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|Champion||Background||Strategy||Skins & Trivia|
- This lore is out-dated and is no longer considered .
In the wastelands of Urtistan, there was once a great city. It perished long ago in a terrible Rune War, like most of the lands below the Great Barrier. Nevertheless, one man survived: a sorcerer named Zilean. Being obsessed with time, it was only fitting that he dwelled in the city's Clock Tower. As the havoc of the war neared his home, Zilean experimented with powerful temporal magic to divine all possible futures, hoping to discover a peaceful solution. But Zilean's enchantments affected his perception of the passage of time, and he was in a contemplative stasis when Urtistan was set upon by an entire phalanx of dark summoner-knights of unknown affiliation. By the time he realized his error, Urtistan was nothing more than smoldering debris. The summoners who were responsible for its destruction had wisely left the Clock Tower unharmed, both to avoid drawing Zilean's attention and to torment him for his oversight.
Zilean barely had time to grieve the momentous loss before he learned that his dangerous research had a cruel side effect: chrono-displasia. This mystical disease granted him immortality, but detached his consciousness from its anchor in the present time. He now mentally drifts through time, from any point he has already lived to the present, unable to impact the events which unfold. The most torturous aspect of this curse is that Zilean sometimes experiences Urtistan as it once was and the rest of the time resides in its lonely ruins. Only the powerful summoning magic employed by members of the League of Legends has been able to treat this condition, and Zilean has joined in hopes of finding a cure, and thereafter a way to save his people.
"There is no greater grief than for a loss that is yet to come."
The Festival of Flight
Tensions between Piltover and Zaun renewed as the 16th Festival of Flight race drew near, marking the beginning of the annual Techmaturgical Conference. The city of Zaun had been named victor of the symbolic event for the last four years running, though they showed a great deal of trepidation towards the upcoming match after Piltover publicly unveiled their new state-of-the-art Zeppelin.
While it's difficult to classify any dirigible as small, the appropriately named “Tailwind” aircraft was a record-breaking length of 27 meters. Not only was it the first Zeppelin to meet such small size constraints, but it also pioneered the utilization of Piltoverian Chrono-Technology. The new prototype “Chrono-propeller” engine, which received tremendous design contributions from Zilean, the Chronokeeper, was rumored to manipulate time itself to reach speeds that would otherwise be impossible under Valoran’s constantly changing atmospheric conditions. The Zeppelin would be piloted in the race by Janna, the Storm's Fury, who was once one of Zaun’s most promising mage talents before defecting from the city-state several years ago.
Piltover Wins the Annual Zeppelin Race
Janna’s record-breaking Zeppelin "Tailwind" defeated the Zaunite flagship "Lead Zeppelin" at the annual Techmaturgical Conference in Piltover. Zaun's "Lead Zeppelin" had maintained a strong lead from the race’s start in Piltover. The Zaunite flagship, a powerhouse of black metal and Zaunite techmaturgy, had claimed victory at the Conference for the past four years. As the two Zeppelins crossed the Bluewind Bay, however, Tailwind’s chrono-propeller engine allowed the craft to navigate through the bay's storms utterly unfettered, securing Piltover’s victory.
The Clock Tower
While wandering across southern Valoran, Vel'Koz and his fellow void "companions" stumbled upon the Ruins of Urtistan. Fascinated, Vel'Koz deconstructs one of the ruins and analyzes them, discovering that place once held powerful magics. He ventures within the Clock Tower to discover numerous, highly advanced technology within, the likes of which even he himself has never seen. Analyzing the tower, he infers that the Urtistanians were able to manipulate time, a power that only Zilean, an Urtistanian, could use, and that the owner has only recently left. Now obsessed with this knowledge, he sets out to find its owner. Not before destroying his companions.
- Upon selection
- "I knew you would do that..."
- "Already there."
- "Make haste!"
- "Time is wasting."
- "All in good time."
- "The way is always the same."
- "I've seen your death, it was painful..."
- "Time flies like an arrow; fruit flies like banana."
- Zilean laughs.
- Zilean laughs.
- Zilean laughs.
Co-op vs. AI Responses
- "I feel like I've done this before."
Player team victory
Player team defeat
- "Hmmm, if I remember correctly, we'll win the next one."
Champion Update (Gameplay): Zilean
By 20thCenturyFaux 
It is time.
Ever since his passive went to local from global, Zilean has struggled to succeed on the rift. His kit was such that no new power could be added safely--his R often full heals, his Q does so much damage that it needs sharp mana-gating to prevent Zilean from winning lane automatically, buffing his passive or W would be a de facto Q buff, and his E already permanently slows or hastes things. By the nature of his spells, and specifically the Q's targetting paradigm, it was impossible for us to responsibly add power to Zilean though he sorely needed it. Having all of his damage come from directly targetted effects leaves insufficient room for play from him or his opponent, and tends to result in a relatively flat outcome.
Through careful balancing of cosmic forces, Zilean has unraveled this riddle by pulling a single thread: converting his targetted Time Bomb into a lobbed sticky bomb. Time Bomb is now tossed to its destination, attaches to the first unit to come near it (prioritizing champions), and persists even if it hits the ground. By adding in a way for enemies to play against his Time Bomb, Zilean can safely channel more temporal power. Much more.
Attaching two Time Bombs to the same unit detonates the first early, just like on live--only now that detonation stuns enemies in the radius of the Time Bomb, making it the largest non-ultimate stun in the game. His Time Bombs have more range and cost less mana, though they do slightly less damage. By remaining active on the ground, Zilean can create large zones of control around the map, using them to block passages, scout brushes, or stack two bombs on the same place to instantly stun enemies who attempt to move through while dealing massive AE damage--brutally effective area denial. He can also put a pair of bombs on an allied champion to stun all enemies around them.
Time Warp is supercharged, recieving greatly reduced mana cost and cooldown. It has slightly reduced effectiveness at rank 1, and its cast range has been brought in line with most ADC autoattacks to keep it from negating the skill component of Q--he can use his Time Warp to guarantee a stun, but he has to put himself at risk to do it. Time warp also now scales in effectiveness by rank instead of in duration, eventually reaching 99% haste/slow at rank 5. This sharply improves the responsiveness and effectivenss of Time Warp lategame. Next, Chrono Shift has been decoupled from his Rewind, going to 120/90/60 from 180/180/180 but no longer being reduced by Rewind. This change is important for his new balancability--previously, we had no way to adjust Chronoshift's cooldown lategame without changing it early game or altering Rewind at large. The change should be neutral-to-positive for Zileans until rank 5 Rewind and max CDR, at which point it's a slight nerf. You still can't killean the Zilean--the idea here is to take Chrono Shift out of being twice-a-fight lategame now that it no longer has to be such a gigantic portion of his power budget.
Zilean's autoattack timing has long been one of the worst in the game, but with his practice tossing bombs his throwing arm has gotten quite a workout--he should find last-hitting much easier now. He also had the same attack range as Ashe/Varus mainly by virtue of being one of our oldest champions (har har); that kind of power costs too much for how little it helps, so his range has been brought in line with most ADCs (550 from 600).
Lastly, power looks good. His particle effects and spell icons have been updated to reflect this. Zilean's got swag.
Rising from the cracked, dried lakebeds of Urizan is a tower, shaped like a huge grandfather clock. Impenetrable and unassailable, there are no doors into it, nor any openings to climb or fly into. There is no water or vegetation within a hundred miles of this structure, only the desiccated remains of what was once a beautiful flourishing lake, now destroyed by the ravages of war and the hands of time. This is the way he wants it, the man who constructed this tower out here in the middle of nowhere. He has no need of supplies. Has no desire for visitors. Inside, Zilean tinkers with his clocks. They cover his workshop. Hundreds of them, maybe thousands. Some work; most do not. He is obsessed with time. For he is both blessed and cursed by it. Blessed because he has discovered the way to manipulate time, making it move forward and back at his whims. Cursed because each time he does, he leaves a little piece of himself behind, doomed to see the world how it was, is, and eventually will be—all at the same time. That is why he lives here, in the middle of a drained, dead lake. When he looks out the window he can see it as it was, hundreds of years ago, beautiful and alive. But at some point he must look away, for watching it be destroyed over and over again for all eternity could drive even the most solid mind insane.