(→Pets) Tags: Visual edit apiedit |
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− | {{champion info| |
+ | {{champion info|{{PAGENAME}}}}{{C-ref}} |
− | '''{{fullname|Wukong}}, {{data Wukong|pst2|title}}''' is a [[champion]] in [[League of Legends]]<ref>[http://gameinfo.na.leagueoflegends.com/en/game-info/champions/monkeyking/ Wukong's profile page] on [[Leagueoflegends.com]]</ref>. <!-- Special Chmapion --> |
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== Abilities == |
== Abilities == |
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− | {{Ability |
+ | {{Ability|I |
⚫ | |||
|name = Stone Skin |
|name = Stone Skin |
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|icon = Stone Skin.jpg |
|icon = Stone Skin.jpg |
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− | |description = Wukong's |
+ | |description = '''Wukong's''' gains {{pp|3|4|6|8|1|7|13}} {{as|bonus armor}} and {{as|magic resistance}} for each visible nearby enemy [[champion]]. |
|range = 1400 |
|range = 1400 |
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+ | |targeting='''Stone Skin''' is a self-buff that activates around visible enemy champions.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=23160222#23160222 Stone Skin's Effective]</ref> |
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− | }} |
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− | |{{Ability2 |
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− | |targeting='''Stone Skin''' is a self-buff when Wukong can see an enemy champion. |
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|damagetype= |
|damagetype= |
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|spelleffects= |
|spelleffects= |
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|video= |
|video= |
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}} |
}} |
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+ | {{Ability|Q |
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− | }} |
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− | |||
⚫ | |||
⚫ | |||
|name = Crushing Blow |
|name = Crushing Blow |
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|icon = Crushing Blow.jpg |
|icon = Crushing Blow.jpg |
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− | |description = {{sbc|Active:}} Wukong's next attack within |
+ | |description = {{sbc|Active:}} '''Wukong's''' next attack within 5 seconds deals bonus physical damage, gains range and reduces {{as|his target's armor}} for 3 seconds. |
|leveling = {{lc|Bonus Physical Damage}} {{ap|30|60|90|120|150}} {{as|(+ 10% AD)}} |
|leveling = {{lc|Bonus Physical Damage}} {{ap|30|60|90|120|150}} {{as|(+ 10% AD)}} |
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− | {{lc|Armor Reduction}} {{ap|10|15|20|25|30%}} |
+ | {{lc|Armor Reduction}} {{as|{{ap|10|15|20|25|30%}} of target's armor}} |
|cooldown = {{ap|9|8|7|6|5}} |
|cooldown = {{ap|9|8|7|6|5}} |
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|cost = 40 |
|cost = 40 |
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|costtype = mana |
|costtype = mana |
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⚫ | |||
− | }} |
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− | |{{Ability2 |
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|targeting='''Crushing Blow''' is a one-use [[on-hit]] effect. |
|targeting='''Crushing Blow''' is a one-use [[on-hit]] effect. |
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|damagetype=Physical |
|damagetype=Physical |
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|spellshield=Will block the damage and debuff. |
|spellshield=Will block the damage and debuff. |
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|additional= |
|additional= |
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− | * |
+ | * Crushing Blow has no cast time and resets Wukong's attack timer. |
* Performing an action after the animation is played, but before dealing damage will start the attack timer, and you must wait before you attack again, although the buff is not lost. |
* Performing an action after the animation is played, but before dealing damage will start the attack timer, and you must wait before you attack again, although the buff is not lost. |
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|video=Wukong QVideo |
|video=Wukong QVideo |
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}} |
}} |
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⚫ | |||
− | }} |
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− | |||
⚫ | |||
⚫ | |||
|name = Decoy |
|name = Decoy |
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|icon = Decoy.jpg |
|icon = Decoy.jpg |
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− | |description = {{sbc|Active:}} Wukong |
+ | |description = {{sbc|Active:}} '''Wukong''' enters [[stealth]] for {{fd|1.5}} seconds and leaves behind a decoy of himself which, after {{fd|1.5}} seconds, vanishes and deals magic damage to all nearby enemies. |
⚫ | |||
− | |description2 = {{sbc|Decoy:}} The decoy is uncontrollable and cannot move or attack. After {{ap|1.5}} seconds, it will vanish, dealing magic damage in a radius of '''175'''. |
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⚫ | |||
|cooldown = {{ap|18|16|14|12|10}} |
|cooldown = {{ap|18|16|14|12|10}} |
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|cost = {{ap|50|55|60|65|70}} |
|cost = {{ap|50|55|60|65|70}} |
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|costtype = mana |
|costtype = mana |
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+ | |range = 175 |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Decoy''' is a self-buff and a delayed [[area of effect]]. |
|targeting='''Decoy''' is a self-buff and a delayed [[area of effect]]. |
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|damagetype=magic |
|damagetype=magic |
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|spellshield=Will block the damage. |
|spellshield=Will block the damage. |
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|additional= |
|additional= |
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− | * |
+ | * Decoy has no cast time. |
− | * Because the decoy is stopped and won't attack, it is possible to bluff this ability by stopping Wukong. |
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− | ** The decoy is left in the stop position, but instantly. Because the transition frames from movement animation to stop animation are missing, an experienced enemy can tell the difference. |
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− | * The decoy counts as a champion for purposes of being targeted, such as {{cai|Ace in the Hole|Caitlyn}}. |
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* If the decoy is killed before it vanishes, it will not deal any damage. |
* If the decoy is killed before it vanishes, it will not deal any damage. |
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+ | *Killing the decoy gives 25 gold. |
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|video=Wukong WVideo |
|video=Wukong WVideo |
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}} |
}} |
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⚫ | |||
− | }} |
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− | |||
− | {{Ability frame|E| |
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− | {{Ability info |
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|name = Nimbus Strike |
|name = Nimbus Strike |
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|icon = Nimbus Strike.jpg |
|icon = Nimbus Strike.jpg |
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− | |description = {{sbc|Active:}} Wukong |
+ | |description = {{sbc|Active:}} '''Wukong''' [[dash]]es on a cloud to the target enemy and sends out images to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. |
− | |description2 = Upon hitting his target, |
+ | |description2 = Upon hitting his target, '''Wukong''' gains {{as|bonus attack speed}} for 4 seconds. |
|leveling = {{lc|Physical Damage}} {{ap|60|105|150|195|240}} {{as|(+ 80% Bonus AD)}} |
|leveling = {{lc|Physical Damage}} {{ap|60|105|150|195|240}} {{as|(+ 80% Bonus AD)}} |
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− | |leveling2 = {{lc|Attack Speed |
+ | |leveling2 = {{lc|Bonus Attack Speed}} {{ap|30|35|40|45|50%}} |
+ | |range = {{ap|{{tt|625|Cast range}}|{{tt|<nowiki>187.5</nowiki>|Image range}}}} |
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⚫ | |||
|cooldown = 8 |
|cooldown = 8 |
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|cost = {{ap|45|50|55|60|65}} |
|cost = {{ap|45|50|55|60|65}} |
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|costtype = mana |
|costtype = mana |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Nimbus Strike''' is a [[dash|single target dash]] that damages up to two additional nearby enemies. |
|targeting='''Nimbus Strike''' is a [[dash|single target dash]] that damages up to two additional nearby enemies. |
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|damagetype=physical |
|damagetype=physical |
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|video=Wukong EVideo |
|video=Wukong EVideo |
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}} |
}} |
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⚫ | |||
− | }} |
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− | |||
− | {{Ability frame|R| |
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− | {{Ability info |
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|name = Cyclone |
|name = Cyclone |
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|icon = Cyclone.jpg |
|icon = Cyclone.jpg |
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− | |description = {{sbc|Active:}} Wukong' |
+ | |description = {{sbc|Active:}} '''Wukong''' spins around for up to 4 seconds, losing the ability to use [[abilities]] and basic attacks but dealing physical damage to all nearby enemies every second. Enemies affected by ''Cyclone'' for the first time are briefly {{cctip|airborne|knocked up}}. |
+ | |description2 = During ''Cyclone'', '''Wukong''' gains 5% bonus [[movement speed]] every half second, up to a maximum of 40% bonus movement speed. |
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− | |description2 = Enemies are knocked up into the air the first time they are hit by the spin. Wukong cannot attack or use other basic abilities while spinning, but can deactivate it early. |
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+ | |description3 = Reactivating ''Cyclone'' cancels it immediately. |
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− | |leveling = {{lc|Physical Damage per second}} {{ap|20|110|200}} {{ability scaling|(+ 110% AD)}} |
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− | {{lc| |
+ | |leveling = {{ft|{{lc|Physical Damage Per Second|nolist=}} {{ap|20|110|200}} {{as|(+ 110% AD)}}|{{lc|Total Physical Damage|nolist=}} {{ap|80|440|800}} {{as|(+ 440% AD)}}}} |
|range = 162.5 |
|range = 162.5 |
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|cooldown = {{ap|120|105|90}} |
|cooldown = {{ap|120|105|90}} |
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|cost = 100 |
|cost = 100 |
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|costtype = mana |
|costtype = mana |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Cyclone''' is a point-blank area of effect and a self-buff. |
|targeting='''Cyclone''' is a point-blank area of effect and a self-buff. |
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|damagetype=physical |
|damagetype=physical |
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|video=Wukong RVideo |
|video=Wukong RVideo |
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}} |
}} |
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+ | |||
− | }} |
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+ | ==Pets== |
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+ | {{Anchor|Decoy}} |
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⚫ | |||
+ | |name = Decoy |
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+ | |icon = Decoy.png |
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+ | |render = Wukong_Render.png|200px |
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+ | |description= '''Decoy''' is a stationary [[pet|clone]] of Wukong. |
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+ | * The ''Decoy'' spawns instantly in the stop position, without any transition frames if Wukong was moving at the time. |
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+ | * The ''Decoy'' will display all of Wukong's stats and buffs. |
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+ | * Does not benefit from {{ii|Captain}} or {{ii|Banner of Command}}. |
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+ | |health = {{as|100% of Wukong's current health}} |
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+ | |damage = 0 |
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+ | |range = 0 |
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+ | |armor = {{as|100% of Wukong's armor}} |
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+ | |mr = {{as|100% of Wukong's magic resistance}} |
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+ | |attackspeed= 0 |
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+ | |movespeed = Static |
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+ | |gold = 25 |
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+ | |exp = 0 |
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+ | }}{{clr}} |
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==Map-Specific Differences== |
==Map-Specific Differences== |
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[[Category:Stealth champion]] |
[[Category:Stealth champion]] |
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[[Category:Decoy Champion]] |
[[Category:Decoy Champion]] |
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+ | [[Category:4800 IP champion]] |
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+ | [[Category:880 RP champion]] |
Revision as of 12:03, 28 August 2015
Template:C-top Template:Champion infoTemplate:C-ref
Abilities
Pets
Ability Details
Decoy is a stationary clone of Wukong.
- The Decoy spawns instantly in the stop position, without any transition frames if Wukong was moving at the time.
- The Decoy will display all of Wukong's stats and buffs.
- Does not benefit from or .
Map-Specific Differences
- Bonus armor and magic resistance reduced to 2 / 4 / 6 from 4 / 6 / 8.
- Cooldown increased to 120 / 110 / 100 seconds from 120 / 105 / 90 seconds.
References
Template:C-bot