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− | {{C-top}} {{champion info| |
+ | {{C-top}} {{champion info|Wukong}} |
− | '''{{fullname| |
+ | '''{{fullname|Wukong}}, {{data Wukong|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://gameinfo.na.leagueoflegends.com/en/game-info/champions/monkeyking/ Wukong's profile page] on [[Leagueoflegends.com]]</ref> |
== Abilities == |
== Abilities == |
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|name = Stone Skin |
|name = Stone Skin |
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|icon = Stone Skin.jpg |
|icon = Stone Skin.jpg |
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− | |description |
+ | |description = Wukong's armor and magic resistance are increased by {{pp|3|4|6|8|1|7|13}} for each visible nearby enemy champion. |
− | |range=1400 |
+ | |range = 1400 |
}} |
}} |
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− | |{{ |
+ | |{{Ability2 |
− | |targeting= |
+ | |targeting=Stone Skin is a self-buff when Wukong can see an enemy champion. |
+ | |damagetype= |
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− | * Stone Skin will grant Wukong bonuses only for visible champions to Wukong within range. Being invisible to Wukong makes the passive not take effect, which includes going to a brush Wukong has no vision of or entering stealth.[http://na.leagueoflegends.com/board/showthread.php?p=23160222#23160222] |
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+ | |spelleffects= |
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⚫ | |||
+ | |onhiteffects= |
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+ | |spellshield= |
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+ | |additional= |
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+ | * Only functions with visible enemy champions within 1400 range. [http://na.leagueoflegends.com/board/showthread.php?p=23160222#23160222] |
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⚫ | |||
+ | |video= |
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}} |
}} |
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}} |
}} |
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+ | |||
{{Ability frame|Q| |
{{Ability frame|Q| |
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{{Ability info |
{{Ability info |
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|name = Crushing Blow |
|name = Crushing Blow |
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|icon = Crushing Blow.jpg |
|icon = Crushing Blow.jpg |
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− | |description |
+ | |description = {{sbc|Active:}} Wukong's next attack within the next 5 seconds deals bonus physical damage, gains 125 range (300 total range) and reduces the enemy's armor by a percentage for 3 seconds. |
− | |leveling = {{lc|Total Physical Damage}} {{ap|30|60|90|120|150}} {{ |
+ | |leveling = {{lc|Total Physical Damage}} {{ap|30|60|90|120|150}} {{ability scaling|(+ 110% AD)}} |
− | | |
+ | {{lc|Armor Reduction}} {{ap|10|15|20|25|30%}} |
⚫ | |||
− | |cost=40 |
+ | |cost = 40 |
− | |costtype= |
+ | |costtype = mana |
}} |
}} |
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− | |{{ |
+ | |{{Ability2 |
+ | |targeting=Crushing Blow is a one-use [[on-hit]] effect. |
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− | |targeting=Crushing Blow is an autoattack modifier that causes Wukong's next autoattack within 5 seconds to deal additional [[physical damage]] and reduce the attacked target's [[armor]] for a short duration. Wukong's autoattack range is also increased for this single attack. |
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− | |damagetype= |
+ | |damagetype=Physical |
+ | |spelleffects= |
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− | |spelleffects=Applies a 30% Armor debuff to the target of the next autoattack. |
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− | |onhiteffects=The attack will |
+ | |onhiteffects=The triggering attack will apply other [[on-hit effects]] and can critically strike as normal. |
+ | * As with most on-hit physical damage, the bonus damage from this ability will apply [[life steal]]. |
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− | * As with most attack modifiers: |
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+ | * This will trigger upon structures but not wards. |
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⚫ | |||
+ | * A critical strike will deal damage based on {{as|110% of Wukong's AD}}, but does not affect the base damage of Crushing Blow. |
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− | ** Crushing Blow will reset Wukong's attack timer on cast. |
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+ | * {{Pending for test}} Relationship with {{ai|Counter Strike|Jax|dodge}}, {{ai|Riposte|Fiora|parry}}, {{ai|Aegis Protection|Pantheon|block}} and [[blind]] has yet to be tested. |
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− | ** Crushing Blow can critically strike. (the bonus damage is not affected) |
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+ | |spellshield=Will block the damage and debuff. |
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− | * Crushing Blow will pop spell shields. |
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+ | |additional= |
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− | * Crushing Blow's damage and armor debuff is unaffected by [[Black Shield]]. |
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⚫ | |||
+ | * Performing an action after the animation is played, but before dealing damage will start the attack timer, and you must wait before you attack again, although the buff is not lost. |
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+ | |video=Wukong QVideo |
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}} |
}} |
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}} |
}} |
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+ | |||
{{Ability frame|W| |
{{Ability frame|W| |
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{{Ability info |
{{Ability info |
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|name = Decoy |
|name = Decoy |
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|icon = Decoy.jpg |
|icon = Decoy.jpg |
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− | |description |
+ | |description = {{sbc|Active:}} Wukong becomes stealthed for {{ap|1.5}} seconds and leaves behind a decoy of himself. |
+ | |description2 = {{sbc|Decoy:}} The decoy is uncontrollable and cannot move or attack. After {{ap|1.5}} seconds, it will vanish, dealing magic damage in a radius of 175. |
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− | | |
+ | |leveling2 = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{ability scaling|(+ 60% AP)}} |
⚫ | |||
− | | |
+ | |cooldown = {{ap|18|16|14|12|10}} |
⚫ | |||
− | |costtype= |
+ | |costtype = mana |
}} |
}} |
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− | |{{ |
+ | |{{Ability2 |
+ | |targeting=Decoy is a self-buff and a delayed [[area of effect]]. |
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− | |targeting=Decoy is a self-target ability that causes Wukong to enter [[stealth]] for up to 1.5 seconds. Additionally, an image of Wukong is created at the point of casting. This decoy will detonate after 1.5 seconds, dealing [[magic damage]] to nearby enemy units. |
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+ | |damagetype=magic |
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− | *Decoy pops spell shields. |
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+ | |spelleffects=area |
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− | *Decoy's damage is affected by [[Black Shield]]. |
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+ | |onhiteffects= |
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⚫ | |||
+ | |spellshield=Will block the damage. |
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− | *Decoy's image counts as a champion, and so it will interact with most abilities and spells that only affect champions, such as {{cai|Enchanted Crystal Arrow|Ashe}} and {{cai|Ace in the Hole|Caitlyn}}. It also grants the full champion boost for {{ai|Baleful Strike|Veigar}}. |
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+ | |additional= |
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− | *If Wukong is being attacked by a ranged champion while activating Decoy this champion will instead stop autoattacking and move towards the clone, turning his or her attention back towards Wukong as his stealth ends. |
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⚫ | |||
− | *If decoy is cast during Fiora's Blade Waltz, Blade Waltz will begin targeting the clone as well. You may still be struck as long as you are in range, even while stealthed. |
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− | * |
+ | * Because the decoy is stopped and won't attack, it is possible to bluff this ability by stopping Wukong. |
+ | ** The decoy is left in the stop position, but instantly. Because the transition frames from movement animation to stop animation are missing, an experienced enemy can tell the difference. |
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+ | * The decoy counts as a champion for purposes of being targeted, such as {{cai|Ace in the Hole|Caitlyn}}. |
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+ | * If the decoy is killed before it vanishes, it will not deal any damage. |
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+ | |video=Wukong WVideo |
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}} |
}} |
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}} |
}} |
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+ | |||
{{Ability frame|E| |
{{Ability frame|E| |
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{{Ability info |
{{Ability info |
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|name = Nimbus Strike |
|name = Nimbus Strike |
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|icon = Nimbus Strike.jpg |
|icon = Nimbus Strike.jpg |
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− | |description |
+ | |description = {{sbc|Active:}} Wukong dashes on a cloud toward a target enemy and sends out images to hit up to two more within 187.5 range of the target. Each enemy struck is dealt physical damage. Upon hitting his target, he gains an attack speed bonus for 4 seconds. |
− | |leveling = {{lc|Physical Damage}} {{ap|60|105|150|195|240}} {{ |
+ | |leveling = {{lc|Physical Damage}} {{ap|60|105|150|195|240}} {{ability scaling|(+ 80% Bonus AD)}} |
− | {{lc|Attack Speed}} {{ap|30|35|40|45|50%}} |
+ | {{lc|Attack Speed Bonus}} {{ap|30|35|40|45|50%}} |
⚫ | |||
− | |cooldown=8 |
+ | |cooldown = 8 |
⚫ | |||
+ | |cost = {{ap|45|50|55|60|65}} |
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− | |costtype= |
+ | |costtype = mana |
⚫ | |||
}} |
}} |
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− | |{{ |
+ | |{{Ability2 |
+ | |targeting=Nimbus Strike is a [[dash|single target dash]] that damages up to two additional nearby enemies. |
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− | |targeting=Nimbus Strike is a multi-target dash that causes Wukong to fly at a targeted enemy unit, dealing [[physical damage]] upon arrival and increasing his [[attack speed]] for a short duration afterwards. Up to 2 other enemy units in a radius around the targeted unit will have an image sent at them, taking the same physical damage on impact. |
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+ | |damagetype=physical |
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− | *Nimbus Strike is considered a multi-target spell for the purposes of [[Rylai's Crystal Scepter]] and [[Spell vamp]], with diminished effects. |
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+ | |spelleffects=area |
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− | *Nimbus Strike will pop spell shields of any of the three targets of the spell. |
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+ | |onhiteffects= |
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− | *Nimbus Strike is unaffected by [[Black Shield]]. |
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+ | |spellshield=Will block the damage. |
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+ | |additional= |
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+ | |video=Wukong EVideo |
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}} |
}} |
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}} |
}} |
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+ | |||
{{Ability frame|R| |
{{Ability frame|R| |
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{{Ability info |
{{Ability info |
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|name = Cyclone |
|name = Cyclone |
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|icon = Cyclone.jpg |
|icon = Cyclone.jpg |
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− | |description |
+ | |description = {{sbc|Active:}} Wukong's staff grows outward as he spins around for up to 4 seconds, dealing physical damage per second to enemies around him and gaining a 5% move speed bonus per half second. Enemies are knocked up into the air the first time they are hit by the spin. Wukong cannot attack or use other basic abilities while spinning, but can deactivate it early. |
− | |leveling = {{lc|Physical Damage}} {{ap|20|110|200}} {{ |
+ | |leveling = {{lc|Physical Damage per second}} {{ap|20|110|200}} {{ability scaling|(+ 110% AD)}} |
− | {{lc| |
+ | {{lc|Maximum Physical Damage}} {{ap|80|440|800}} {{ability scaling|(+ 440% AD)}} |
− | |range= |
+ | |range = 162.5 |
− | |cooldown={{ap|120|105|90}} |
+ | |cooldown = {{ap|120|105|90}} |
− | |cost=100 |
+ | |cost = 100 |
− | |costtype=mana |
+ | |costtype = mana |
}} |
}} |
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− | |{{ |
+ | |{{Ability2 |
+ | |targeting=Cyclone is a point-blank area of effect and a self-buff. |
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− | |targeting=Cyclone is a point-blank area of effect ability that causes Wukong to spin for up to 4 seconds, with his [[movement speed]] gaining a bonus that increases over the duration. While in this state, enemy units within a radius of Wukong take [[physical damage]] every half second. Upon first entering Cyclone's area of effect, enemy units will also be [[knockup|knocked up]] for 1.5 seconds. |
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+ | |damagetype=physical |
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− | *While Cyclone is active, Wukong cannot autoattack or use his other champion abilities, but may still move and use summoner spells and item actives. |
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+ | |spelleffects=area |
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− | *Cyclone's [[knockup|knocked effect]] is blocked by [[Black Shield]], |
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+ | |onhiteffects= |
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+ | |spellshield=Will block one second of damage. |
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+ | |additional= |
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+ | * While spinning, summoner spells and item actives can still be used, with the exception of Crescent, the active portion of Tiamat and Ravenous Hydra. |
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+ | |video=Wukong RVideo |
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}} |
}} |
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}} |
}} |
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;[[Crystal Scar]] and [[Twisted Treeline]] |
;[[Crystal Scar]] and [[Twisted Treeline]] |
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*{{ai|Stone Skin|Wukong}} |
*{{ai|Stone Skin|Wukong}} |
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− | **Bonus |
+ | **Bonus armor and magic resistance reduced to {{ap|2|4|6}} from {{ap|4|6|8}}. |
*{{ai|Cyclone|Wukong}} |
*{{ai|Cyclone|Wukong}} |
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− | **Cooldown |
+ | **Cooldown increased to {{ap|120|110|100}} seconds from {{ap|120|105|90}} seconds. |
+ | |||
⚫ | |||
== References == |
== References == |
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{{Reflist}} |
{{Reflist}} |
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⚫ | |||
− | [[cs: |
+ | [[cs:Wukong]] |
− | [[de: |
+ | [[de:Wukong]] |
− | [[ |
+ | [[es:Wukong]] |
− | [[ |
+ | [[fr:Wukong]] |
+ | [[pl:Wukong]] |
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+ | [[pt-br:Wukong]] |
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+ | [[ru:Wukong]] |
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[[zh:孙悟空]] |
[[zh:孙悟空]] |
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[[Category:Season One release]] |
[[Category:Season One release]] |
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[[Category:2011 release]] |
[[Category:2011 release]] |
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[[Category:Map specific balancing]] |
[[Category:Map specific balancing]] |
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+ | [[Category:Knockup champion]] |
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+ | [[Category:Fighter champion]] |
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+ | [[Category:Tank champion]] |
Revision as of 01:37, 3 April 2014
Template:C-top Template:Champion info Template:Fullname, is a champion in League of Legends.[1]
Abilities
Template:Ability2
Template:Ability2
Template:Ability2
Template:Ability2
Template:Ability2
Map-Specific Differences
- Bonus armor and magic resistance reduced to 2 / 4 / 6 from 4 / 6 / 8.
- Cooldown increased to 120 / 110 / 100 seconds from 120 / 105 / 90 seconds.
Template:C-bot