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Ziggs

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Champion Ability Details Background Strategy Skins & Trivia
Ziggs
the Hexplosives Expert
Cost: IP 6300 or RP 975
Ranged, Pusher, Mage Release date 1 February 2012
30
50
90
70
Statistics
Health 390 (+80) Attack damage 54 (+3.1)
Health regen. 5.25 (+0.6) Attack speed 0.656 (+1.7%)
Mana 250 (+50) Armor 12 (+3.3)
Mana regen. 6.75 (+0.6) Magic res. 30 (+0)
Range 575 Mov. speed 330

Ziggs, the Hexplosives Expert is a champion in League of Legends.[1]

Abilities Edit

Short Fuse
  • Cooldown: 12
Short Fuse

Every 12 seconds, Ziggs' next basic attack deals 13 + (7 × level) (+ 35% AP) bonus magic damage. Cooldown reduction does not affect Short Fuse, but the cooldown is reduced by 4 seconds whenever Ziggs uses an ability. Short Fuse deals 50% bonus (150% total) damage to enemy structures.

Bouncing Bomb
  • Range: 850
  • Cooldown: 6 / 5.5 / 5 / 4.5 / 4
  • Cost: 50 / 60 / 70 / 80 / 90 Mana
Bouncing Bomb

Active: Ziggs throws a bomb to a target area. If the bomb doesn't hit any enemy in the area, it will bounce up to three times, or until it hits an enemy. The bomb will explode and deal magic damage in an area upon hitting an enemy or after bouncing three times. Each bounce will be shorter than the last, and the bomb will bounce further depending on how far it was originally thrown. The bomb will only explode when it hits the ground.

  • Magic damage: 75 / 120 / 165 / 210 / 255 (+ 65% AP)
  • Maximum Range: 1400
  • Explosion Radius: 150
  • Initial Throw Speed: 1700
Satchel Charge
  • Range: 1000
  • Cooldown: 26 / 24 / 22 / 20 / 18
  • Cost: 65 Mana
Satchel Charge

Active: Ziggs flings an explosive charge to a nearby target area, granting vision within 200 range, that will detonate after 4 seconds or when the ability is activated again. The explosion damages enemies within 225 range and knocks them back (maximum 500 distance). Additionally, if Ziggs is caught in the explosion, he will be knocked away without taking damage (maximum 700 distance). Being closer to the charge increases the knockback distance.

  • Magic damage: 70 / 105 / 140 / 175 / 210 (+ 35% AP)
Hexplosive Minefield
  • Range: 900
  • Cooldown: 16
  • Cost: 70 / 80 / 90 / 100 / 110 Mana
Hexplosive Minefield

Active: Ziggs scatters 11 proximity mines in a 250-radius area, each detonating when an enemy comes within 75 range, dealing magic damage and slowing them for 1.5 seconds. Enemies who have already hit a mine will take 40% damage from additional mines. The mines are visible to all players and last for 10 seconds.

  • Magic Damage from First Mine: 40 / 65 / 90 / 115 / 140 (+ 30% AP)
  • Magic Damage from Additional Mines: 16 / 26 / 36 / 46 / 56 (+ 12% AP)
  • Total Possible Single Target Magic Damage: 200 / 325 / 450 / 575 / 700 (+ 150% AP)
  • Slow: 20% / 25% / 30% / 35% / 40%
Mega Inferno Bomb
  • Range: 5300
  • Cooldown: 120 / 105 / 90
  • Cost: 100 Mana
Mega Inferno Bomb

Active: Ziggs deploys the Mega Inferno Bomb, hurling it an enormous distance to a target 550-radius area. Enemies within 275 range of the center take full damage, while enemies away from the primary blast zone will take 80% of that damage. The explosion also briefly grants sight within 350 range.

  • Primary Magic damage: 250 / 375 / 500 (+ 90% AP)
  • Secondary Area Magic Damage: 200 / 300 / 400 (+ 72% AP)

References Edit

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