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Ziggs/Background

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< Ziggs

Champion Background Strategy Skins & Trivia


Lore

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ChampionSquare Champion
Ziggs was born with a talent for tinkering, but his chaotic, hyperactive nature was unusual among yordle scientists. Aspiring to be a revered inventor like  Heimerdinger, he rattled through ambitious projects with manic zeal, emboldened by both his explosive failures and his unprecedented discoveries. Word of Ziggs' volatile experimentation reached the famed Yordle Academy in Piltover and its esteemed professors invited him to demonstrate his craft. His characteristic disregard for safety brought the presentation to an early conclusion, however, when the hextech engine Ziggs was demonstrating overheated and exploded, blowing a huge hole in the wall of the Academy. The professors dusted themselves off and sternly motioned for him to leave. Devastated, Ziggs prepared to return to Bandle City in shame. However, before he could leave, a group of Zaunite agents infiltrated the Academy and kidnapped the professors. The Piltover military tracked the captives to a Zaunite prison, but their weapons were incapable of destroying the fortified walls. Determined to outdo them, Ziggs began experimenting on a new kind of armament, and quickly realized that he could harness his accidental gift for demolition to save the captured yordles.

Before long, Ziggs had created a line of powerful bombs he lovingly dubbed "hexplosives." With his new creations ready for their first trial, Ziggs traveled to Zaun and snuck into the prison compound. He launched a gigantic bomb at the prison and watched with glee as the explosion tore through the reinforced wall. Once the smoke had cleared, Ziggs scuttled into the facility, sending guards running with a hail of bombs. He rushed to the cell, blew the door off its hinges, and led the captive yordles to freedom. Upon returning to the Academy, the humbled professors recognized Ziggs with an honorary title - Dean of Demolitions - and proposed that he demonstrate this new form of yordle ingenuity in the League of Legends. Vindicated at last, Ziggs accepted the proposal, eager to bring his ever-expanding range of hexplosives to the greatest testing grounds in the world: the Fields of Justice.

"Ziggs? Unpredictable, dangerous, yes yes. But quite brilliant!"

Quotes

Upon Selection
  • Play "This'll be a blast!"
Attacking
  • Play "Bombs away!"
  • Play "Fuses burning, fuses burning!"
  • Play "Take cover!"
  • Play "Fire in the hole!"
  • Play "Explosion first, questions later."
  • Play "It's gonna blow!"
  • Play "Lights out!"
Movement
  • Play "Right-o."
  • Play "Anyone got a match?"
  • Play "Come on, come on, come on!"
  • Play "Let's blow this joint."
  • Play "Hey, where'd that bomb go?"
  • Play "Don't worry, I got this."
  • Play "What do you mean this doesn't look safe?"
  • Play "Impatient? I'm not impatient."
  • Play "I'm going, I'm going."
Taunt
  • Play "I'll take this one and this one and throw it in your face!"
  • Play "I like my enemies like I like my bombs: about to explode."
Joke

Ziggs brandishes an armed bomb before swallowing it and belching shortly after.

  • Play "Come on! Does this look dangerous to you?"
  • Play "You wanna see how to disarm a bomb?"
Laugh
Upon using  Mega Inferno Bomb
  • Play "I'll bring the Big One!"
  • Play "Yeee-Haaa!"
  • Play "Incoming!"
  • Play "Oh! Look out below!"
  • Play Ziggs laughs.
  • Play Ziggs laughs.
Randomly, while  Short Fuse is ready

In addition to the above quotes, Ziggs makes several laughing noises as he moves about and attacks on a regular basis, with no determinate script or occasion as to when he does so. This is unique to other champions, whom only play audible sounds on action by the player.

Co-op vs. AI Responses

Match start

  • "Gotta go yeah go now start yeah boom!"

Player team victory

  • "GG!"

Player team defeat

  • "No no no no, I got my fuses crossed."

Development

Ziggs was designed by Meddler.

Champion Sneak Peek

Announcement made by NeeksNaman:

Many of you have noticed that it’s been a while since the last yordle joined the League of Legends. Since we’re aware that yordle enthusiasts can have something of a short fuse, we wanted to assure you that we have another of these pint-sized heroes coming your way. So just to clarify, there’s absolutely no reason to get batty, bonkers, manic, mental, out of hand or in any other way out of control.

As an example, we might start to get a little worried about you if we caught you scribbling down something like this:

Sneakpeek Ziggs
Zigg's Teaser Image

Dubious schematics are a clear warning sign of madcap machinations, and we’ll have none of that here in the League of Legends!

Naturally, mysterious, bomb-like blueprints like these are no laughing matter outside the hands of a trained professional. Trained, furry, little hands like those belonging to Ziggs, the Hexplosives Expert. This turbulent technician with a propensity for pyrotechnics should satisfy all your yordle wants and needs!

Summer Fun with Pool Party Ziggs and AstroNautilus

Announcement made by NeeksNaman:[1]

The enormous talent of the League of Legends community shines through in all of the awesome fan creations, songs, and art that you send us every day. Sometimes, a community member puts forth an idea that excites players and inspires a reality. In MaTTcom’s case, it was two fully-realized skin splash arts that got the community jazzed - Pool Party Ziggs and AstroNautilus. These two skins are indicative of the power and creativity of our community and now they’re ready for some end-of-summer fun.

Pool Party Ziggs

When you’ve got to cool down from a long day at the hexsplosives factory, take a dip into the deep end with Pool Party Ziggs. This weekend warrior’s got everything he needs for a fun-filled day of summer sun and massive damage. Ziggs sports all the necessary pool equipment: an inflatable ducky inner tube, goggles, a bathing cap, snorkel, and flipper fins. The real danger, however, lies in Ziggs’ arsenal of drench-worthy water bombs that replace his trusty hexsplosives, annihilating enemies with a pop-and-a-splash. Everyone out of the pool – it’s yordle swim only when Pool Party Ziggs has his way.

Patch History

V4.5:
  • Stats
    • Attack range reduced to 550 from 575.

V4.2:

  •  Short Fuse
    • Base damage reduced to 16 + (4 / 8 / 12 * level) from 16 + (7 / 8 / 9 / 10 * level).
      • Damage at level 1 and 18 unchanged.
    • AP ratio reduced to 25 / 30 / 35% from 35% at all levels.
  •  Hexplosive Minefield
    • Damage reduction from consecutive mines now applies to minions (40% damage for each mine they hit beyond the first).

V3.13:

  •  Short Fuse
    • Max damage increased to 150 from 139.
  •  Bouncing Bomb
    • If you attempt to cast outside of maximum range, Ziggs will now cast the ability at maximum range rather than move to get in range.
  •  Satchel Charge
    • Radius increased to 325 from 275.
  •  Hexplosive Minefield
    • No longer deals reduced damage on multiple hits to minions.
    • Detonation radius per mine increased to 150 from 135.
  •  Mega Inferno Bomb
    • Now deals double damage to minions.

V3.9:

  •  Satchel Charge
    • Can now be reactivated while in flight, causing the Satchel Charge to detonate on landing.
    • Missile speed increased to 1750 from 1600.
    • Increased knockback distance to 400 from 350.
    • Cooldown now starts when Satchel Charge is cast, not when it detonates.

V3.02:

  •  Hexplosive Minefield
    • Fixed a bug where the sound effect for triggering a mine would not play.
  •  Short Fuse
    • Is no longer consumed when attacking wards.

V1.0.0.154:

  •  Short Fuse
    • The cooldown indicator now more accurately shows when Short Fuse is available.

V1.0.0.151:

  •  Short Fuse
    • Now deals 150% damage to structures.

V1.0.0.147b:

  •  Satchel Charge
    • Knockback range on Ziggs has increased.
    • Knockup height on enemies has increased.
  •  Mega Inferno Bomb
    • Secondary damage increased to 80% from 75%.

V1.0.0.145:

V1.0.0.143:

  •  Satchel Charge
    • Cooldown reduced to 26/24/22/20/18 seconds from 30/27/24/21/18.

V1.0.0.142:

  •  Bouncing Bomb
    • Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100.

V1.0.0.139:

  •  Short Fuse
    • Fixed a bug where it would not trigger when silenced.

V1.0.0.138:

V1.0.0.135:

  •  Hexplosive Minefield
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
    • Slow duration reduced to 1.5 seconds from 2.
    • Damage from 2nd and subsequent mines reduced to 40% from 50%.

V1.0.0.134 Hotfix:

V1.0.0.133: Added

  •  Short Fuse (Innate)
    • Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
  •  Bouncing Bomb (Q)
    • Ziggs throws a bouncing bomb that deals magic damage.
  •  Satchel Charge (W)
    • Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
  •  Hexplosive Minefield (E)
    • Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
  •  Mega Inferno Bomb (Ultimate)
    • Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.

References

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