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For the removed items, see Zeke's Harbinger Zeke's Harbinger or Zeke's Herald Zeke's Herald.
Zeke's Convergence (League of Legends)Zeke's Convergence (League of Legends)
Zeke's Convergence (Wild Rift)Zeke's Convergence (Wild Rift)

Zeke's Convergence is a legendary item in League of Legends icon League of Legends.

Recipe

Zeke's Convergence item
Zeke's Convergence
2200 Gold 2200 (500 Gold 500)
Kindlegem item
800 Gold 800 (150 Gold 150)
Glacial Buckler item
900 Gold 900 (250 Gold 250)

Cost Analysis

Gold Value

Gold efficiency

  • Zeke's Convergence's Zeke's Convergence's base stats are 112.88% gold efficient.

Similar items

Notes

Map-Specific Differences

Arena icon Arena differences edit
  • Health changed to 400.
  • Armor changed to 40.
  • Convergence AP ratio changed to 10% AP.

Old icons

Trivia

  • Zeke's Convergence Zeke's Convergence is named after a character from the webcomic as a reward for the creator Tim Buckley gaining over 1000 referrals.
  • Zeke's Convergence Zeke's Convergence is the fourth iteration of a supportive aura item. Its ancestral origin is Stark's Fervor Stark's Fervor which was remade into Zeke's Herald Zeke's Herald and then replaced by Zeke's Harbinger Zeke's Harbinger before being developed into its modern form.
  • The search term 'haroldandkumar' is a direct reference to the film Harold & Kumar.
Piltover Crest icon

Media

Sound Effects

Activation

Patch History

V14.3
  • Bug Fix: No longer slows enemies that are under the effects of slow immunity or total crowd control immunity.
V14.2
  • Bug Fix: Now is properly displayed in the mana section of the shop.
V14.1
  • New:
    • Recipe: Kindlegem Kindlegem + Glacial Buckler Glacial Buckler + 500 Gold 500 = 2200 Gold 2200.
    • Stats: 200 health, 250 mana, 30 armor, 20 ability haste.
    • Unique Passive - Frostfire Tempest: Upon casting your ultimate ability, you summon a storm of flame and ice around you for 5 seconds, dealing 50 magic damage every second and Slow icon slowing enemies within the area by 30% (45 second cooldown).
    • Limited to 1 Zeke's Convergence.
  • Old:
    • Recipe: Lifewell Pendant Lifewell Pendant + Glacial Buckler Glacial Buckler + 250 Gold 250 = 2200 Gold 2200.
    • Stats: 200 health, 250 mana, 45 armor, 15 ability haste.
    • Unique Active - Conduit: Designate the target allied champion as the Accomplice, forming a Focused Resolve tether between you and them. Champions can only be designated as the Accomplice by one Zeke's Convergence at a time (60 second cooldown; Range center 1250 range).
    • Unique Passive - Convergence: Stun icon Immobilizing enemy champions marks them for 8 seconds. Your Accomplice's basic attacks on-hit and ability hits against marked enemies fire a missile at them that deals 30 − 70 (based on level) (+ 7.5% of your AP) (+ 1.5% of your maximum health) bonus magic damage upon arrival.
    • Limited to 1 Zeke's Convergence.
V13.10
V12.11
  • Armor increased to 35 from 25.
V10.25
  • Armor reduced to 25 from 30.
  • Health reduced to 250 from 300.
  • Convergence duration increased to 8 seconds from 4.
  • Convergence base damage increased to 30 − 70 (based on level) from 25 − 50 (based on level).
V10.23
  • Updated icon.
  • New:
    • Recipe: Kindlegem Kindlegem + Glacial Buckler Glacial Buckler + 700 Gold 700 = 2400 Gold 2400.
    • Stats: 30 armor, 250 mana, 20 ability haste, 300 health.
    • Unique Active - Conduit: Designate an allied champion as the Accomplice, forming a Focused Resolve tether between you and them. Champions can only be designated as the Accomplice by one Zeke's Convergence at a time (60 second cooldown).
    • Unique Passive - Convergence: When you Stun icon immobilize an enemy, they receive 25 − 50 (based on level) (+ 7.5% AP) (+ 1.5% maximum health) bonus magic damage from your Accomplice's basic attacks on-hit and abilities for the next 4 seconds.
    • Limited to 1 Zeke's Convergence.
  • Old:
    • Recipe: Aegis of the Legion Aegis of the Legion + Glacial Shroud Glacial Shroud + 250 Gold 250 = 2250 Gold 2250.
    • Stats: 60 armor, 250 mana, 10% cooldown reduction, 30 magic resistance.
    • Unique Passive: Casting your ultimate ability within range of your Conduit grant both of you bonus effects for 10 seconds. You are surrounded with a 300 range Frost storm which Slow icon slows enemies within it by 20%, and your Conduit's basic attacks burn their target with Fire dealing 30% bonus magic damage over 2 seconds (45 second cooldown).
    • Unique Passive - Frostfire Covenant: If an enemy is both struck by Frost and Fire, your Frost storm ignites and becomes Frostfire. A Frostfire storm, deals 40 magic damage per second to nearby enemies and Slow icon slows by 40% instead for 3 seconds.
    • Unique Active: Designate an allied Champion icon champion within 1000 range as your Conduit and form a Focused Resolve link with them (0.5 second cooldown).
V8.24b
  • Conduit basic attack burn damage reduced to 30% bonus magic damage from 50%.
V7.19
  • Total cost reduced to 2250 Gold 2250 from 2400 Gold 2400.
    • Combine cost reduced to 250 Gold 250 from 400 Gold 400.
  • Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.
  • On-hit fire damage from Conduit increased to 25% of the basic attack's damage from 17.5%. Still deals 50% bonus magic damage.
V7.13
  • Updated icon.
V7.12
  • Remade and renamed from Zeke's Harbinger Zeke's Harbinger.
  • New Recipe: Aegis of the Legion Aegis of the Legion + Glacial Shroud Glacial Shroud + 400 Gold 400 = 2400 Gold 2400
  • Ability power reduced to 0 from 50.
  • Armor increased to 60 from 30.
  • Magic resistance increased to 30 from 0.
  • New Passive: Casting your ultimate near your ally summons a local frost storm for 10 seconds. As the storm rages, nearby enemies are slowed by 20% and your ally's attacks burn their targets for 50% bonus magic damage over 2 seconds (45 second cooldown).
  • New Passive: Frostfire Covenant: Basic attacking a burning enemy ignites your frost storm to deal 40 magic damage per second and slow by 40% instead for 3 seconds.
  • Removed Passive: When within 1000-units of each other, you and your Conduit will generate 1 charge every second, up to 100, with a bonus 4 / 2 charges whenever you or your ally attack, and 8 / 4 on spell cast. At 100 charge, dealing damage grants you and your Conduit 20% increased AP and +50% flat critical strike chance for 8 seconds. All current charge is lost if you move further than 1000-units apart or hold onto 100 charge for longer than 5 seconds.
  • Active conduit cooldown reduced to 0 seconds from 60.
  • Active conduit tooltip changed to "Bind to an ally without an existing Conduit." from "Bind to target ally. This will remove all other Conduits on your target.".

References[]

List of Items

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