Yorick takes 5% less damage and his basic attacks deal 5% more damage for each of his active summons. All of Yorick's basic abilities summon a Ghoul and Omen of Death summons a Revenant (benefit from minion-enhancing auras).
Ghouls: Ghouls lose 20% of its max health each second, limits its duration to 5 seconds. But take 50% less damage from multi-target abilities.
They have special effects determined by the ability used to summon them.
Ghoul Health:35% of Yorick's maximum health
Attack Damage:35% of Yorick's AD
Armor / Magic Resist: 10 + (2 × Yorick's level)
Attack Speed: 0.670
Move Speed:300 / 340 / 390 / 443
Unholy Covenant grants a self-buff while Yorick has active summons.
Ghouls count as allied minions and award gold if killed.
They lose 20% max health every second. Even if healed, they expire after 5 seconds.
Their attacks count as physical damage from Yorick.
Spell shields will block the damage and prevent the ghoul from being summoned.
The initial heal is calculated post-mitigation.
The on-attack heal is independent of any damage dealt.
Omen of Death
COST: 100 mana
COOLDOWN: 120 / 105 / 90
Active: Yorick conjures a Revenant in the image of an allied champion. If that ally takes lethal damage before the Revenant dies, the Revenant sacrifices itself to reanimate them and give them 10 seconds to enact vengeance.
Revenant: A Revenant lasts 10 seconds. It has health and attack damage calculated from the target's totals.
Revenant Health: 50 / 75 / 100% of the ally's health
Attack Damage: 45 / 60 / 75% of the ally's AD
Omen of Death can target a single allied champion.
Any other revive will trigger first because this revive is temporary.
This revive effect differs greatly from all other revive effects.
The ally has full health restored.
It puts the ally where the Revenant was. Possibly to inform them that the effect occurred and they have 10 seconds left to act.
There is no stasis or inactive period.
Items which lose stacks upon death will do so before the revive and not after. The loss of stacks only occurs once, as normal.
Is a pet yet counts as a champion for aura effects.
Will have the on-hit effects of the ally but not their auras, runes or masteries.
Bug: Has full AD from the ally's items, instead of a percentage.
Yorick will receive an entirely new kit. All abilities will be changed.
Innate:Yorick's magical family shovel revives one ghoul every 20 seconds. Ghouls have 25% of his maximum health and 10% of his total AD. Yorick's ghouls guard him by default, redirecting 10% of all damage Yorick takes to them. If Yorick commands more than 3 ghouls, they will slowly lose health over time, until only 3 ghouls remain.
Ghouls with the lowest health lose 10% hp per second.
10 / 15 / 20% of all damage Yorick takes is shared or 5-10% per ghoul out.
Active:Yorick cleaves all enemies around him dealing X / X / X / X / X (+ X% AD) physical damage. If any ghouls are alive when cast, they will also cleave in an area around them. If a champion or large jungle monster is slain within 2 seconds of being struck by this abilty, Yorick will instantly revive a ghoul.
When you press Shovel Sweep, ghouls will "stick" to the units they are attacking for another 2 seconds.
Active:Yorick lobs a glob of corpse rot at a location, X / X / X / X / X (+ X% AD) physical damage at all enemies in the explosion and slows enemies struck by 20% for 1.5 seconds. If a ghoul is in the area of effect, they will become an explosive ghoul and rush at the nearest champion, exploding upon contact and dealing X / X / X / X / X (+ X% AD) physical damage and slowing all nearby enemies.
Shovel 'n' Soul
Active:Yorick flings a clump of magical dirt in a line, dealing X / X / X / X / X (+ X% AD) physical damage to the first enemy hit. Yorick can pick up the clump of dirt to restore X / X / X / X / X (+ X% AD) health. If a ghoul is protecting Yorick, he will fling it instead, causing it to pass through enemy minions. The ghouls store 50% of all damage he deals. Reactivating this ability makes the ghoul return to Yorick, healing him for all of the damage stored.
Embrace the Inevitable
Active:Yorick opens a grave in the earth, instantly summoning 5 ghouls from the earth at the target loction. You can click this ability again to command the army to attack or move towards a location.
While "Ghoul Army" mode is active (5 seconds), the ghouls don't start losing hp.