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(Update Ref)
(i linked his w to the page about stealth)
Tags: Visual edit apiedit
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{{C-top}} {{champion info|Wukong}}
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{{C-top}}
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{{champion info|Wukong|refid=monkeyking}}
'''{{fullname|Wukong}}, {{data Wukong|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://gameinfo.na.leagueoflegends.com/en/game-info/champions/monkeyking/ Wukong's profile page] on [[Leagueoflegends.com]]</ref>
 
   
 
== Abilities ==
 
== Abilities ==
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}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting=Stone Skin is a self-buff when Wukong can see an enemy champion.
+
|targeting='''Stone Skin''' is a self-buff that activates around visible enemy champions <ref>[http://na.leagueoflegends.com/board/showthread.php?p=23160222#23160222 Stone Skin's Effective]</ref>.
 
|damagetype=
 
|damagetype=
 
|spelleffects=
 
|spelleffects=
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|spellshield=
 
|spellshield=
 
|additional=
 
|additional=
 
* Decoys of champions such as {{ai|Mirror Image|LeBlanc}} will not affect ''Stone Skin''.
* Only functions with visible enemy champions within 1400 range. [http://na.leagueoflegends.com/board/showthread.php?p=23160222#23160222]
 
* Decoys of champions such as {{ai|Mirror Image|LeBlanc}} will not affect Stone Skin.
 
 
|video=
 
|video=
 
}}
 
}}
 
}}
 
}}
 
 
{{Ability frame|Q|
 
{{Ability frame|Q|
 
{{Ability info
 
{{Ability info
 
|name = Crushing Blow
 
|name = Crushing Blow
 
|icon = Crushing Blow.jpg
 
|icon = Crushing Blow.jpg
|description = {{sbc|Active:}} Wukong's next attack within the next 5 seconds deals bonus physical damage, gains 125 range (300 total range) and reduces the enemy's armor by 30% for 3 seconds.
+
|description = {{sbc|Active:}} Wukong's next attack within the next 5 seconds deals bonus physical damage, gains 125 range (''300 total range'') and reduces the enemy's armor by a percentage for 3 seconds.
|leveling = {{lc|Total Physical Damage}} {{ap|30|60|90|120|150}} {{ability scaling|(+ 110% AD)}}
+
|leveling = {{lc|Bonus Physical Damage}} {{ap|30|60|90|120|150}} {{as|(+ 10% AD)}}
  +
{{lc|Armor Reduction}} {{ap|10|15|20|25|30%}}
 
|cooldown = {{ap|9|8|7|6|5}}
 
|cooldown = {{ap|9|8|7|6|5}}
 
|cost = 40
 
|cost = 40
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}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting=Crushing Blow is a one-use [[on-hit]] effect.
+
|targeting='''Crushing Blow''' is a one-use [[on-hit]] effect.
 
|damagetype=Physical
 
|damagetype=Physical
 
|spelleffects=
 
|spelleffects=
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* As with most on-hit physical damage, the bonus damage from this ability will apply [[life steal]].
 
* As with most on-hit physical damage, the bonus damage from this ability will apply [[life steal]].
 
* This will trigger upon structures but not wards.
 
* This will trigger upon structures but not wards.
* A critical strike will deal damage based on {{as|110% of Wukong's AD}}, but does not affect the base damage of Crushing Blow.
+
* Critical strikes will not interact with the bonus damage from ''Crushing Blow''.
* {{Pending for test}} Relationship with {{ai|Counter Strike|Jax|dodge}}, {{ai|Riposte|Fiora|parry}}, {{ai|Aegis Protection|Pantheon|block}} and [[blind]] has yet to be tested.
+
* Crushing Blow ignore the {{ai|Counter Strike|Jax|dodge}}, {{Pending for test}} {{ai|Riposte|Fiora|parry}}, {{ai|Aegis Protection|Pantheon|block}} Block the damage of Crushing Blow but no the armor reduction and [[blind]] has yet to be tested.
 
|spellshield=Will block the damage and debuff.
 
|spellshield=Will block the damage and debuff.
 
|additional=
 
|additional=
* This has no cast time and resets Wukong's attack timer.
+
* Crushing Blow has no cast time and resets Wukong's attack timer.
 
* Performing an action after the animation is played, but before dealing damage will start the attack timer, and you must wait before you attack again, although the buff is not lost.
 
* Performing an action after the animation is played, but before dealing damage will start the attack timer, and you must wait before you attack again, although the buff is not lost.
 
|video=Wukong QVideo
 
|video=Wukong QVideo
 
}}
 
}}
 
}}
 
}}
 
 
{{Ability frame|W|
 
{{Ability frame|W|
 
{{Ability info
 
{{Ability info
 
|name = Decoy
 
|name = Decoy
 
|icon = Decoy.jpg
 
|icon = Decoy.jpg
|description = {{sbc|Active:}} Wukong becomes stealthed for {{ap|1.5}} seconds and leaves behind a decoy of himself.
+
|description = {{sbc|Active:}} Wukong becomes [[stealth|stealthed]] for {{ap|1.5}} seconds and leaves behind a decoy of himself.
|description2 = {{sbc|Decoy:}} The decoy is uncontrollable and cannot move or attack. After {{ap|1.5}} seconds, it will vanish, dealing magic damage in a radius of 175.
+
|description2 = {{sbc|Decoy:}} The decoy is uncontrollable and cannot move or attack. After {{ap|1.5}} seconds, it will vanish, dealing magic damage in a radius of '''175'''.
|leveling2 = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{ability scaling|(+ 60% AP)}}
+
|leveling2 = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 60% AP)}}
 
|cooldown = {{ap|18|16|14|12|10}}
 
|cooldown = {{ap|18|16|14|12|10}}
 
|cost = {{ap|50|55|60|65|70}}
 
|cost = {{ap|50|55|60|65|70}}
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}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting=Decoy is a self-buff and a delayed [[area of effect]].
+
|targeting='''Decoy''' is a self-buff and a delayed [[area of effect]].
 
|damagetype=magic
 
|damagetype=magic
 
|spelleffects=area
 
|spelleffects=area
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|spellshield=Will block the damage.
 
|spellshield=Will block the damage.
 
|additional=
 
|additional=
* Has no cast time.
+
* Decoy has no cast time.
* Because the decoy is stopped and won't attack, it is possible to bluff this ability by stopping Wukong.
 
** The decoy is left in the stop position, but instantly. Because the transition frames from movement animation to stop animation are missing, an experienced enemy can tell the difference.
 
* The decoy counts as a champion for purposes of being targeted, such as {{cai|Ace in the Hole|Caitlyn}}.
 
 
* If the decoy is killed before it vanishes, it will not deal any damage.
 
* If the decoy is killed before it vanishes, it will not deal any damage.
 
|video=Wukong WVideo
 
|video=Wukong WVideo
 
}}
 
}}
 
}}
 
}}
 
 
{{Ability frame|E|
 
{{Ability frame|E|
 
{{Ability info
 
{{Ability info
 
|name = Nimbus Strike
 
|name = Nimbus Strike
 
|icon = Nimbus Strike.jpg
 
|icon = Nimbus Strike.jpg
|description = {{sbc|Active:}} Wukong dashes on a cloud toward a target enemy and sends out images to hit up to two more within 187.5 range of the target. Each enemy struck is dealt physical damage. Upon hitting his target, he gains an attack speed bonus for 4 seconds.
+
|description = {{sbc|Active:}} Wukong dashes on a cloud toward a target enemy and sends out images to attack up to two additional enemies within '''187.5''' range of the target, dealing physical damage to each enemy struck.
  +
|description2 = Upon hitting his target, Wukong gains an attack speed bonus for 4 seconds.
|leveling = {{lc|Physical Damage}} {{ap|60|105|150|195|240}} {{ability scaling|(+ 80% Bonus AD)}}
 
{{lc|Attack Speed Bonus}} {{ap|30|35|40|45|50%}}
+
|leveling = {{lc|Physical Damage}} {{ap|60|105|150|195|240}} {{as|(+ 80% Bonus AD)}}
  +
|leveling2 = {{lc|Attack Speed Bonus}} {{ap|30|35|40|45|50%}}
 
|range = 625
 
|range = 625
 
|cooldown = 8
 
|cooldown = 8
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}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting=Nimbus Strike is a [[dash|single target dash]] that damages up to two additional nearby enemies.
+
|targeting='''Nimbus Strike''' is a [[dash|single target dash]] that damages up to two additional nearby enemies.
 
|damagetype=physical
 
|damagetype=physical
 
|spelleffects=area
 
|spelleffects=area
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}}
 
}}
 
}}
 
}}
 
 
{{Ability frame|R|
 
{{Ability frame|R|
 
{{Ability info
 
{{Ability info
 
|name = Cyclone
 
|name = Cyclone
 
|icon = Cyclone.jpg
 
|icon = Cyclone.jpg
|description = {{sbc|Active:}} Wukong's staff grows outward as he spins around for up to 4 seconds, dealing physical damage per second to enemies around him and gaining a 5% move speed bonus per half second. Enemies are knocked up into the air the first time they are hit by the spin. Wukong cannot attack or use other basic abilities while spinning, but can deactivate it early.
+
|description = {{sbc|Active:}} Wukong's staff grows outward as he spins around for up to 4 seconds, dealing physical damage per second to enemies around him and gaining a 5% movement speed bonus per half second.
  +
|description2 = Enemies are {{cctip|airborne|knocked up}} into the air the first time they are hit by the spin. Wukong cannot attack or use other basic abilities while spinning, but can deactivate it early.
|leveling = {{lc|Physical Damage per second}} {{ap|20|110|200}} {{ability scaling|(+ 120% AD)}}
 
{{lc|Maximum Physical Damage}} {{ap|80|440|800}} {{ability scaling|(+ 480% AD)}}
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|leveling = {{lc|Physical Damage per second}} {{ap|20|110|200}} {{ability scaling|(+ 110% AD)}}
 
{{lc|Maximum Physical Damage}} {{ap|80|440|800}} {{ability scaling|(+ 440% AD)}}
 
|range = 162.5
 
|range = 162.5
 
|cooldown = {{ap|120|105|90}}
 
|cooldown = {{ap|120|105|90}}
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}}
 
}}
 
|{{Ability2
 
|{{Ability2
|targeting=Cyclone is a point-blank area of effect and a self-buff.
+
|targeting='''Cyclone''' is a point-blank area of effect and a self-buff.
 
|damagetype=physical
 
|damagetype=physical
 
|spelleffects=area
 
|spelleffects=area
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|spellshield=Will block one second of damage.
 
|spellshield=Will block one second of damage.
 
|additional=
 
|additional=
* While spinning, summoner spells and item actives can still be used, with the exception of Crescent, the active portion of Tiamat and Ravenous Hydra.
+
* While spinning, summoner spells and item actives can still be used, with the exception of [[Named item effect#Crescent|Crescent]], the active portion of {{ii|Tiamat}} and {{ii|Ravenous Hydra}}.
 
|video=Wukong RVideo
 
|video=Wukong RVideo
 
}}
 
}}
 
}}
 
}}
  +
  +
==Pets==
  +
{{Anchor|Decoy}}
  +
{{Ability pet
  +
|name = Decoy
  +
|icon = Decoy.png
  +
|render = Wukong_Render.png|200px
  +
|description= '''Decoy''' is a stationary [[pet|clone]] of Wukong.
  +
* The ''Decoy'' spawns instantly in the stop position, without any transition frames if Wukong was moving at the time.
  +
* The ''Decoy'' will display all of Wukong's stats and buffs.
  +
* Does not benefit from {{ii|Captain}} or {{ii|Banner of Command}}.
  +
|health = {{as|100% of Wukong's current health}}
  +
|damage = 0
  +
|range = 0
  +
|armor = {{as|100% of Wukong's armor}}
  +
|mr = {{as|100% of Wukong's magic resistance}}
  +
|attackspeed= 0
  +
|movespeed = Static
  +
|gold = 25
  +
|exp = 0
  +
}}{{clear}}
   
 
==Map-Specific Differences==
 
==Map-Specific Differences==
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*{{ai|Cyclone|Wukong}}
 
*{{ai|Cyclone|Wukong}}
 
**Cooldown increased to {{ap|120|110|100}} seconds from {{ap|120|105|90}} seconds.
 
**Cooldown increased to {{ap|120|110|100}} seconds from {{ap|120|105|90}} seconds.
 
{{C-bot}}
 
   
 
== References ==
 
== References ==
 
{{Reflist}}
 
{{Reflist}}
 
{{C-bot}}
 
   
 
[[cs:Wukong]]
 
[[cs:Wukong]]
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[[Category:Fighter champion]]
 
[[Category:Fighter champion]]
 
[[Category:Tank champion]]
 
[[Category:Tank champion]]
  +
[[Category:Melee champion]]
  +
[[Category:Stealth champion]]
  +
[[Category:Decoy Champion]]
  +
[[Category:4800 IP champion]]
  +
[[Category:880 RP champion]]

Revision as of 15:01, 9 May 2015

Template:C-top Template:Champion info

Abilities

Stone Skin

Wukong's armor and magic resistance are increased by Error: Parameter '3' is not accepted. for each visible nearby enemy champion.

Template:Ability2


Crushing Blow

Active: Wukong's next attack within the next 5 seconds deals bonus physical damage, gains 125 range (300 total range) and reduces the enemy's armor by a percentage for 3 seconds.

  • Bonus Physical Damage: 30 / 60 / 90 / 120 / 150 (+ 10% AD)
  • Armor Reduction: 10 / 15 / 20 / 25 / 30%

Template:Ability2


Decoy

Active: Wukong becomes stealthed for 1.5 seconds and leaves behind a decoy of himself.

Decoy: The decoy is uncontrollable and cannot move or attack. After 1.5 seconds, it will vanish, dealing magic damage in a radius of 175.

  • Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 60% AP)

Template:Ability2


Nimbus Strike

Active: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to two additional enemies within 187.5 range of the target, dealing physical damage to each enemy struck.

  • Physical Damage: 60 / 105 / 150 / 195 / 240 (+ 80% Bonus AD)

Upon hitting his target, Wukong gains an attack speed bonus for 4 seconds.

  • Attack Speed Bonus: 30 / 35 / 40 / 45 / 50%

Template:Ability2


Cyclone

Active: Wukong's staff grows outward as he spins around for up to 4 seconds, dealing physical damage per second to enemies around him and gaining a 5% movement speed bonus per half second.

  • Physical Damage per second: 20 / 110 / 200 (+ 110% AD)
  • Maximum Physical Damage: 80 / 440 / 800 (+ 440% AD)

Enemies are Template:Cctip into the air the first time they are hit by the spin. Wukong cannot attack or use other basic abilities while spinning, but can deactivate it early.

Template:Ability2


Pets

Decoy
ATTACK RANGE: 0
GOLD: 25
EXP: 0
Decoy
Attack damage 0
Ability power N/A
Attack speed 0
Health
100% of Wukong's current health
Health regen. N/A
Mov. speed Static
Armor
100% of Wukong's armor
Magic res.
100% of Wukong's magic resistance
AoE mitigation N/A
Wukong Render
Ability Details

Decoy is a stationary clone of Wukong.

  • The Decoy spawns instantly in the stop position, without any transition frames if Wukong was moving at the time.
  • The Decoy will display all of Wukong's stats and buffs.
  • Does not benefit from Captain Captain or Banner of Command Banner of Command.


Map-Specific Differences

Crystal Scar and Twisted Treeline
  • Stone Skin Stone Skin
    • Bonus armor and magic resistance reduced to 2 / 4 / 6 from 4 / 6 / 8.
  • Cyclone Cyclone
    • Cooldown increased to 120 / 110 / 100 seconds from 120 / 105 / 90 seconds.

References

Template:C-bot