(→Pets) Tags: Visual edit apiedit |
mNo edit summary Tag: rte-source |
||
(39 intermediate revisions by 21 users not shown) | |||
Line 1: | Line 1: | ||
− | {{C-top}} |
+ | {{C-top}} |
⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
{{Ability|I |
{{Ability|I |
||
|name = Stone Skin |
|name = Stone Skin |
||
− | |icon = Stone Skin. |
+ | |icon = Stone Skin.png |
− | |description = '''Wukong |
+ | |description = '''Wukong''' gains {{pp|3|4|6|8|1|7|13}} {{as|bonus armor}} and {{as|magic resistance}} for each visible nearby enemy [[champion]]. |
|range = 1400 |
|range = 1400 |
||
|targeting='''Stone Skin''' is a self-buff that activates around visible enemy champions.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=23160222#23160222 Stone Skin's Effective]</ref> |
|targeting='''Stone Skin''' is a self-buff that activates around visible enemy champions.<ref>[http://na.leagueoflegends.com/board/showthread.php?p=23160222#23160222 Stone Skin's Effective]</ref> |
||
Line 17: | Line 18: | ||
|video= |
|video= |
||
}} |
}} |
||
+ | |||
{{Ability|Q |
{{Ability|Q |
||
|name = Crushing Blow |
|name = Crushing Blow |
||
− | |icon = Crushing Blow. |
+ | |icon = Crushing Blow.png |
− | |description = {{sbc|Active:}} '''Wukong's''' next attack within 5 seconds deals |
+ | |description = {{sbc|Active:}} '''Wukong's''' next attack within 5 seconds gains range, deals additional physical damage and reduces {{as|his target's armor}} for 3 seconds. |
+ | |description2 = ''Crushing Blow'' resets '''Wukong's''' autoattack timer. |
||
|leveling = {{lc|Bonus Physical Damage}} {{ap|30|60|90|120|150}} {{as|(+ 10% AD)}} |
|leveling = {{lc|Bonus Physical Damage}} {{ap|30|60|90|120|150}} {{as|(+ 10% AD)}} |
||
{{lc|Armor Reduction}} {{as|{{ap|10|15|20|25|30%}} of target's armor}} |
{{lc|Armor Reduction}} {{as|{{ap|10|15|20|25|30%}} of target's armor}} |
||
Line 26: | Line 29: | ||
|cost = 40 |
|cost = 40 |
||
|costtype = mana |
|costtype = mana |
||
+ | |range = {{ft|{{tt|300|Total Attack Range}}|{{tt|125|Bonus Attack Range}}}} |
||
− | |range = 300 |
||
|targeting='''Crushing Blow''' is a one-use [[on-hit]] effect. |
|targeting='''Crushing Blow''' is a one-use [[on-hit]] effect. |
||
|damagetype=Physical |
|damagetype=Physical |
||
Line 32: | Line 35: | ||
|onhiteffects=The triggering attack will apply other [[on-hit effects]] and can critically strike as normal. |
|onhiteffects=The triggering attack will apply other [[on-hit effects]] and can critically strike as normal. |
||
* As with most on-hit physical damage, the bonus damage from this ability will apply [[life steal]]. |
* As with most on-hit physical damage, the bonus damage from this ability will apply [[life steal]]. |
||
− | * This will trigger upon structures |
+ | * This will trigger upon structures and wards (save for the debuff). |
* Critical strikes will not interact with the bonus damage from ''Crushing Blow''. |
* Critical strikes will not interact with the bonus damage from ''Crushing Blow''. |
||
− | * Crushing Blow |
+ | * Crushing Blow ignores {{ai|Counter Strike|Jax|dodge}}, {{Pending for test}} and {{ai|Riposte|Fiora|parry}}; {{ai|Aegis Protection|Pantheon|block}} will block the damage of Crushing Blow but not the armor reduction. |
+ | ** [[Blind]] will avoid the damage but will not consume the attack buff. |
||
|spellshield=Will block the damage and debuff. |
|spellshield=Will block the damage and debuff. |
||
|additional= |
|additional= |
||
* Crushing Blow has no cast time and resets Wukong's attack timer. |
* Crushing Blow has no cast time and resets Wukong's attack timer. |
||
* Performing an action after the animation is played, but before dealing damage will start the attack timer, and you must wait before you attack again, although the buff is not lost. |
* Performing an action after the animation is played, but before dealing damage will start the attack timer, and you must wait before you attack again, although the buff is not lost. |
||
+ | * The in-game tooltip calculates the ratio scaling as {{as|(+ 110% AD)}} in terms of the overall damage from the ability itself. |
||
|video=Wukong QVideo |
|video=Wukong QVideo |
||
}} |
}} |
||
+ | |||
{{Ability|W |
{{Ability|W |
||
|name = Decoy |
|name = Decoy |
||
− | |icon = Decoy. |
+ | |icon = Decoy.png |
|description = {{sbc|Active:}} '''Wukong''' enters [[stealth]] for {{fd|1.5}} seconds and leaves behind a decoy of himself which, after {{fd|1.5}} seconds, vanishes and deals magic damage to all nearby enemies. |
|description = {{sbc|Active:}} '''Wukong''' enters [[stealth]] for {{fd|1.5}} seconds and leaves behind a decoy of himself which, after {{fd|1.5}} seconds, vanishes and deals magic damage to all nearby enemies. |
||
|leveling = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 60% AP)}} |
|leveling = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 60% AP)}} |
||
Line 61: | Line 67: | ||
|video=Wukong WVideo |
|video=Wukong WVideo |
||
}} |
}} |
||
+ | |||
{{Ability|E |
{{Ability|E |
||
|name = Nimbus Strike |
|name = Nimbus Strike |
||
− | |icon = Nimbus Strike. |
+ | |icon = Nimbus Strike.png |
|description = {{sbc|Active:}} '''Wukong''' [[dash]]es on a cloud to the target enemy and sends out images to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. |
|description = {{sbc|Active:}} '''Wukong''' [[dash]]es on a cloud to the target enemy and sends out images to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. |
||
|description2 = Upon hitting his target, '''Wukong''' gains {{as|bonus attack speed}} for 4 seconds. |
|description2 = Upon hitting his target, '''Wukong''' gains {{as|bonus attack speed}} for 4 seconds. |
||
Line 80: | Line 87: | ||
|video=Wukong EVideo |
|video=Wukong EVideo |
||
}} |
}} |
||
+ | |||
{{Ability|R |
{{Ability|R |
||
|name = Cyclone |
|name = Cyclone |
||
− | |icon = Cyclone. |
+ | |icon = Cyclone.png |
|description = {{sbc|Active:}} '''Wukong''' spins around for up to 4 seconds, losing the ability to use [[abilities]] and basic attacks but dealing physical damage to all nearby enemies every second. Enemies affected by ''Cyclone'' for the first time are briefly {{cctip|airborne|knocked up}}. |
|description = {{sbc|Active:}} '''Wukong''' spins around for up to 4 seconds, losing the ability to use [[abilities]] and basic attacks but dealing physical damage to all nearby enemies every second. Enemies affected by ''Cyclone'' for the first time are briefly {{cctip|airborne|knocked up}}. |
||
|description2 = During ''Cyclone'', '''Wukong''' gains 5% bonus [[movement speed]] every half second, up to a maximum of 40% bonus movement speed. |
|description2 = During ''Cyclone'', '''Wukong''' gains 5% bonus [[movement speed]] every half second, up to a maximum of 40% bonus movement speed. |
||
Line 106: | Line 114: | ||
|name = Decoy |
|name = Decoy |
||
|icon = Decoy.png |
|icon = Decoy.png |
||
− | |render = |
+ | |render = Wukong Render.png|200px |
|description= '''Decoy''' is a stationary [[pet|clone]] of Wukong. |
|description= '''Decoy''' is a stationary [[pet|clone]] of Wukong. |
||
* The ''Decoy'' spawns instantly in the stop position, without any transition frames if Wukong was moving at the time. |
* The ''Decoy'' spawns instantly in the stop position, without any transition frames if Wukong was moving at the time. |
||
Line 123: | Line 131: | ||
==Map-Specific Differences== |
==Map-Specific Differences== |
||
− | ; |
+ | ;[[Twisted Treeline]] |
*{{ai|Stone Skin|Wukong}} |
*{{ai|Stone Skin|Wukong}} |
||
**Bonus armor and magic resistance reduced to {{ap|2|4|6}} from {{ap|4|6|8}}. |
**Bonus armor and magic resistance reduced to {{ap|2|4|6}} from {{ap|4|6|8}}. |
||
*{{ai|Cyclone|Wukong}} |
*{{ai|Cyclone|Wukong}} |
||
− | **Cooldown increased to {{ap|120|110|100}} seconds from {{ap|120|105|90}} |
+ | **Cooldown increased to {{ap|120|110|100}} seconds from {{ap|120|105|90}}. |
− | == |
+ | ==References== |
{{Reflist}} |
{{Reflist}} |
||
{{C-bot}} |
{{C-bot}} |
||
Line 153: | Line 161: | ||
[[Category:4800 IP champion]] |
[[Category:4800 IP champion]] |
||
[[Category:880 RP champion]] |
[[Category:880 RP champion]] |
||
+ | [[Category:Haste champion]] |
||
+ | [[Category:Male Champion]] |
Revision as of 23:39, 21 April 2016
Template:C-top
Template:Champion info
Abilities
Pets
Ability Details
Decoy is a stationary clone of Wukong.
- The Decoy spawns instantly in the stop position, without any transition frames if Wukong was moving at the time.
- The Decoy will display all of Wukong's stats and buffs.
- Does not benefit from or .
Map-Specific Differences
- Bonus armor and magic resistance reduced to 2 / 4 / 6 from 4 / 6 / 8.
- Cooldown increased to 120 / 110 / 100 seconds from 120 / 105 / 90.
References
Template:C-bot