 2200 from 2150.
- Combine cost increased to 850 from 700.
- Magic resistance reduced to 20 from 30.
- V1.0.0.118 Reworked
- No longer burns mana, but still deals 42 magic damage on each hit.
- New passive: attacks increase your magic resist by 5 for 5 seconds (stacks 4 times for maximum of +20 MR).
- Combine cost reduced to 550 from 700.
- Now damages enemies that do not have mana.
- Fixed a bug where it did not interact correctly with clones.
- Recipe changed: now builds from .
- Mana per attack increased to 45 from 40, and tooltip fixed.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items