Whenever Zed autoattacks an enemy below 50% health, he deals an additional 6 / 8 / 10% of their maximum health as bonus magic damage. This effect cannot occur on the same target more than once every 10 seconds.
Razor Shuriken
Range: 900
Cooldown: 6
Cost: 75 / 70 / 65 / 60 / 55 Energy
Active: Zed and his shadows throw their shurikens, each dealing physical damage to the first enemy they pass through and 60% damage to enemies thereafter.
Damage To First Target: 75 / 115 / 155 / 195 / 235 (100% bonus AD)
Zed's shadow will mimic his basic abilities. If both strike the same target Zed regains some energy. Energy can only be restored once per mimicked ability.
Energy Restored: 20 / 25 / 30 / 35 / 40
Shadow Slash
Range: 290
Cooldown: 4
Cost: 50 Energy
Active: Zed and his shadows create a burst of shadow, dealing physical damage to nearby enemies.
Zed's slash reduces the cooldown of Living Shadow by 2 seconds for each enemy champion struck. His shadow's mimicked slash slows enemies for 1.5 seconds.
Living Shadow: Overlapping Shadow Slashes striking the same enemy deal no additional damage but will apply a stronger slow and restore energy based on the level of Living Shadow.
Overlapping Slow: 30 / 37.5 / 45 / 52.5 / 60%
Death Mark
Range: 625
Cooldown: 120 / 100 / 80
Cost: No cost
Active: Zed becomes untargetable and dashes to target enemy champion. Upon arrival, he marks the target for death and spawns a living shadow behind the target. This shadow lasts 4 seconds and mimics Zed's abilities. Reactivating Death Mark will cause Zed to switch positions with this shadow.
After 3 seconds, the mark will detonate, dealing physical damage equal to 100% of Zed's attack damage plus a percentage of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active.
Physical Damage:100% AD + 20 / 35 / 50% of damage dealt