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Ziggs/Abilities

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Short Fuse
STATIC COOLDOWN: 12
Short Fuse

Ziggs's basic attacks periodically deal 20 - 160 (based on level) (+ 30 / 40 / 50% AP) bonus magic damage (increased to 「 200% 」「 40 - 320 (based on level) (+ 60 / 80 / 100% AP) 」 against structures)

Ziggs reduces Short Fuse's cooldown by 4 / 5 / 6 seconds whenever he uses an ability.

Ability Details
Short Fuse is an on-hit effect.


Bouncing Bomb
RANGE: 850 / 1400 / 150 / 180
SPEED: 1700
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
Bouncing Bomb

Active: Ziggs throws a bouncing bomb to the target area, exploding upon coming near an enemy or reaching the end of its trajectory and dealing magic damage to all nearby enemies.

  • Magic Damage: 75 / 120 / 165 / 210 / 255 (+ 65% AP)

The bomb can bounce up to twice, the distance traveled each time based on how far it was originally thrown.

Ability Details
Bouncing Bomb is a ground-targeted area of effect.

Additional Information:

  • Bouncing Bomb obeys game physics (can be thrown or bounce over units/terrain if there is sufficient air time)
  • Bouncing Bomb may go over enemies without exploding (will do so if it lands against walls)


Satchel Charge
RANGE: 1000 / 325 / 400 / 250
COST: 65 Mana
COOLDOWN: 26 / 24 / 22 / 20 / 18
Satchel Charge

Active: Ziggs flings an explosive charge towards the target area, exploding after 4 seconds or upon reactivation, dealing magic damage and Airborne icon knocking away all surrounding enemies. Satchel Charge Sight icon reveals its surroundings.

  • Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 35% AP)

Ziggs can use the explosion to dash away (taking no damage in the process) and/or to demolish turrets below a health threshold.

  • Demolition Threshold: 25 / 27.5 / 30 / 32.5 / 35% maximum health
Ability Details
Satchel Charge is a ground-targeted area of effect.

Additional Information:

  • Satchel Charge will explode immediately after landing if reactivated mid-flight.
  • Satchel Charge's displacement obeys game physics (distance increases with proximity to the charge, resulting in being knocked straight up when aligned directly on top of it)
  • Ziggs will not be displaced by Satchel Charge while Teleport.png teleporting (will be while Recall.png recalling, interrupting it in the process)


Hexplosive Minefield
RANGE: 900 / 325
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 16
Hexplosive Minefield

Active: Ziggs scatters a cluster of proximity mines over the target area, lasting for up to 10 seconds.

Mines explodes on contact with an enemy, dealing magic damage and Slow icon slowing them for 1.5 seconds (enemies take 40% damage from each mine they detonate beyond the first)

  • Magic Damage Per Mine: 40 / 65 / 90 / 115 / 140 (+ 30% AP)

「 Additional Magic Damage: 16 / 26 / 36 / 46 / 56 (+ 12% AP) 」「 Total Single-Target Damage: 200 / 325 / 450 / 575 / 700 (+ 150% AP) 」

  • Slow: 20 / 25 / 30 / 35 / 40%
Ability Details
Hexplosive Minefield is a ground-targeted area of effect.

Additional Information:

  • Hexplosive Minefield grants Sight icon sight of the target area for a short duration (on-cast and when each mine explodes)
  • Each mine applies spell effects as area-of-effect despite dealing single-target damage.


Mega Inferno Bomb
RANGE: 5300 / 550 / 275 / 350
COST: 100 Mana
COOLDOWN: 120 / 105 / 90
Mega Inferno Bomb

Active: Ziggs deploys his ultimate creation, the Mega Inferno Bomb Minimap Mega Inferno Bomb, hurling it to the target area (grants Sight icon sight as it travels) and dealing magic damage to all enemies caught in the blast (increased by 50% in the epicenter)

「 Magic Damage: 200 / 300 / 400 (+ 73.3% AP) 」「 Enhanced Magic Damage: 300 / 450 / 600 (+ 110% AP) 」
Ability Details
Mega Inferno Bomb is a ground-targeted area of effect.

Additional Information:

  • Allies cannot see Mega Inferno Bomb's area indicator until shortly before the blast.
  • Mega Inferno Bomb takes 3.5 seconds to land when Ziggs casts from maximum range (reduced to 2 seconds when casting point blank)


References

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