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(Changed the AD ratio to 110% from 10%.)
Tag: Visual edit
(Please, not this sh*t again.)
Tag: rte-source
(28 intermediate revisions by 16 users not shown)
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{{C-top}}
 
{{C-top}}
{{champion info|Wukong}}
+
{{champion info|Wukong|refid=monkeyking}}
'''{{fullname|Wukong}}, {{data Wukong|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://gameinfo.na.leagueoflegends.com/en/game-info/champions/monkeyking/ Wukong's profile page] on [[Leagueoflegends.com]]</ref> <!-- Special Chmapion -->
 
   
 
== Abilities ==
 
== Abilities ==
Line 12: Line 11:
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting='''Stone Skin''' is a self-buff when Wukong can see an enemy champion.
+
|targeting='''Stone Skin''' is a self-buff that activates around visible enemy champions <ref>[http://na.leagueoflegends.com/board/showthread.php?p=23160222#23160222 Stone Skin's Effective]</ref>.
 
|damagetype=
 
|damagetype=
 
|spelleffects=
 
|spelleffects=
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|spellshield=
 
|spellshield=
 
|additional=
 
|additional=
* Only functions with visible enemy champions within 1400 range <ref>[http://na.leagueoflegends.com/board/showthread.php?p=23160222#23160222 Stone Skin's Effective Range]</ref>.
 
 
* Decoys of champions such as {{ai|Mirror Image|LeBlanc}} will not affect ''Stone Skin''.
 
* Decoys of champions such as {{ai|Mirror Image|LeBlanc}} will not affect ''Stone Skin''.
 
|video=
 
|video=
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|icon = Crushing Blow.jpg
 
|icon = Crushing Blow.jpg
 
|description = {{sbc|Active:}} Wukong's next attack within the next 5 seconds deals bonus physical damage, gains 125 range (''300 total range'') and reduces the enemy's armor by a percentage for 3 seconds.
 
|description = {{sbc|Active:}} Wukong's next attack within the next 5 seconds deals bonus physical damage, gains 125 range (''300 total range'') and reduces the enemy's armor by a percentage for 3 seconds.
|leveling = {{lc|Bonus Physical Damage}} {{ap|30|60|90|120|150}} {{as|(+ 110% AD)}}
+
|leveling = {{lc|Bonus Physical Damage}} {{ap|30|60|90|120|150}} {{as|(+ 10% AD)}}
 
{{lc|Armor Reduction}} {{ap|10|15|20|25|30%}}
 
{{lc|Armor Reduction}} {{ap|10|15|20|25|30%}}
 
|cooldown = {{ap|9|8|7|6|5}}
 
|cooldown = {{ap|9|8|7|6|5}}
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|spellshield=Will block the damage and debuff.
 
|spellshield=Will block the damage and debuff.
 
|additional=
 
|additional=
* This has no cast time and resets Wukong's attack timer.
+
* Crushing Blow has no cast time and resets Wukong's attack timer.
 
* Performing an action after the animation is played, but before dealing damage will start the attack timer, and you must wait before you attack again, although the buff is not lost.
 
* Performing an action after the animation is played, but before dealing damage will start the attack timer, and you must wait before you attack again, although the buff is not lost.
 
|video=Wukong QVideo
 
|video=Wukong QVideo
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|icon = Decoy.jpg
 
|icon = Decoy.jpg
 
|description = {{sbc|Active:}} Wukong becomes stealthed for {{ap|1.5}} seconds and leaves behind a decoy of himself.
 
|description = {{sbc|Active:}} Wukong becomes stealthed for {{ap|1.5}} seconds and leaves behind a decoy of himself.
|description2 = {{sbc|Decoy:}} The decoy is uncontrollable and cannot move or attack. After {{ap|1.5}} seconds, it will vanish, dealing magic damage in a radius of 175.
+
|description2 = {{sbc|Decoy:}} The decoy is uncontrollable and cannot move or attack. After {{ap|1.5}} seconds, it will vanish, dealing magic damage in a radius of '''175'''.
 
|leveling2 = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 60% AP)}}
 
|leveling2 = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 60% AP)}}
 
|cooldown = {{ap|18|16|14|12|10}}
 
|cooldown = {{ap|18|16|14|12|10}}
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|spellshield=Will block the damage.
 
|spellshield=Will block the damage.
 
|additional=
 
|additional=
* Has no cast time.
+
* Decoy has no cast time.
* Because the decoy is stopped and won't attack, it is possible to bluff this ability by stopping Wukong.
 
** The decoy is left in the stop position, but instantly. Because the transition frames from movement animation to stop animation are missing, an experienced enemy can tell the difference.
 
* The decoy counts as a champion for purposes of being targeted, such as {{cai|Ace in the Hole|Caitlyn}}.
 
 
* If the decoy is killed before it vanishes, it will not deal any damage.
 
* If the decoy is killed before it vanishes, it will not deal any damage.
 
|video=Wukong WVideo
 
|video=Wukong WVideo
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|name = Nimbus Strike
 
|name = Nimbus Strike
 
|icon = Nimbus Strike.jpg
 
|icon = Nimbus Strike.jpg
|description = {{sbc|Active:}} Wukong dashes on a cloud toward a target enemy and sends out images to hit up to two more within 187.5 range of the target. Each enemy struck is dealt physical damage.
+
|description = {{sbc|Active:}} Wukong dashes on a cloud toward a target enemy and sends out images to attack up to two additional enemies within '''187.5''' range of the target, dealing physical damage to each enemy struck.
|description2 = Upon hitting his target, he gains an attack speed bonus for 4 seconds.
+
|description2 = Upon hitting his target, Wukong gains an attack speed bonus for 4 seconds.
 
|leveling = {{lc|Physical Damage}} {{ap|60|105|150|195|240}} {{as|(+ 80% Bonus AD)}}
 
|leveling = {{lc|Physical Damage}} {{ap|60|105|150|195|240}} {{as|(+ 80% Bonus AD)}}
 
|leveling2 = {{lc|Attack Speed Bonus}} {{ap|30|35|40|45|50%}}
 
|leveling2 = {{lc|Attack Speed Bonus}} {{ap|30|35|40|45|50%}}
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|icon = Cyclone.jpg
 
|icon = Cyclone.jpg
 
|description = {{sbc|Active:}} Wukong's staff grows outward as he spins around for up to 4 seconds, dealing physical damage per second to enemies around him and gaining a 5% movement speed bonus per half second.
 
|description = {{sbc|Active:}} Wukong's staff grows outward as he spins around for up to 4 seconds, dealing physical damage per second to enemies around him and gaining a 5% movement speed bonus per half second.
|description2 = Enemies are knocked up into the air the first time they are hit by the spin. Wukong cannot attack or use other basic abilities while spinning, but can deactivate it early.
+
|description2 = Enemies are {{cctip|airborne|knocked up}} into the air the first time they are hit by the spin. Wukong cannot attack or use other basic abilities while spinning, but can deactivate it early.
 
|leveling = {{lc|Physical Damage per second}} {{ap|20|110|200}} {{ability scaling|(+ 110% AD)}}
 
|leveling = {{lc|Physical Damage per second}} {{ap|20|110|200}} {{ability scaling|(+ 110% AD)}}
 
{{lc|Maximum Physical Damage}} {{ap|80|440|800}} {{ability scaling|(+ 440% AD)}}
 
{{lc|Maximum Physical Damage}} {{ap|80|440|800}} {{ability scaling|(+ 440% AD)}}
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}}
 
}}
 
}}
 
}}
  +
  +
==Pets==
  +
{{Anchor|Decoy}}
  +
{{Ability pet
  +
|name = Decoy
  +
|icon = Decoy.png
  +
|render = Wukong_Render.png|200px
  +
|description= '''Decoy''' is a stationary [[pet|clone]] of Wukong.
  +
* The ''Decoy'' spawns instantly in the stop position, without any transition frames if Wukong was moving at the time.
  +
* The ''Decoy'' will display all of Wukong's stats and buffs.
  +
* Does not benefit from {{ii|Captain}} or {{ii|Banner of Command}}.
  +
|health = {{as|100% of Wukong's current health}}
  +
|damage = 0
  +
|range = 0
  +
|armor = {{as|100% of Wukong's armor}}
  +
|mr = {{as|100% of Wukong's magic resistance}}
  +
|attackspeed= 0
  +
|movespeed = Static
  +
|gold = 25
  +
|exp = 0
  +
}}{{clear}}
   
 
==Map-Specific Differences==
 
==Map-Specific Differences==
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[[Category:Stealth champion]]
 
[[Category:Stealth champion]]
 
[[Category:Decoy Champion]]
 
[[Category:Decoy Champion]]
  +
[[Category:4800 IP champion]]
  +
[[Category:880 RP champion]]

Revision as of 14:49, 19 March 2015

Template:C-top Template:Champion info

Abilities

Stone Skin

Wukong's armor and magic resistance are increased by Error: Parameter '3' is not accepted. for each visible nearby enemy champion.

Template:Ability2


Crushing Blow

Active: Wukong's next attack within the next 5 seconds deals bonus physical damage, gains 125 range (300 total range) and reduces the enemy's armor by a percentage for 3 seconds.

  • Bonus Physical Damage: 30 / 60 / 90 / 120 / 150 (+ 10% AD)
  • Armor Reduction: 10 / 15 / 20 / 25 / 30%

Template:Ability2


Decoy

Active: Wukong becomes stealthed for 1.5 seconds and leaves behind a decoy of himself.

Decoy: The decoy is uncontrollable and cannot move or attack. After 1.5 seconds, it will vanish, dealing magic damage in a radius of 175.

  • Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 60% AP)

Template:Ability2


Nimbus Strike

Active: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to two additional enemies within 187.5 range of the target, dealing physical damage to each enemy struck.

  • Physical Damage: 60 / 105 / 150 / 195 / 240 (+ 80% Bonus AD)

Upon hitting his target, Wukong gains an attack speed bonus for 4 seconds.

  • Attack Speed Bonus: 30 / 35 / 40 / 45 / 50%

Template:Ability2


Cyclone

Active: Wukong's staff grows outward as he spins around for up to 4 seconds, dealing physical damage per second to enemies around him and gaining a 5% movement speed bonus per half second.

  • Physical Damage per second: 20 / 110 / 200 (+ 110% AD)
  • Maximum Physical Damage: 80 / 440 / 800 (+ 440% AD)

Enemies are Template:Cctip into the air the first time they are hit by the spin. Wukong cannot attack or use other basic abilities while spinning, but can deactivate it early.

Template:Ability2


Pets

Decoy
ATTACK RANGE: 0
GOLD: 25
EXP: 0
Decoy
Attack damage 0
Ability power N/A
Attack speed 0
Health
100% of Wukong's current health
Health regen. N/A
Mov. speed Static
Armor
100% of Wukong's armor
Magic res.
100% of Wukong's magic resistance
AoE mitigation N/A
Wukong Render
Ability Details

Decoy is a stationary clone of Wukong.

  • The Decoy spawns instantly in the stop position, without any transition frames if Wukong was moving at the time.
  • The Decoy will display all of Wukong's stats and buffs.
  • Does not benefit from Captain Captain or Banner of Command Banner of Command.


Map-Specific Differences

Crystal Scar and Twisted Treeline
  • Stone Skin Stone Skin
    • Bonus armor and magic resistance reduced to 2 / 4 / 6 from 4 / 6 / 8.
  • Cyclone Cyclone
    • Cooldown increased to 120 / 110 / 100 seconds from 120 / 105 / 90 seconds.

References

Template:C-bot