League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
Advertisement

Template:C-top

Skill usage

  • Xerath Xerath range has the potential for both strong harass and farm.
    • Arcanopulse Arcanopulse is best used to harass, but it can also be used to hit an entire line of minions.
    • Eye of Destruction Eye of Destruction is great for farming since it does the most damage, minions don't dodge.
    • An early point into Shocking Orb Shocking Orb can help keep you safe from ganks as you can stun anyone who comes close, but it should generally be maxed last, as it is hard to use in lane with minions.
  • However, he does have a weaknesses. You will need to occasionally attack a minion or champion with an auto-attack to maintain your mana, as Xerath's mana costs are very high,
    • If there are no minions nearby, consider auto-attacking a wraith to gain the passive mana.
  • 2 good combo's are
  • Xerath Xerath is one of the most damaging mages, along with his range allowing him to build full offense, but he has 2 major weaknesses:
    • His abilities are all skill shots, and can be avoided.
    • Xerath Xerath is very mana-hungry, his passive requires him to get close.
  • In team fights Xerath Xerath deals severe AoE damage, and is very effective against enemies that are tightly grouped..
  • Rite of the Arcane Rite of the Arcane has amazing range and massive damage, however it's delay and small area make it easy for unhindered enemies to dodge. Thus it is best used in conjunction with an ally. Allowing Xerath Xerath to turn a 1v1 into a 1v2.
    • It is also great for stealing objectives. He can reach both dragon and baron from mid lane.
    • Rite of the Arcane Rite of the Arcane's immunity to displacement effects can be used defensively against Blitzcrank Blitzcrank's grab or Gragas Gragas's ult.
  • Xerath has several options for summoner spells:
    • Ignite Ignite is generally a poor choice since Xerath is rarely close enough to use it.
    • Flash Flash is best used for defense, as Xerath already has long range.
    • Teleport Teleport allows for better lane-control and opens some gank-options.
    • Barrier Barrier can help you survive against assassins, one of Xerath’s major weaknesses.
    • Heal Heal can also help you against assassins plus it has a movement speed boost, though the healing can be countered by Grievous Wounds.
    • Cleanse Cleanse is generally a poor choice, since you have no escape to capitalize on it.
    • Exhaust Exhaust has a short range, but protects you from some of your counters who have to rely on getting close in order to kill you, namely Fizz Fizz and Ahri Ahri. It also slows down targets so you can more reliably hit with all your attacks.
    • Smite Smite is generally a poor choice as Xerath can already deal high damage to minions, and does very poorly in the jungle.
    • Clairvoyance Clairvoyance, combined with Xerath Xerath's extraordinary range, allows you to control the enemy buffs without putting yourself into real danger, in addition to greatly improving map- and objective-control. It also allows you to snipe recalling champions.
    • Clarity Clarity is not viable because of Xerath's passive and high mana cost.

Build usage

  • Xerath Xerath's range can allow him to build full offensive with Cooldown Reduction, Ability Power, Magic Penetration, and some Mana regeneration to power it.
  • Building Zhonya's Hourglass Zhonya's Hourglass will give you Ability power,  armor, and a powerful active that can help you survive if the enemy team has gap closing abilities.
  • Rylai's Crystal Scepter Rylai's Crystal Scepter can slow people down, making it easier to land more attacks.
  • Xerath should use Magic Penetration Glyphs.

Recommended Builds

Placeholder Placeholder Placeholder Placeholder


Countering

  • Xerath Xerath deals magic damage, magic resist is the obvious counter (Banshee's Veil Banshee's Veil).
  • While all of Xerath's Xerath's spells have a very long range, they are also all delayed and/or skill shots and can be dodged.
  • Xerath Xerath is most powerful late game, especially with full items. Try to stop and starve him early.
  • Xerath's Xerath's mana can be depleted quickly and he needs to come in short range for his passive to work.
    • Try and make him waste his attacks, and then counter when he is out of mana.
  • With his long range Xerath Xerath can be a threat to other lanes, notify your team if he leaves your lane.
  • Most of Xerath's Xerath's attacks are AoE, try to stay spread out in team fights.
  • Avoid getting hit by his Shocking Orb Shocking Orb, as the stun gives him ample opportunity to land his combo.
  • Observing Xerath Xerath can help you to dodge his Arcanopulse Arcanopulse. When you see Xerath Xerath slow down, it's time to start dodging left or right, perpendicular to the imaginary line between you and Xerath Xerath. This gives you extra warning to dodge the Q in addition to the Q's lit warning track.
  • Casting Rite of the Arcane Rite of the Arcane makes Xerath Xerath immobile, and makes him immune to displacements. However, hard CC like stuns and silences interrupt his ultimate and put it on cooldown, so saving these for when he casts his ultimate is worth it.
    • When Xerath Xerath uses his ultimate, a large circle quickly expands from it. This circle is visible by everyone, and it indicates his maximum cast range. Use this to your advantage, and keep in mind that his ultimate is an AoE.

Champion spotlight (outdated as of Patch 4.2)

 	Xerath_Champion_Spotlight 	 			  

Template:C-bot

Advertisement