- For the removed items, see or .
Zeke's Convergence is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 20 ability haste = 1000
- 200 health = 533.33
- 250 mana = 350
- 30 armor = 600
- Total Gold Value = 2483.33
Gold efficiency
- 112.88% gold efficient. base stats are
Similar items
Notes
- Frostfire Tempest deals default damage, and thus will not trigger spell effects.
- Frostfire Tempest is not blocked by spell shield.
- Frostfire Tempest is an auto-targeted effect.
Map-Specific Differences
- Health changed to 400.
- Armor changed to 40.
- Convergence AP ratio changed to 10% AP.
Old icons
Trivia
- is named after a character from the webcomic as a reward for the creator Tim Buckley gaining over 1000 referrals.
- is the fourth iteration of a supportive aura item. Its ancestral origin is which was remade into and then replaced by before being developed into its modern form.
- The search term 'haroldandkumar' is a direct reference to the film Harold & Kumar.
Media
Sound Effects
- Activation
- ▶️ Old Active SFX
Patch History
- Bug Fix: No longer slows enemies that are under the effects of slow immunity or total crowd control immunity.
- Bug Fix: Now is properly displayed in the mana section of the shop.
- New:
- Recipe: + + 500 = 2200.
- Stats: 200 health, 250 mana, 30 armor, 20 ability haste.
- Unique Passive - Frostfire Tempest: Upon casting your ultimate ability, you summon a storm of flame and ice around you for 5 seconds, dealing 50 magic damage every second and slowing enemies within the area by 30% (45 second cooldown).
- Limited to 1 Zeke's Convergence.
- Old:
- Recipe: + + 250 = 2200.
- Stats: 200 health, 250 mana, 45 armor, 15 ability haste.
- Unique Active - Conduit: Designate the target allied champion as the Accomplice, forming a tether between you and them. Champions can only be designated as the Accomplice by one Zeke's Convergence at a time (60 second cooldown; 1250 range).
- Unique Passive - Convergence: Immobilizing enemy champions marks them for 8 seconds. Your Accomplice's basic attacks on-hit and ability hits against marked enemies fire a missile at them that deals 30 − 70 (based on level) (+ 7.5% of your AP) (+ 1.5% of your maximum health) bonus magic damage upon arrival.
- Limited to 1 Zeke's Convergence.
- New Recipe: + + 250 = 2200.
- Armor increased to 45 from 35.
- Ability haste reduced to 15 from 20.
- Health reduced to 200 from 250.
- Armor increased to 35 from 25.
- Armor reduced to 25 from 30.
- Health reduced to 250 from 300.
- Convergence duration increased to 8 seconds from 4.
- Convergence base damage increased to 30 − 70 (based on level) from 25 − 50 (based on level).
- Updated icon.
- New:
- Recipe: + + 700 = 2400.
- Stats: 30 armor, 250 mana, 20 ability haste, 300 health.
- Unique Active - Conduit: Designate an allied champion as the Accomplice, forming a tether between you and them. Champions can only be designated as the Accomplice by one Zeke's Convergence at a time (60 second cooldown).
- Unique Passive - Convergence: When you immobilize an enemy, they receive 25 − 50 (based on level) (+ 7.5% AP) (+ 1.5% maximum health) bonus magic damage from your Accomplice's basic attacks on-hit and abilities for the next 4 seconds.
- Limited to 1 Zeke's Convergence.
- Old:
- Recipe: + + 250 = 2250.
- Stats: 60 armor, 250 mana, 10% cooldown reduction, 30 magic resistance.
- Unique Passive: Casting your ultimate ability within range of your Conduit grant both of you bonus effects for 10 seconds. You are surrounded with a 300 range Frost storm which slows enemies within it by 20%, and your Conduit's basic attacks burn their target with Fire dealing 30% bonus magic damage over 2 seconds (45 second cooldown).
- Unique Passive - Frostfire Covenant: If an enemy is both struck by Frost and Fire, your Frost storm ignites and becomes Frostfire. A Frostfire storm, deals 40 magic damage per second to nearby enemies and slows by 40% instead for 3 seconds.
- Unique Active: Designate an allied champion within 1000 range as your Conduit and form a link with them (0.5 second cooldown).
- Conduit basic attack burn damage reduced to 30% bonus magic damage from 50%.
- Total cost reduced to 2250 from 2400.
- Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.
- On-hit fire damage from Conduit increased to 25% of the basic attack's damage from 17.5%. Still deals 50% bonus magic damage.
- Updated icon.
- Remade and renamed from .
- New Recipe: + + 400 = 2400
- Ability power reduced to 0 from 50.
- Armor increased to 60 from 30.
- Magic resistance increased to 30 from 0.
- New Passive: Casting your ultimate near your ally summons a local frost storm for 10 seconds. As the storm rages, nearby enemies are slowed by 20% and your ally's attacks burn their targets for 50% bonus magic damage over 2 seconds (45 second cooldown).
- New Passive: Frostfire Covenant: Basic attacking a burning enemy ignites your frost storm to deal 40 magic damage per second and slow by 40% instead for 3 seconds.
- Removed Passive: When within 1000-units of each other, you and your Conduit will generate 1 charge every second, up to 100, with a bonus 4 / 2 charges whenever you or your ally attack, and 8 / 4 on spell cast. At 100 charge, dealing damage grants you and your Conduit 20% increased AP and +50% flat critical strike chance for 8 seconds. All current charge is lost if you move further than 1000-units apart or hold onto 100 charge for longer than 5 seconds.
- Active conduit cooldown reduced to 0 seconds from 60.
- Active conduit tooltip changed to "Bind to an ally without an existing Conduit." from "Bind to target ally. This will remove all other Conduits on your target.".
References[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items