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Abilities

Unholy Covenant

Yorick takes 5% less damage and his basic attacks deal 5% more damage for each of his active summons. All of Yorick's basic abilities summon a Ghoul . Omen of Death Omen of Death summons a Revenant (benefit from minion-enhancing auras).

Ghouls: Each Ghoul loses 20% of its max health each second, limiting its duration to 5 seconds. All ghouls take 50% less damage from multi-target abilities.

Each has a special effect determined by the ability used to summon it.

  • Ghoul Health: 35% of Yorick's maximum health
  • Attack Damage: 35% of Yorick's AD
  • Armor / Magic Resist:「 10 + (2 × Yorick's level) 」「 Template:Pp18 」
  • Attack Speed: 0.67
  • Move Speed: Error: Parameter '3' is not accepted.

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Omen of War

Active: Yorick's next basic attack within 10 seconds will deal bonus physical damage and summon a Spectral Ghoul.

  • Bonus Physical Damage: 30 / 60 / 90 / 120 / 150 (+ 20% AD)

Spectral Ghoul: Has higher attack damage than other Ghouls. Grants itself and Yorick a movement speed buff.

  • Spectral Ghoul Attack Damage: 8 / 16 / 24 / 32 / 40 (+ 35% AD)
  • Movement Speed Increase: 15 / 20 / 25 / 30 / 35%

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Omen of Pestilence

Active: Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing magic damage in a 100-radius area and Template:Cctip enemies hit for 1.5 seconds.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 100% AP)
  • Slow: 20 / 25 / 30 / 35 / 40%

Decaying Ghoul: Has a 62.5-radius aura that Template:Cctip nearby enemies.

  • Decaying Ghoul Slow Aura: 10 / 12.5 / 15 / 17.5 / 20%

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Omen of Famine

Active: Yorick steals life from his target, dealing magic damage, healing himself for 40% of the damage dealt and summoning a Ravenous Ghoul behind them.

  • Magic Damage: 55 / 85 / 115 / 145 / 175 (+ 100% Bonus AD)

Ravenous Ghoul: Heals Yorick with each attack (halved against minions and monsters).

  • Ravenous Ghoul Heal On Attack: 35% of Yorick's AD

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Omen of Death

Active: Yorick conjures a Revenant in the image of an allied champion. If that ally takes lethal damage before the Revenant dies, the Revenant sacrifices itself to reanimate them and give them 10 seconds to enact vengeance.

Revenant: A Revenant lasts 10 seconds. It has health and attack damage calculated from the target's totals.

  • Revenant Health: 50 / 75 / 100% of the ally's health
  • Attack Damage: 45 / 60 / 75% of the ally's AD

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Map-Specific Differences

Crystal Scar
  • Omen of Famine Omen of Famine
    • Cast range decreased to 500 from 550.
    • Cooldown changed to 8 seconds from 10 / 9 / 8 / 7 / 6 seconds.

References

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