Resolve:Yasuo generates a Flow stack for every 59 / 52 / 46 units he travels by any means. At 「 100 stacks 」「 5900 / 5200 / 4600 units traveled 」 and upon taking champion or monster damage, Yasuo consumes all Flow to shield himself for 100 - 510 (based on level) for up to 1 second.
Steel Tempest can critically strike for 75% damage, applies on-hit effects to the first target hit, and grants a Gathering Storm stack upon hitting an enemy. Its cooldown and cast time are reduced by 「 1% for every 1.6725% bonus attack speed 」「 0.6% for every 1% bonus attack speed 」, reaching the minimum at 111.5% bonus attack speed. The minimum cooldown and cast time reached are 1.33 and 0.18 seconds respectively.
Second Cast - Steel Wind Rising: For the next 10 seconds, Yasuo can gain another Gathering Storm stack by hitting an enemy with Steel Tempest, empowering it for the same duration.
Third Cast - Gathering Storm:Yasuo consumes all stacks to unleash a whirlwind that travels an increased distance in the target direction, dealing the same damage and knocking airborne all enemies hit. Steel Tempest'sknockup does not gain increased range when cast during Sweeping Blade.
Active:Yasuo creates a gust of wind that travels in the target direction over 0.25 seconds to form a wall in front of him. The wall slowly drifts forward 50 units over 3.75 seconds, blocking all enemy projectiles except turret attacks.
Active:Yasuodashes a fixed distance (speed scales with his bonusmovement speed) in the target enemy's direction, dealing magic damage. Yasuo cannot dash to the same target more than once every few seconds.