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A Sword without a Sheath

By Yone [1]

What is a sword without the man behind it? Teaching a swordsman to kill is simple. The true challenge lies in teaching him not to kill.

When I watched my young brother Yasuo Yasuo begin training, he breathed life into the blade at first touch. One heard whispers in the halls comparing him to the sword masters of old. But as he grew and his skills increased, so did his ego. He was impetuous and boastful; he ignored our master's lessons and knew nothing of patience.

Fearing my brother had strayed too far from the way, I went not to warn him, but to make an appeal to his honor. I gave him a maple seed, our school's highest lesson in humility... one Yasuo seemed to have forgotten. A seed is just a seed, but given time one may come to know the beauty it holds within. Yasuo took my gift, and the following day he accepted a modest guard post. I had high hopes he would learn the patience and virtue required of a true swordsman.

It was not to be.

Today, Yasuo committed an act of treason by murdering the very person he was sworn to protect. He has betrayed his nation, his friends, and himself. Were it not for my actions, I wonder if he would have been swept down this dark path. But my task is not to question; I must bear the burden of my duty. At first light tomorrow, I set out to capture a sword without a sheath: my brother Yasuo.

Yasuo, the Unforgiven, revealed

By Tyler 'RiotWenceslaus' Eltringham [2]

Yasuo Yasuo dashes to solemn victory, harnessing the raw power of the wind to elevate his unmatched elemental swordsmanship. A former member of an Ionian martial school and the only student to have mastered a legendary wind technique, Yasuo now lives a tempestuous life, drifting through Runeterra as he hunts the true killer of the Ionian elder he was sworn to protect.

Abilities

Way of the Wanderer
Way of the Wanderer
  • Intent: Yasuo's critical strike chance is doubled.
  • Resolve: Yasuo gains Flow as he moves - the faster he moves, the faster his Flow meter fills. When full, Yasuo activates a brief shield after taking damage from enemy champions or monsters.

Steel Tempest
Steel Tempest

Yasuo thrusts forward with his sword, damaging all enemies in a line. Successfully landing Steel Tempest grants Yasuo Gathering Storm Gathering Storm stacks for a short period. The third stack of Gathering Storm Gathering Storm causes Steel Tempest to send out a whirlwind that travels in a line and sends all enemies caught Airborne icon Airborne. If Yasuo casts Steel Tempest during Sweeping Blade Sweeping Blade, the ability strikes all enemies immediately around him.

Wind Wall
Wind Wall
  • Passive: Dashing replenishes Yasuo's Flow Flow faster.
  • Active: Yasuo creates a wall of wind that slowly drifts forward for a few seconds. The wall blocks all enemy projectiles.

Sweeping Blade
Sweeping Blade

Yasuo dashes a fixed distance through an enemy, dealing damage and marking them briefly. If Yasuo uses Sweeping Blade multiple times in succession, the ability deals extra damage up to a cap. Yasuo cannot use Sweeping Blade on an enemy that's already been marked.

Last Breath
Last Breath

Yasuo teleports to a nearby Airborne icon Airborne enemy champion, briefly Stun iconAirborne icon suspending them and all surrounding Airborne icon Airborne enemies mid-air as he damages them. Once he lands, Yasuo gains significant armor penetration against his enemy's bonus armor for an extended period of time.

Gameplay
Yasuo Screenshots

Yasuo's a sustained damage fighter with high mobility mobility, strong utility utility, and damage output that ramps up the longer he survives in combat. The tradeoff here comes in the form of low damage during Yasuo's early game.

Mid lane

Yasuo's early game fragility makes him a champion best suited for the shortest lane on Summoner's Rift: mid. He farms safest here, concentrating on building up his experience and gold as he itemizes his way to domination. But even though Yasuo is at his weakest in the early game, his strength and mobility mobility still has the potential to surprise his enemies. Yasuo can use Steel Tempest Steel Tempest to last-hit from a relatively safe distance, and if he needs to secure backline minion gold, quick consecutive casts of Sweeping Blade Sweeping Blade send him dashing to and from, with Way of the Wanderer's Way of the Wanderer's shield absorbing some of the inevitable incoming damage. Yasuo can use Sweeping Blade Sweeping Blade as a handy escape during gank attempts, too: if he's caught between the enemy melee and caster minions, using the ability to dash back towards his own turret should help dissuade all but the most stubborn of junglers from pursuing.

And when the winds change direction, careful timing turns Yasuo into a deadly accomplice in friendly gank attempts. Stacking Steel Tempest Steel Tempest properly and using Gathering Storm Gathering Storm to toss his enemy skywards means initiation from the jungle is a relatively simple matter, and once the enemy's caught, Yasuo uses Sweeping Blade Sweeping Blade to dash in and get to work. Way of the Wanderer's Way of the Wanderer's critical strike boost help Yasuo's attacks sting, while if he's unlocked Last Breath Last Breath, the additional damage and crowd control makes kills all the more likely.

Teamfights

A melee monster with damage that increases the longer teamfights last, Yasuo's first priority is to stack Gathering Storm Gathering Storm while weathering the enemy team's initial onslaught. This is where Wind Wall Wind Wall comes into its own. Carefully positioning the wall between the enemy front and back lines allows Yasuo to engage on the less threatening tanks and bruisers, generating Gathering Storm Gathering Storm stacks with liberal use of Steel Tempest Steel Tempest. Once the third cast is ready, Yasuo repeatedly uses Sweeping Blade Sweeping Blade to rush through the entire enemy line and position himself beside or behind the enemy squishies. A final Steel Tempest Steel Tempest casts them skyward, opening up Last Breath Last Breath, a lethal ability for anyone caught in the whirlwind whirlwind. Enemies that manage to juke away from Yasuo's whirlwind aren't necessarily safe from Last Breath Last Breath: any knock-up abilities can be chained with Yasuo's ult ult, making him hugely synergistic with champions like Cho'Gath Cho'Gath, Malphite Malphite, and Zyra Zyra. Once he's landed, Yasuo's huge bonus armor penetration buff buff, combined with the critical strike bonus from Way of the Wanderer Way of the Wanderer, makes short work of even the tankiest of tanks.

Media

Yasuo's Theme
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References

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