The bomb obeys game physics and can be thrown over or bounce over units or terrain if there is sufficient air-time.
The bomb may sail over enemies without exploding.
If the bomb lands on impassible terrain, it will explode.
RANGE:1000 / 325
COST: 65 mana
COOLDOWN: 26 / 24 / 22 / 20 / 18
Active:Ziggs flings an explosive charge to the target area, which reveals its surroundings. After 4 seconds or upon reactivating Satchel Charge, the charge explodes, dealing magic damage in and knocking away affected enemies.
Reactivating mid-flight will cause it to explode immediately after landing.
The knockback obeys game physics. Being closer to the charge increases the knockback distance. Aligning directly on top of the charge will only result in a knockup.
Ziggs can be knocked a maximum of distance of 400.
Enemies can be knocked a maximum of distance of 250.
Ziggs is unaffected by Satchel Charge if he is using Teleport.
Ziggs will be interrupted and knocked back when using Recall.
RANGE:900 / 325
COST: 70 / 80 / 90 / 100 / 110 mana
Active:Ziggs scatters a cluster of proximity mines at the target area which detonate on enemy contact, dealing magic damage and slowing affected enemies for 1.5 seconds. These mines automatically disarm after 10 seconds.