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Ziggs

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Redirected from Ziggs the Hexplosives Expert


Champion Background Strategy Skins & Trivia
Statistics Edit
Health 524.4 (+80) Attack damage 54.208 (+3.1)
Health regen. 6.255 (+0.6) Attack speed [*] 0.656 (+2%)
Mana 334 (+50) Armor 21.544 (+3.3)
Mana regen. 6 (+0.8) Magic res. 30 (+0)
Ranged 550 Mov. speed 325


Abilities

Short Fuse
STATIC COOLDOWN: 12
Short Fuse

Ziggs' next basic attack deals 20 / 24 / 28 / 32 / 36 / 40 / 48 / 56 / 64 / 72 / 80 / 88 / 100 / 112 / 124 / 136 / 148 / 160 (16 + 4 / 8 / 12 at each level) (+ 25 / 30 / 35% AP) bonus magic damage (150% damage against enemy structures).

This cooldown is reduced by 4 seconds whenever Ziggs uses an ability.

Ability Details
Short Fuse is a one-use on-hit effect that triggers periodically.
Bouncing Bomb
RANGE: 850 - 1400
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
Bouncing Bomb

Active: Ziggs throws a bouncing bomb to a target area, it bounces up to twice. The distance of each bounce is dependent on how far it was originally thrown.

  • Initial Throw Speed: 1700

After either the bomb comes within 150 range of an enemy or after it has bounced twice, it explodes, dealing magic damage in a 240 radius area.

  • Magic damage: 75 / 120 / 165 / 210 / 255 (+ 65% AP)
Ability Details
Bouncing Bomb is a ground-targeted area of effect.

Additional Information:

  • The bomb obeys game physics and can be thrown over or bounce over units or terrain if there is sufficient air-time.
    • The bomb may sail over enemies without exploding.
    • If the bomb lands on impassible terrain, it will explode.
Satchel Charge
RANGE: 1000
COST: 65 mana
COOLDOWN: 26 / 24 / 22 / 20 / 18
Satchel Charge

Active: Ziggs flings an explosive charge to the target area. The charge gives sight nearby and detonates after 4 seconds or when this ability is activated again.

  • Charge Radius: 325

The explosion deals magic damage and enemies hit are Airborne icon knocked away. Ziggs is also knocked away, but takes no damage.

  • Magic damage: 70 / 105 / 140 / 175 / 210 (+ 35% AP)
Ability Details
Satchel Charge is a ground-targeted area of effect.

Additional Information:

  • The cooldown starts on-cast.
  • Reactivating mid-flight will cause it to explode immediately after landing.
  • The knockback obeys game physics. Being closer to the charge increases the knockback distance. Aligning directly on top of the charge will only result in a knockup.
    • Ziggs can be knocked a maximum of distance of 400.
    • Enemies can be knocked a maximum of distance of 250.
  • Ziggs is unaffected by Satchel Charge if he is using Teleport.png Teleport.
  • Ziggs will be interrupted and knocked back when using Recall.png Recall.
Hexplosive Minefield
RANGE: 900
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 16
Hexplosive Minefield

Active: Ziggs scatters 11 proximity mines that detonate on enemy contact, dealing magic damage and Slow icon slowing the enemy for 1.5 seconds.
Enemies take 40% damage for each mine they detonate beyond the first.

  • Magic Damage per Mine: 40 / 65 / 90 / 115 / 140 (+ 30% AP)
  • Reduced Damage per Mine: 16 / 26 / 36 / 46 / 56 (+ 12% AP)
  • Max Single Target Damage: 200 / 325 / 450 / 575 / 700 (+ 150% AP)
  • Slow: 20 / 25 / 30 / 35 / 40%

Mines disarm automatically after 10 seconds.

  • Scatter Radius: 250
Ability Details
Hexplosive Minefield is a ground-targeted area of effect.

Additional Information:

  • Gives sight of the target area for a short duration on-cast and when each mine explodes.
  • An exploding mine only effects one enemy but is still classified as an area of effect ability.
Mega Inferno Bomb
RANGE: 5300
COST: 100 mana
COOLDOWN: 120
Mega Inferno Bomb

Active: Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance, dealing magic damage to enemies within the area (doubled against minions).

  • Primary Radius: 275
  • Secondary Radius: 550

Enemies in the primary blast zone take full magic damage while those further away take 80%.

  • Magic Damage: 250 / 375 / 500 (+ 90% AP)
  • Secondary Magic Damage: 200 / 300 / 400 (+ 72% AP)
Ability Details
Mega Inferno Bomb is a ground-targeted area of effect.

Additional Information:

  • The target area is only visible to allies until shortly before the bomb lands.
  • The bomb grants sight within 350 range as it travels and has its own minimap icon.
  • At max range, it takes 3.5 seconds to land. At point blank, 2 seconds.

References

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