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< Wukong

Champion Background Strategy Skins & Trivia

Skill usage

  •  Wukong is an excellent solo lane champion, with a combination of burst damage, durability and difficulty to gank.
    • His basic harass method is closing the gap with  Nimbus Strike, autoattacking with an immediate  Crushing Blow afterwards, and then using  Decoy to avoid retaliation.
    • However, be aware that relying on  Decoy in this way will drain your mana quickly, leave you without your main escape mechanism should you be ganked, and make relying on the same combo repeatedly with Wukong makes you predictable.
  • Leading with  Crushing Blow will reduce the opponent's armor, increasing your damage output.
  •  Crushing Blow resets the attack timer, using it immediately after an autoattack will give you a 'free' attack.
  • Both  Nimbus Strike and  Cyclone allow  Wukong to close the gap between him and his target.
  • Using  Decoy is an effective way of escaping and chasing down enemy champions.
    • When fleeing, consider how best to utilize the brief stealth provided by  Decoy. Use it to juke your pursuers by changing directions after using  Decoy. Sometimes it's best to simply stop after casting  Decoy and watch as your opponents continue to chase in the direction they think you've gone, this is known as 'stop juking.' By pressing "stop" [default key: S] you can pretend that you have used  Decoy to make your opponents think that you are the decoy. However, this move may not work on skilled opponents.
    • This is less effective against more skilled opponents, because the Decoy doesn't show any visual effects ( Blessing of the Lizard Elder/ Crest of the Ancient Golem buff, Poison,  Mordekaiser's  Children of the Grave, etc). This means it is usually easy to tell if  Wukong has really used a decoy or not. Though if the foes do not have any stealth revealing items, then the real challenge is knowing where to retreat as your enemies search for you.
    • When ganking an enemy from the brush, use  Decoy while inside and approach your target during the stealth time.
    • The Decoy can also be used for farming on minions for multi-tasking, as well as tacking up damage on champions via a flank or a "personal gank" if the player is skilled enough to take advantage of the situation without any risk (i.e.: putting a decoy in front of a foe's escape path, forcing them to take extra damage with correct timing).
  •  Decoy can be used as a shield against skillshots such as  Caitlyn's  Ace in the Hole and  Blitzcrank's  Rocket Grab.  Decoy always appears behind you. Thus, it can be used as a utility shield for all sorts of situations if needed, such as stopping ultimates to save either yourself or help allies retreat.
    • It can also be used to stop  Rammus's  Powerball.
    • If  Decoy is used exactly when  Karthus's  Requiem hits, the damage will be nullified or taken by the decoy.
    •  Decoy can also be used to gang up on opponents; with careful timing, it's possible to add up the decoy's attack to his burst damage in a one-on-one fight.
  •  Crushing Blow's bonus damage works on turrets and inhibitors.
  •  Crushing Blow's effects now grants additional 125 bonus range which is good to finish an opponent who is just slightly out of your range.
    • ​Because of the bonus range,  Crushing Blow can be used to punish melee opponents who try to last hit safetly as well. A  Nimbus Strike can be used right after it for some extra damage and to ensure a  Decoy or  Cyclone followup for more mindgames or heavy damage.
  •  Cyclone is not a channeled ability so crowd control effects, like stun, silence or knockback will not cancel or interrupt his ultimate. However stuns or snares will prevent him from moving. However, reckless use of it can be suicide, as Wukong can't do any other actions other than move or use certain summoner spells while spinning, so use with caution.
  • General team fighting with  Wukong should aim to persist in the fight as long as possible utilizing his skills multiple times while also disrupting the enemy team and not getting focused down. Such an approach is to use  Nimbus Strike to close on a dangerous enemy, autoattack, use  Crushing Blow for another attack, and then immediately use  Decoy since enemy crowd control and burst may be headed your way. While stealthed, you can back off and reposition yourself. Then re-enter the fray with another  Nimbus Strike and another  Crushing Blow before activating  Cyclone to disrupt their team as they come after you knowing you don't have  Decoy available. After  Cyclone finishes, you should be close to having  Nimbus Strike ready again to chase down an enemy or smartly target to aid your escape.
  • Try to hang onto your  Cyclone during teamfights instead of using it to initiate fights, your visibility with your ultimate and high damage output will put focus onto you from the enemy team. Instead use it as a strong crowd control to break up enemy champions and to chase.

Build usage

  •  Wukong packs decent damage with armor reduction and gap closing; it's possible to build him as a pure fighter as an ADCarry, a pure tank, or a semi-tank with major burst damage. With tanky builds and strong attack damage items, he can start teamfights quite well, making him rather versatile. Note that this disregards any AP builds as only his  Decoy scales in AP, and it's generally unneeded for any damage.
  • Given that the bonus damage from  Crushing Blow affects both towers and inhibitors,  Wukong, together with a Sheen (or Trinity Force) and cooldown reduction can push a lane surprisingly quickly.
  • In general, building defensive items with Trinity Force works well on  Wukong. Keep in mind that  Wukong's  Stone Skin gives him armor and magic resistance naturally and effective use of his  Decoy can help him avoid being targeted so high amounts of defense might not be necessary.
  • Cooldown reduction is a good stat for  Wukong, allowing him to maintain the armor reduction debuff from his  Crushing Blow on an opponent and the attack speed steroid of his  Nimbus Strike on himself.
  • The Bloodthirster is a strong item pick as  Wukong scales well with attack damage. Because The Bloodthirster offers purely offensive stats, it should be saved until  Wukong can survive an enemy encounter.
  • Because  Wukong deals mainly physical damage that can be countered by armor and his  Crushing Blow grants armor reduction by a percentage, armor penetration and armor reduction items can increase his damage output.
    • The active from Youmuu's Ghostblade can help increase  Wukong's DPS usage without buying too many attack speed items. Last Whisper combined with  Crushing Blow can drop an enemy to 30% of their armor but because it offers strictly offensive stats, it should be only be considered once opponents get exceptionally tanky. It can be used with the bonus effect from  Nimbus Strike for more attack speed rushdown.
  •   The Black Cleaver now syncs very well with   Cyclone as it can reach full stacks in just 1 seconds into his ultimate while the enemy is still knocked up, provided you do the  Nimbus Strike and  Crushing Blow combo beforehand. Because of this, early game laning can revolve around  Wukong sustaining off of The Brutalizer for most of early game, due to armor penetration and cooldown reduction.
  • Ravenous Hydra can be a powerful early game item to build for him, as the life steal and unique passive/active with its AoE crowd-clearing can help him farm mid/late-game, as well as tack on some extra damage. The aforementioned life steal can also support Wukong's passive, though at a cost, it's not as damaging as the aforementioned The Bloodthirster and other items that provide both life steal and attack damage, so keep this in mind. Used in conjunction with such items however can be effective.
    • The active from Ravenous Hydra can be a great compliment to  Crushing Blow as they both reset autoattacks, though the Hydra's active recovers quicker. Using these in conjunction can prove hard to stop if timing is mastered and the foe is being assaulted upon with need of quick attacks.
    • Life steal items should mainly be first considered when jungling with  Wukong, since his juke potential is very strong for ganking (while taking into the consideration of the monsters' armor stats in comparison to the minions).
  • Boots of Swiftness can be a good choice for  Wukong, as it reduces the effectiveness of slows and speeds up your escape when using  Decoy, meaning the enemy will already be too far from you to see you after  Decoy ends.
  • For anything  Wukong can tank with, what he can build can depend on the types of boots he first purchases: (This can vary depending on one's playstyle.)

Recommended builds

Summoner's Rift
recommended items
Starting Doran's Shield item Health Potion item2 Warding Totem item
Essential Mercury's Treads item The Brutalizer item Tiamat item
Offensive Trinity Force item The Black Cleaver item Ravenous Hydra item
Defensive Frozen Mallet item Atma's Impaler item Guardian Angel item
Consumables Health Potion item Mana Potion item Sight Ward item
The Howling Abyss
recommended items
Starting Boots of Speed item Doran's Blade item Doran's Shield item Health Potion item2
Essential Mercury's Treads item The Brutalizer item Phage item
Offensive The Black Cleaver item Trinity Force item Entropy item
Defensive Frozen Mallet item Atma's Impaler item Maw of Malmortius item
Consumables Health Potion item Mana Potion item
The Crystal Scar
recommended items
Starting Boots of Speed item Prospector's Blade item Health Potion item2
Essential Mercury's Treads item Phage item The Brutalizer item
Offensive Trinity Force item The Black Cleaver item Ravenous Hydra item
Defensive Frozen Mallet item Atma's Impaler item Randuin's Omen item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
recommended items
Starting Doran's Blade item Boots of Speed item
Essential Mercury's Treads item Phage item The Brutalizer item
Offensive Trinity Force item The Black Cleaver item Ravenous Hydra item
Defensive Frozen Mallet item Atma's Impaler item Randuin's Omen item
Consumables Health Potion item Mana Potion item


  • If you are playing as a tank, consider purchasing both health and armor items so his  Crushing Blow is less effective.
  • Do not be tricked by his  Decoy clone, If you see him suddenly stop, try continue moving forward instead of attacking him so you will see him when his stealth duration is over.
    • If you are close enough activating Oracle's_Lens will counter his stealth.
    • Beware - he could use it the other way, like suddenly stopping without using  Decoy.
      • To avoid getting tricked between him stopping or deploying the  Decoy, notice his idle animation. The clone starts its idle in a set position so if he suddenly "jerks" in his idle animation, you know he used decoy. Otherwise, feel free to continue battering Wukong.
      • It's also wise to save up abilities like ultimates during this situation, as the decoy can be used as a shield against certain attacks and abilities, making them get wasted.
    • Buy stealth detection items to neutralize the stealth advantage of  Decoy, or land slows on him before he uses the ability, making it difficult to use the stealth to escape a large distance - preferably with non-skillshots, as  Decoy cannot stop them from hitting while they are already in flight.
    • Be careful if you happen to be fighting  Wukong in a one-on-one if he has his  Decoy up; with proper timing, it's possible to take extra damage from both Wukong and the decoy, enabling extra burst damage with a sneaky-touch and it's possible to also get killed by a decoy as well.
  • Be sure to spread out to avoid  Cyclone - its potential makes up the most of  Wukong's power and having the team avoid getting affected by it as much as possible can significantly reduce his effect in teamfights.
    • Knockback effects and escapes can avoid a lot of  Cyclone's damage - perhaps even all of it!
    • In general, with a good amount of certain types of abilities available, it's possible to punish Wukong for activating his ultimate, though this requires good positioning and timing to hit/kill Wukong during it.
  • Sustain can nullify the effects of  Wukong's harassing combo, and the combo costs a significant amount of his mana which can quickly leave him unable to use his abilities.
  •  Wukong is one of the few bruisers who are actually meant to shine late game, deny him early as he needs good items.

Champion spotlight

Wukong Champion Spotlight(07:04)
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