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Champion Background Strategy Skins & Trivia


Lore

Xin Zhao, the Seneschal of Demacia
XinZhaoSquare
vd
Gender Male
Race Human
Residence Demacia
Occupation Steward of the Lightshield Dynasty
Faction Demacia
Friends
GarenSquare Garen SonaSquare Sona AlistarSquare Alistar

Whenever Jarvan III, the king of Demacia, delivers one of his rallying speeches from the glinting marble balcony atop the Royal Palace, Xin Zhao is at his side. Coined the Seneschal of Demacia, Xin Zhao is the personal steward of the Lightshield Dynasty. His enigmatic, silent vigil has led to an abundance of conjecture concerning his “secret life” and origins. Whether it’s "Zaun double-agent" tendered at the dinner table or "indebted rune mage" mused in the editorials of the Demacian Constant, Xin Zhao betrays no hints to sate the curiosity of the masses…for good reason.

Prior to the formation of the League, Noxus was renowned for a spectacle called The Fleshing. It was a gladiatorial event with a cruel twist: as a fighter won matches, his number of opponents (generally prisoners of war) fought simultaneously would increase. This meant eventual death for every contender, but with unparalleled glory. Xin Zhao, known then as Viscero, was slated to face 300 soldiers, nearly six times the previous record. This was clearly meant to be his final match. Jarvan II, hearing of this unprecedented feat, infiltrated the arena to offer him an alternative: serve Demacia and punish those who ultimately sentenced him to death in exchange for his freedom. Xin Zhao accepted, astonished that a king would risk his own life on his behalf. Under the cover of a prearranged Demacian assault on Noxus, Jarvan liberated Xin Zhao and his 300 opponents. During their retreat, Xin Zhao took a poisoned dart meant for Jarvan. This act of loyalty, from a man who vowed no allegiance, earned Xin Zhao a spot at his side until the day the king died. Now in the service of his son, Jarvan III, Xin Zhao is stepping into a new ring – the Fields of Justice – to fight for his adopted country and to honor the legacy of the man who gave purpose to his life.

"Death is inevitable; one can only avoid defeat."
Demacian Manual of Arms

Quotes

Upon selection
  • Play "To the arena!"
Attacking
  • Play "Fate has made its choice."
  • Play "Do not bore me."
  • Play "Press the assault!"
  • Play "Perish with honor."
  • Play "Their lives are forfeit."
  • Play "Here's a tip, and a spear behind it!"
Movement
  • Play "My king commands."
  • Play "It shall be done!"
  • Play "To triumph!"
  • Play "The warrior's spirit is never broken."
  • Play "A Demacian does not retreat."
  • Play "Victory calls."
  • Play "Always forward."
  • Play "Sound the march!"
  • Play "Only actions truly speak."
Taunt
  • Play "I may be outnumbered, but not even the odds can stand against me!"
Joke
  • Play "Find me an immovable object, and I'll put this question to rest!"
Laugh
  • Play Xin Zhao laughs.
  • Play Xin Zhao laughs.
  • Play Xin Zhao laughs.
  • Play Xin Zhao laughs.

Co-op vs. AI Responses

Match start

  • "True warriors are born on the battlefield!"

Player team victory

  • "GG!"

Player team defeat

  • "My spirit remains unbroken!"

League Judgement

Candidate: Xin Zhao
Date: 13 July, 20 CLE
OBSERVATION

Xin Zhao's presence, although patently reserved, seems to resound throughout the Great Hall as he enters. An expression of stoic determination drapes across his face, as oft-worn as his polished Demacian plates. His signature topknot billows behind him, white streaks glinting with every flicker of the lamps. In one hand, he carries a bladed battering ram passed off as a spear. He feigns difficulty bearing its weight, a ploy to mislead those with sharp eyes but brash wits.

His gaze never drifts from the ornate doors of the Reflecting Chamber, but he has analyzed every nuance of the Hall, from the spiked epaulets adorning the Statue of Thurmit to the slinking stress fracture snaking through the northern wall. He stalks to the doors with a stride that would be unhampered waist-deep in tar, and pauses to examine the inscription etched above.

The truest opponent lies within.

With a touch, the looming marble doors part obligingly. Beyond them, a pervasive blackness spills forth, sprawling at his feet as the doors widen. This murk – the harnessed essence of darkness – absorbs light, cascading negative shadows around the rim of the entryway. Unimpressed by the conjuration, Xin Zhao steps into the blanketing ink.

REFLECTION

The absence of light didn’t bother Xin Zhao much; he’d been blinded in fights before. He touched his forehead, fingers tracing a scar left by the edge of a Demacian shield, remembering the sensation of blood pooling in his eyes. The wound was a parting souvenir from a man the Noxian papers had called the Bone Grinder.

Funny name, really. They should have called him the Squeaker.

A gap in the Squeaker’s teeth caused him to whistle whenever he exhaled, an effect which became quite ridiculous when he panted. Xin Zhao had dispatched the Squeaker handily back then, although cockiness blinded him to the obvious shield strike. He could still hear the Squeaker’s fateful battle cry – tinged with that absurd whistle – amidst the roar of thousands of bloodthirsty onlookers, attendants of The Fleshing. The familiar acrid stench of the arena still stung his nose, the perfume of bile dripping from slain opponents who lay scattered in all directions. He could still see the Squeaker’s eyes, lit with rage through slits in his tarnished helm, as he feinted with his chipped broadsword, shield poised to strike. Wait, he could see him.

It was a disorienting sensation, watching an image of the mind’s eye manifesting in reality. Xin Zhao had barely enough time to duck, the tower shield raking the length of his mane. Instinctively, he dove away, falling unceremoniously on his haunches but narrowly evading a spinning slash as the Squeaker whirled about. His right hand tightened, seeking the reassurance of his spear, but his fingers grasped only palm. How had he been disarmed? The crowd above was chanting for carnage. Xin Zhao glanced up, noticing faces he’d seen before in another life. Capitalizing on his opponent's confusion, the Squeaker lunged, a fatal sword thrust obscured behind his battered shield. Sitting in the sand, Xin Zhao was caught unprepared, too late to dodge, too late to think.

The Squeaker’s blade slid into the flesh between Xin Zhao’s eyes, its tip pressing against his skull. Gazing dully forward, his eyes focused on the base of the enemy blade, where he found his left hand clenched, a crimson trickle dripping down his wrist. He almost chuckled. While his mind reeled, desperately trying to cope with the recent series of events, his body, ever-vigilant, never failed him.

In a single motion, Xin Zhao was on his feet, his right hand snapping the blade with a decisive strike. He detected a squeak of surprise as he moved. His left hand – still gripping the severed blade – shot forward, finding its mark in the eye of the Squeaker’s helm. A thick, wet sound echoed in return, followed by a deafening cheer from the crowd.

To Xin Zhao's horror, the Squeaker did not topple over as expected; instead, he sat down calmly. Xin Zhao recoiled into a defensive stance, but the Squeaker only yanked the shard from his eye and shucked the helm. Xin Zhao fell to his knees, at once recognizing the blood-drenched face of his mentor, King Jarvan II of Demacia. Jarvan smiled, pleased with Xin Zhao’s distress.

"Why do you want to join the League, Xin Zhao?" The whistle was gone.

Xin Zhao’s voice cracked, "What trickery is this?"

"Answer the question."

"I represent Demacia…and her...true king." Some part of Xin Zhao was aware that this was a cruel mirage, but the weight in his heart prevailed over reason.

"To defeat your archenemy, Noxus?"

"To serve the best interests of Demacia."

A pause. “How does it feel, exposing your mind?” The mutilated eye twitched, apparently attempting to study Xin Zhao’s response.

Horrible beyond comparison. "Not what I expected."

"Horrible beyond comparison? Really?" Jarvan gestured at the carcasses all around them. "And you have so much in your life to which you could compare."

"I’ve had enough of this. Have I passed your test?" Xin Zhao was tired of the game, tired of being vulnerable.

"We've finished with you Xin Zhao, but you'll soon find that the true test has not yet begun."

The arena and the grinning, one-eyed face of Jarvan dissolved in a puff of black smoke. Xin Zhao found himself standing in a claustrophobic antechamber, facing a long corridor which he knew led to the League. Behind him, the ornate marble doors swung open softly, offering retreat.

He wanted to crumple. He wanted to turn and leave, never to set eyes on this place again. Instead, he heard the voice of Jarvan in his head. This time he knew it wasn't an illusion.

"This world is in need of men with the courage to bear weight which otherwise would crush us all. You’re a Demacian at heart, Xin Zhao. Have confidence in your strength, and your knees will never buckle."

Xin Zhao rose to his fullest height and marched into the League of Legends.

Development

  • Xin Zhao was designed by Geeves and reworked by Solcrushed.

Xin Zhao was first shown by some players of the Community, which found his Sound-files and other elements of him in the data. He was at PCGamer.com on the 2nd July 2010[1], which also included a rough description of how a champion is created by Tom Cadwell. It was announced on the front page on July 7th, 2010.[2]

Patch history

V4.5:
  • Stats
    • Base armor increased to 20 from 16.

V4.2:

  •  Crescent Sweep
    • Tooltip now states a maximum damage of 600 vs monsters.

V3.03:

  •  Audacious Charge
    • Damage reduced to 70/105/140/175/210 from 70/110/150/190/230.
    • Cooldown increased to 14/13/12/11/10 seconds from 13/12/11/10/9.
  •  Crescent Sweep
    • Base damage reduced to 75/175/275 from 125/225/325.
    • Cooldown increased to 120/110/100 seconds from 100/90/80.

V1.0.0.152:

  • Stats
    • Base movement speed increased to 345 from 320.

V1.0.0.151:

  •  Crescent Sweep
    • Now properly procs spell vamp and other effects (e.g. Rylai's slow).

V1.0.0.148:

V1.0.0.144:

  • Stats
    • Base attack damage reduced to 55.3 from 59.
    • Attack damage per level increased to 3.3 from 3.
  •  Audacious Charge
    • Damage reduced to 70/110/150/190/230 from 70/115/160/205/250.

V1.0.0.143: Rework

  • Stats
    • Base attack speed increased to 0.672 from 0.658.
    • Attack speed per level increased to 2.7% from 2.5%.
  •  Challenge (Innate)
    • Xin Zhao challenges his target with his basic attacks and Audacious Charge, reducing their armor by 15% for 3 seconds. Only one target can be challenged at a time.
  •  Three Talon Strike (Q)
    • Now reduces his other ability cooldowns by 1 second with each strike.
    • Attack damage ratio increased to 1.2 from 1.0.
    • Cooldown reduced to 9/8/7/6/5 seconds from 10 at all ranks.
  •  Battle Cry (W)
    • Passive: heals Xin Zhao for 26/32/38/44/50 (+0.7 per ability power) every third basic attack.
    • Active no longer reduces other abilities' cooldowns.
    • Cooldown reduced to 16/15/14/13/12 seconds from 24/22/20/18/16.
    • Mana cost increased to 40 from 35.
  •  Audacious Charge (E)
    • Now challenges the target.
    • Damage increased to 70/115/160/205/250 (+0.6 per ability power) from 70/110/150/190/230 (+0.4 per ability power).
    • Slow increased to 25/30/35/40/45% from 20/25/30/35/40%.
    • Slow duration increased to 2 seconds from 1.5.
    • Range reduced to 600 from 650.
    • Cooldown reduced to 13/12/11/10/9 seconds from 16/15/14/13/12.
    • (Undocumented) Mana cost reduced to 60 from 70.
  •  Crescent Sweep (Ultimate)
    • Now knocks all unchallenged targets back.
    • Now has a 1.0 bonus attack damage ratio.
    • Cooldown increased to 100/90/80 seconds from 75 at all ranks.
    • Armor and magic resist bonus adjusted to 15/20/25 per champion hit from 25 + 7/10/13 per champion hit.
    • Now has a new particle effect.

V1.0.0.140:

  •  Three Talon Strike
    • Fixed a bug where critical damage modifiers were not taken into account.

V1.0.0.131:

  •  Crescent Sweep
    • Armor and magic resist bonus increased to 7/10/13 per champion hit from 5/8/11.

V1.0.0.125:

  • Tooltips now properly display numbers in their passive as they update.

V1.0.0.124:

V1.0.0.120:

  •  Crescent Sweep
    • Enemies' current health percentage to damage ratio reduced to 15% from 20%.
    • Bonus armor and magic resistance per champion hit reduced to 5/8/11 from 7/10/13.

V1.0.0.116:

  • Stats
    • Base attack damage increased to 56 from 49.
    • Attack damage per level decreased to 3.1 from 3.3.
  • Fixed a bug where  Three Talon Strike could be activated while it was still active.
  •  Battle Cry
    • Passive attack speed increased to 20/25/30/35/40% from 15/20/25/30/35%.
    • Passive attack speed is no longer removed while the ability is on cooldown.
  •  Crescent Sweep
    • Base armor and magic resistance bonus reduced to 25 at all ranks from 30/40/50.
    • It gives 7/10/13 extra armor and magic resist for each champion hit.

V1.0.0.115:

  •  Battle Cry
    • Duration reduced to 5 seconds from 7.
  •  Crescent Sweep
    • Armor and magic resistance bonus duration reduced to 6 seconds from 8.
  •  Audacious Charge
    • Cooldown changed to 16/15/14/13/12 seconds from 18/16/14/12/10.

V1.0.0.109:

V1.0.0.106:

  •  Audacious Charge
    • No longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect.

V1.0.0.105:

  • Fixed a bug where Xin Zhao was considered to be a ranged champion for the purpose of items like Frozen Mallet, etc.

V1.0.0.100:

V1.0.0.97:

  • Stats
    • Base attack speed reduced to 0.658 from 0.679.
    • Attack speed per level reduced to 2.6% from 2.8%.
  •  Audacious Charge
    • Slow reduced to 20/25/30/35/40% from 40% at all ranks.
    • Slow duration reduced to 1.7 seconds from 2.
    • Area of effect radius reduced to 225 units from 350 units.
    • Fixed a bug where Xin Zhao could appear to slow down during his charge if he attempted to move too much.
  •  Crescent Sweep
    • Base damage reduced to 125/250/375 from 150/275/400.
    • Percentage of current health damage reduced to 20% from 25% at all ranks.

V1.0.0.96: Added. (Original Stats)

  •  Tireless Warrior (Innate)
    • Xin Zhao is healed for every 3 attacks that he lands. This amount increases every 2 levels.
  •  Three Talon Strike (Q)
    • Xin Zhao's next 3 standard attacks deal increased damage, with the third attack knocking a target into the air.
  •  Battle Cry (W)
    • Xin Zhao passively increases his attack speed and can activate this ability to further increase attack speed and lower his cooldowns with each attack.
  •  Audacious Charge (E)
    • Xin Zhao charges an enemy, dealing damage and slowing it and all other enemies in the area. Audacious Charge increases Xin Zhao's armor temporarily and lowers the cooldowns of all of his abilities.
  •  Crescent Sweep (Ultimate)
    • Xin Zhao fiercely sweeps his spear around him, dealing damage to nearby enemies based on their current health.

References

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