Previous Lore
In the wastelands of Urtistan, there was once a great city. It perished long ago in a terrible Rune War, like most of the lands below the Great Barrier. Nevertheless, one man survived: a sorcerer named Zilean. Being obsessed with time, it was only fitting that he dwelled in the city's Clock Tower. As the havoc of the war neared his home, Zilean experimented with powerful temporal magic to divine all possible futures, hoping to discover a peaceful solution. But Zilean's enchantments affected his perception of the passage of time, and he was in a contemplative stasis when Urtistan was set upon by an entire phalanx of dark summoner-knights of unknown affiliation. By the time he realized his error, Urtistan was nothing more than smoldering debris. The summoners who were responsible for its destruction had wisely left the Clock Tower unharmed, both to avoid drawing Zilean's attention and to torment him for his oversight.
Zilean barely had time to grieve the momentous loss before he learned that his dangerous research had a cruel side effect: chrono-displasia. This mystical disease granted him immortality, but detached his consciousness from its anchor in the present time. He now mentally drifts through time, from any point he has already lived to the present, unable to impact the events which unfold. The most torturous aspect of this curse is that Zilean sometimes experiences Urtistan as it once was and the rest of the time resides in its lonely ruins. Only the powerful summoning magic employed by members of the League of Legends has been able to treat this condition, and Zilean has joined in hopes of finding a cure, and thereafter a way to save his people.
Rising from the cracked, dried lakebeds of Urizan is a tower, shaped like a huge grandfather clock. Impenetrable and unassailable, there are no doors into it, nor any openings to climb or fly into. There is no water or vegetation within a hundred miles of this structure, only the desiccated remains of what was once a beautiful flourishing lake, now destroyed by the ravages of war and the hands of time. This is the way he wants it, the man who constructed this tower out here in the middle of nowhere. He has no need of supplies. Has no desire for visitors.
Inside,
tinkers with his clocks. They cover his workshop. Hundreds of them, maybe thousands. Some work; most do not. He is obsessed with time. For he is both blessed and cursed by it. Blessed because he has discovered the way to manipulate time, making it move forward and back at his whims. Cursed because each time he does, he leaves a little piece of himself behind, doomed to see the world how it was, is, and eventually will be - all at the same time.That is why he lives here, in the middle of a drained, dead lake. When he looks out the window he can see it as it was, hundreds of years ago, beautiful and alive. But at some point he must look away, for watching it be destroyed over and over again for all eternity could drive even the most solid mind insane.
Previous Abilities
Previous Splash Art
Patch History
- Bug Fix: Not damaging attached enemies if they are untargetable when the bomb explodes.
- Bug Fix: Revival not triggering on-heal effects ( )
- New Effect: Gives a minimum 15% bottled experience (excess amount remains for next cast)
- Stats
- Base mana regeneration increased to 8.5 from 6.
- General
- Recommended items updated.
- Renamed from .
- Removed: Granting Zilean and his allies 8% bonus experience from all sources.
- New Effect: Zilean stores Error: Parameter '3' is not accepted. experience every 5 seconds. When the amount is enough to level up an ally, he can right-click them to give it, with Zilean also gaining the same amount. Zilean cannot give stored experience while he or his target are in combat.
- Range reduced to 1000 from 1500.
- Cooldown: 120 seconds
- Bomb attachment range changed to edge from center.
- New Effect: Bombs have increased attachment radius for allied chapions (enemy priority unchanged)
- New bomb attachment particle effect.
- Explosion visual effects updated.
- Explosion sound effects updated.
- New Effect: Bombs interrupt an enemy champion when attaching themselves to them.
- New Effect: Cannot be cast if Zilean has neither or on cooldown.
- Bug Fix: Combo involving activation in-between casts firing slower than intended.
- AP ratio increased to (+ 90% AP) from (+ 80% AP)
- Cooldown reduced to 14 / 12 / 10 / 8 / 6 seconds from 18 / 15 / 12 / 9 / 6.
- Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
- Stats
- Base armor increased to 19 from 17.
- Attack range reduced to 550 from 600.
- Attack delay reduced slightly.
- New basic attacks particles.
- New ability icons.
- Targeting changed to ground (fixed travel time) from unit.
- New Effect: Bombs attach themselves to the nearest unit (explodes normally otherwise)
- New Effect: Landing two bombs on the same unit detonates the first one immediately, stunning all surrounding enemies for 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds
- Bomb arm time reduced to 3 seconds from 4.
- Base damage reduced to 75 / 115 / 165 / 230 / 300 from 90 / 145 / 200 / 260 / 320.
- AP ratio reduced to (+ 80% AP) from (+ 90% AP)
- Range increased to 900 from 700.
- Cooldown changed to 12 / 11 / 10 / 9 / 8 seconds from 10 at all ranks.
- Mana cost changed to 60 / 70 / 80 / 90 / 100 from 70 / 85 / 100 / 115 / 130.
- Removed: Interacting with .
- Duration reduced to 2.5 seconds at all ranks from 2.5 / 3.25 / 4 / 4.75 / 5.5.
- Movement speed modifier changed to 40 / 55 / 70 / 85 / 99% from 55% at all ranks.
- Cooldown reduced to 15 seconds from 20.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 80.
- Range changed to 550 (edge to edge) from 700 (center to center)
- Duration reduced to 5 seconds from 7.
- Cooldown reduced to 120 / 90 / 60 seconds from 180 at all ranks.
- General
- Texture update to Classic, Groovy, Old Saint, Shurima Desert, and Time Machine.
- General.
- New Classic artwork.
- Range reduced to 1500 from global.
- Visual effect size increased by 50%.
- New Effect: Subtly tints the target's screen.
- Bug Fix: Consuming allied .
- Bug Fix: Explosion ignoring enemy .
- Stats
- Base armor increased to 10.75 from 6.75.
- Stats
- Base movement speed increased to 335 from 310.
- New Effect: Interrupts immediately when cast on an enemy champion.
- New Effect: Zilean scores assists even if the target does not revive.
- Removed: Ranking up at level 1.
- Mana cost reduced to 80 from 100.
- Mana cost reduced to 125 / 150 / 175 from 200 at all ranks.
- Bug Fix: Preventing target ally's clone from expiring, allowing them to survive indefinitely until killed.
- Bug Fix: Damage type not displaying in death recap.
- General
- Idle animation loop updated.
- Bug Fix: Sometimes not displaying as available in allied ultimate HUD indicator.
- Base damage reduced to 90 / 145 / 200 / 260 / 320 from 100 / 155 / 210 / 270 / 330.
- Mana cost increased to 70 / 85 / 100 / 115 / 130 from 60 / 75 / 90 / 105 / 120.
- Base health upon revival increased to 600 / 850 / 1100 from 500 / 750 / 1000.
- AP ratio reduced to (+ 200% AP) from (+ 300% AP)
- Duration reduced to 7 seconds from 10.
- New Effect: Always activates after but before and .
- Bug Fix: Particle not persisting through the movement speed modifier's full duration at later ranks.
- General
- Ability tooltips updated.
- Stats
- Base magic resistance reduced to 30 from 35.
- Duration reduced to 10 seconds from 13.
- New Effect: Removes most buffs from target ( , , ) upon activation.
- Duration reduced to 13 seconds from 15.
- Cooldown increased to 180 seconds at all ranks from 180 / 160 / 140.
- New Effect: Buff icon displays a timer.
- Bug Fix: Not detonating an enemy Zilean's bomb when landing on the same unit.
- Bug Fix: Dealing more damage than intended from Ability Power when detonating a bomb with a second one.
- Bug Fix: Explosion particle occasionally showing in fog of war.
- Bug Fix: Occasionally remaining on dead units.
- Bug Fix: Not reviving .
- Tooltip updated.
- AP ratio reduced to (+ 90% AP) from (+ 110% AP)
- New Effect: Displays '3, 2, 1' before exploding (each tick issues an 'assist me' ping)
- Bug Fix: Particle error.
- Removed: Interacting with itself.
- Cooldown reduced to 18 / 15 / 12 / 9 / 6 seconds from 30 / 28 / 26 / 24 / 22
- Range increased to 650 from 600.
- Movement speed modifier reduced to 55% from 65%.
- Bonus movement speed stacking changed to multiplicative from additive.
- Duration reduced to 2.5 / 3.25 / 4 / 4.75 / 5.5 seconds from 3 / 4 / 5 / 6 / 7.
- Range increased to 650 from 600.
- Range increased to 900 from 600.
- Base damage increased to 100 / 155 / 210 / 270 / 330 from 90 / 145 / 200 / 260 / 320.
- Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 70 / 85 / 100 / 115 / 130.
- Cooldown reduced to 30 / 28 / 26 / 24 / 22 seconds from 38 / 34 / 30 / 26 / 22.
- Mana cost reduced to 100 from 110.
- Slow stacking changed to multiplicative from additive.
- General
- Basic attack projectile speed increased to 1200 from 900.
- Removed: Exploding when bomb is cleansed.
- Cooldown increased to 180 / 160 / 140 seconds from 160 / 140 / 120.
- Bug Fix: Interaction with .
- Cooldown changed to 38 / 34 / 30 / 26 / 22 seconds from 40 / 35 / 30 / 25 / 20.
- Removed: Zilean being able to target minions and monsters.
- Base damage increased to 90 / 145 / 200 / 255 / 310 from 80 / 140 / 200 / 260 / 320.
- Movement speed modifier increased to 65% from 60 to accommodate movement speed soft capping.
- Removed: Interaction with cooldown reduction.
- Duration reduced to 15 seconds from 45.
- Cooldown reduced to 40 / 35 / 30 / 25 / 20 seconds from 60 / 50 / 40 / 30 / 20 (without interacting with itself)
- Tooltip updated.
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 90 / 105 / 120 / 135 / 150.
- General
- Recommended items updated.
- AP ratio increased to (+ 110% AP) from (+ 75% AP)
- Bug Fix: Affected allies not being revived.
- Removed: Cleansing buffs from affected target upon activation.
- General
- Recommended items updated.
- Removed: Cast time.
- Removed: Cast time.
- Duration changed to 45 seconds at all ranks from 30 / 60 / 90.
- Cooldown reduced to 160 / 140 / 120 seconds from 180 / 150 / 120.
- Base health upon revival changed to 500 / 750 / 1000 from percentage health.
- AP ratio increased to (+ 300% AP) from (+ 20% AP)
- Added