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A terrifying and tragic figure, Yorick is a ghoulish being that exists on the edge of mortality. Some say he was the last of his family line, dying without an heir to continue its legacy, and that he is cursed to continue to his family's duty even after death. Wielding the twisted shovel he bore in life, he continues his macabre work, endlessly digging and filling graves upon the haunted Shadow Isles.

Lore

The work of gravediggers is essential amongst the living, but invaluable in the Shadow Isles. There are many shades of death there, and each is embraced rather than feared or reviled. One can only ascend from one state to the next with the magical aid of a skilled professional. At the end of the first Rune War, Yorick Mori made his living as a gravedigger. His family owned and maintained the Final Rest Memorial, one of the oldest cemeteries in Valoran. The shovel he employed for his work had been passed down for generations. Each gravedigger taught his son that this shovel was imbued with the spirit of every forefather, and that those spirits would protect him during the long lonely nights amongst the tombstones. To his eternal regret, Yorick died without an heir, bringing the proud Mori line to a close. His body was interred with his shovel in the family mausoleum, and the Final Rest Memorial soon fell to ruin. Death, however, was not the end Yorick had expected.

Yorick emerged on the haunted shores of the Shadow Isles – not quite dead, definitely not alive – still clutching his beloved shovel. He soon learned that with it he could act as a ferryman for the Isles' undead denizens, helping them climb death's many-tiered ladder. This proved a curse, as a gravedigger must "bury his quota" before he too can ascend, or so the legend goes. No one knows what "his quota" is. Yorick dug tirelessly, waiting in vain for the day when he would be freed of his burden. As decades turned to centuries, the shame of his failures came to a head. He returned to Valoran to find his corpse, convinced that salvation might be buried with it. When he arrived, no trace remained of either the mausoleum or the memorial. Hope nearly lost, he discovered the League of Legends, and there saw an opportunity to immortalize the family name he allowed to be forgotten ages ago. 

"Die first, then we’ll talk."
Yorick
Separator

Quotes

Upon selection
Movement
Attacking
Taunt
Joke
Laugh
Upon using Omen of Pestilence Omen of Pestilence
Upon using Omen of Famine Omen of Famine

Twisted Treeline Altar Responses

If Yorick Yorick captures the Altars on Twisted Treeline, the Altars may give the following unique responses:

West Altar
East Altar

Co-op vs. AI Responses

Match start

  • "We shall rise to this challenge."

Player team victory

  • "GG!"

Player team defeat

  • "Victory... slips away."

League Judgement

Candidate: Yorick
Date: 17 June, 21 CLE

OBSERVATION

Yorick finds the mountain's entrance after tireless searching. He has learned about the League in fragments; the unusual nature of death on the Fields of Justice intrigues him. He has no interest in games or politics, but a selfish impulse compels him.

He is hunched, built to purpose, strong. He clutches a shovel always – it is this grip that has held him to this world. He is at once terrifying and pitiful, an aged corpse which cannot rest. He ambles to the space designed for his Judgment, stone doors at the edge of the mountain. The darkness wraps around him as he enters. Its color suits him.

REFLECTION

Darkness didn't bother Yorick. He'd spent most of his life in darkness and, more significantly, countless lifetimes beyond.

A lifetime... hmph. Warmskins have such narrow scopes.

Yorick could barely recall his early years in the Shadow Isles, diligently tallying the passing days, then months, then years. When the inner walls of his cave were nothing more than a maelstrom of crooked lines, he stopped. There was no more point to counting days in death than counting breaths in life. He wondered briefly how many lifetimes he might have tallied – another utterly useless exercise.

The chirp of crickets penetrated his thoughts. It was the kind of sound that softly framed deep contemplation, but became piercing madness when focused upon; more life fretting its hour, grasping for purpose, like flames dancing on their coals.

The smell of damp soil greeted him like an old friend, sprawling out around him. Yorick appraised his surroundings.

He stood amongst rows of gravestones which stretched in all directions seemingly without end. There was a pregnant stillness in the air that characterized places that bridged life and death. It was a quality that permeated every inch of the Shadow Isles, though life had long since abandoned its shores. Yorick once mused that these gardens of fresh death were lumps caught in the throat of existence, stale with unease as they contemplated their crossroads.

Now he merely wondered why there was a corpse here.

The body was laid out on a wagon next to a new but nameless tombstone. Bodies didn't bother him – quite the contrary. The prospect of ushering souls through the many rungs of death was one of the few thrills permitted to a gravedigger from the Shadow Isles. Rather, it was the fact that dead bodies (not to be confused with undead bodies) rarely presented themselves so conveniently for burial.

There was a time when Yorick would have questioned this, when he would have tried to identify the cadaver, speak with its family, ensure its name and some pertinent trivia were etched into its tombstone. Now he simply plunged his shovel into the soil, happy to be done with the ghost of curiosity.

With each passing shovel-full, Yorick felt a growing sense of remorse. In some ways he was enchanted by it. Emotions were the liquor of the living. As one crosses his third or fourth century of undeath, the memory of emotions becomes so faded that one wonders why he cares to remember them at all. This is where the disconnect between warmskins and the undead occurs. A gravedigger has a schedule to maintain and warmskins are just so deliriously attached to their lives, even despite decades of preparation for the inevitable. It is, after all, the inevitable.

Yorick had tried to compromise once or twice, burying people alive so they could savor their precious lives to the very last moment, but that was generally twice the headache and nobody ever appreciated his efforts.

By the time he'd dug the plot, Yorick's mind swam with somber anticipation. For reasons he couldn't fathom, this burial meant something. He simultaneously wished it could last forever and that he could be done with it already.

The latter felt more practical. He heaved the body unceremoniously into its plot, then clambered down to refold the arms and arrange it with some semblance of dignity. There was something eerily familiar about it. All the faces he'd buried – the countless faces – bled into each other by this point, why was this one different?

He climbed out of the hole and stared down at it one last time. He hadn't wondered about the life of one of his wards in centuries, but he couldn't help but feel a sense of unfulfilled purpose radiating from this one. Just as he was ready to pile the earth back atop the grave, he slipped. The shovel clattered into the hole.

Yorick hadn't lost grip of his shovel...ever. Panicked, he chased after it, but he slipped again. The soil he'd mounded next to the grave started to slide in on its own, an unprovoked avalanche. Yorick tried frantically to hold it back, but it flowed past him unhindered. He glanced down and it finally came to him.

The shovel rested neatly atop the body, clasped beneath its folded arms. The face -- that face he should have known -- was his own. It was the face of innocence, hope, sadness. It was a face so early on its journey, already convinced it had seen the end.

And Yorick didn't even recognize it.

The soil was falling in a torrent now, it had completely obscured the body and the last bits of the face were disappearing. Yorick dove into the hole and began tearing the dirt frantically. The motion was alien; he was completely lost without his shovel.

When the last grain of soil stopped, Yorick was buried to his elbows.

He hadn't felt anything – let alone this unyielding sadness – so acutely since he could remember.

"Why do you want to join the League, Yorick?"

He looked up. A man stood over him in a robe, some sort of mage. The face was concealed.

"Who are you?" Yorick asked.

"I'm employed by the League of Legends, that's all you need to know."

"I don't care about your League now. I just want that body."

"The body isn't real. It's forged from your memory. A mirage. Normally, I would stand here wearing the face of someone you once knew, but it seems you've forgotten everyone."

Yorick thought about this. It could only be true.

"Why do you want to join the League?" The man persisted.

"I want to do... something else. I want to remember... and be remembered." Yorick felt like something was guiding his tongue. There was water on his face.

What is this? What's happening?

"We can provide that opportunity, Yorick, but we need to know some things from you." The voice never faltered.

"About what?"

"About where you come from."

"I don't remember."

"Not where you were born. I'm referring to the Shadow Isles." Yorick let the words hang in the air.

"Very well."

"How does it feel, exposing your mind?"

The man was gone before Yorick could answer. Yorick felt truly alone, yet somewhere on the fringe of his awareness, excited. This League of Legends would soon taste the allure of death.

Development

  • Yorick's kit was designed by Coronach, but his concept was designed by RiotBear.[1]

Champion Sneak Peek

Announcement made in the sneak peek by Average Gatsby on June 7, 2011:

The true sign of a master is when you’re able to impress everyone with your execution of a skill that might otherwise be considered mundane. So it’s probably quite safe to say that in order to dazzle anyone with your skillful shoveling, you’re going to have to be rather good at it. With this in mind, allow me to introduce Yorick, the Gravedigger. In addition to being more adept in the art of entombment than any who have come before him, he makes a point of keeping good company… or at least ravenous undead company. One of those two.[2]

Mechanics Preview

Announcement made by Morello on June 14, 2011:

Greeting Summoners!

We wanted to give a sneak-peak into Yorick’s gameplay in a quick mini-update.

Yorick is our first champion that utilizes the creation and use of summoned minions. All of Yorick’s spells have varying immediate effects, but each leaves behind a different minion of the appropriate type. For example, Omen of Pestilence creates an AOE explosion at the target location that does damage and slows, and leaves behind a Decaying Ghoul. This ghoul will then slow targets adjacent to it during its lifespan. All Ghouls have a constantly draining life bar that limits their lifespan to a short duration, and enemies attacking them will shorten it even more.

Yorick isn’t some frail, weak Necromancer that just commands minions though – he’s a burly fighter who can dish out punishment on his own. This was done primarily to make his play more consistent (as frail summoners typically have really binary PvP gameplay on if their minions are up or not). Yorick can get into a fight and go toe-to-toe with enemies while commanding an ever-changing army of undead Ghouls.

Omen of Death is his trademark ultimate that brings players back from the dead to exact Vengeance. Yorick can use this Omen on an ally, which creates a revenant of that champion. If that champion is killed while the revenant exists, then the target gains temporary undeath, coming back from the dead at full life which drains on its own rapidly. After the risen ally runs out of health again, they collapse once more.

We really hope you enjoy our new master of undeath in the upcoming patch![3]

Patch history

V5.6:

  • Omen of War Omen of War
    • Yorick now uses his Critical Strike animation when hitting people with Omen of War.
    • Range increased to 175 from 125.

V4.5:

  • Base armor increased to 19 from 15.

V4.4:

  • Omen of War Omen of War
    • Fixed a bug where Omen of War would occasionally grant Yorick the permanent ability to ignore unit collision.
  • Omen of Death Omen of Death

V4.2:

  • Ghouls are no longer immune to movement nor attack speed slows.
  • Omen of Famine Omen of Famine
    • Tooltip now states that healing is reduced against minions AND monsters, instead of just minions.

V3.11: Crystal Scar only

  • Omen of Famine Omen of Famine
    • Cast range reduced to 500 from 550.
    • Cooldown changed to 8 seconds from 10/9/8/7/6.

V1.0.0.152:

  • Base movement speed increased to 345 from 320.

V1.0.0.151:

V1.0.0.147b:

  • Ghouls
    • Ghoul base movement reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted.
    • Ghouls no longer block pathing for enemies.
  • Omen of Pestilence Omen of Pestilence
    • Mana cost increased to 55/60/65/70/75 from 40/45/50/55/60.

V1.0.0.144:

  • Omen of Famine Omen of Famine
    • Ravenous Ghoul will only heal Yorick for 50% of the damage it deals to minions.
  • Omen of Death Omen of Death
    • The Revenant no longer instantly dies upon casting Omen of Death on an allied Evelynn Evelynn.

V1.0.0.143:

V1.0.0.141:

  • Omen of Death Omen of Death
    • Reactivating the spell while the ghoul is active now allows you to control your pet, similar to Alt+Right Clicking.
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following.

V1.0.0.138:

V1.0.0.131:

  • Only in Dominion, champions' respawn timers will now start when Omen of Death's Omen of Death's effect ends.

V1.0.0.130:

V1.0.0.123:

  • Omen of War Omen of War
    • Attack damage scaling increased to 1.2 from 1.0.

V1.0.0.122:

  • Ghouls
    • Base armor of ghouls reduced to 10 from 20.
  • Omen of Pestilence Omen of Pestilence
    • Now scales off 1.0 per ability power from .8 per bonus attack damage.
  • Omen of Famine Omen of Famine:
    • Healing reduced to 40% of the damage dealt from 50%.
    • Range reduced to 550 from 650.
  • Omen of Death Omen of Death: revenant damage reduced to 45/60/75% from 50/75/100%.

V1.0.0.121:

  • Stats
    • Health per level increased to 85 from 80.
    • Mana per level increased to 35 from 30.
    • Armor per level increased to 3.6 from 3.
    • Base attack speed increased to 0.625 from 0.613.
    • Movement speed increased to 320 from 315.
  • Ghouls
    • Ghouls attack damage and health gain from Yorick increased to 35% from 30%.
    • Ghouls are now immune to slows.
    • Ghouls now take 50% reduced damage from AoE abilities.
  • Unholy Covenant Unholy Covenant
    • Yorick now also takes 5% reduced damage for each summon that is active.
  • Omen of War Omen of War
    • Fixed a bug where the Spectral Ghoul would not spawn if Yorick was silenced.
  • Omen of Pestilence Omen of Pestilence
    • Improved the consistency of the AoE slow by increasing the radius and rate of application.
    • Mana cost reduced to 40/45/50/55/60 from 50/55/60/65/70.
    • Cast range increased to 600 from 550.
  • Omen of Famine Omen of Famine
    • Mana cost reduced to 55/60/65/70/75 from 60/65/70/75/80.
  • Omen of Death Omen of Death
    • Removed the 10% health decay per second on the Revenant Ghoul and Reanimated Champions.
    • Updated the visual of Reanimated Champions to better show when a Champion has revived.
    • Fixed a bug with the interaction between Chrono Shift Chrono Shift and Revenants.
    • Fixed a bug with H-28G Evolution Turret H-28G Evolution Turrets and the Reanimated state.

V1.0.0.120: (Original Stats)

  • Unholy Covenant Unholy Covenant (Innate)
    • Yorick's attacks deal more damage for each summon that is active. Meanwhile, Yorick's ghouls deal some percent of Yorick's Attack Damage and have some percent of his total health.
  • Omen of War Omen of War (Q)
    • Yorick's next attack will deal bonus physical damage and summon a Spectral Ghoul that deals additional damage and moves faster than Yorick's other ghouls. While the Spectral Ghoul is alive, Yorick moves faster as well.
  • Omen of Pestilence Omen of Pestilence (W)
    • Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing damage and slowing nearby enemies. While the Decaying Ghoul remains alive, nearby enemies continue to be slowed.
  • Omen of Famine Omen of Famine (E)
    • Yorick steals life from his target and summons a Ravenous Ghoul that heals Yorick for the damage it deals.
  • Omen of Death Omen of Death (Ultimate)
    • Yorick conjures a revenant in the image of one of his allies. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them and give them time to enact vengeance.

References

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