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Zilean

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Champion Ability Details Background Strategy Skins & Trivia
Zilean
the Chronokeeper
Cost: IP 1350 or RP 585
Mage, Ranged, Support Release date 18 April 2009
20
50
80
40
Statistics
Health 380 (+71) Attack damage 48.6 (+3)
Health regen. 4.6 (+0.5) Attack speed 0.625 (+2.13%)
Mana 260 (+60) Armor 6.75 (+3.8)
Mana regen. 6.95 (+0.65) Magic res. 30 (+0)
Range 600 Mov. speed 335

Zilean, the Chronokeeper is a champion in League of Legends.[1]

Abilities Edit

Heightened Learning
    Heightened Learning

    Increases the experience Zilean and all allied champions gain by 8%. This is not in effect while Zilean is dead.

    Time Bomb
    • Range: 700
    • Cooldown: 10
    • Cost: 70 / 85 / 100 / 115 / 130 mana
    Time Bomb

    Active: Zilean places a time-delayed bomb on a target unit, which detonates after 4 seconds dealing magic damage to all surrounding enemies. The bomb will detonate immediately if the holder dies or if another bomb is placed on them. The bomb can be placed on both allied and enemy units, but allied holders do not take damage.

    • Explosion Radius: 330 (estimated)
    • Damage: 90 / 145 / 200 / 260 / 320 (+ 90% AP)
    Rewind
    • Cooldown: 18 / 15 / 12 / 9 / 6
    • Cost: 50 mana
    Rewind

    Active: Upon activation, all of Zilean's other abilities' cooldowns are reduced by 10 seconds. Rewind does not affect itself or summoner spells.

    Time Warp
    • Range: 700
    • Cooldown: 20
    • Cost: 80 mana
    Time Warp

    Active: Zilean slows an enemy champion's movement speed or increases an allied champion's movement speed by 55% for a few seconds.

    • Duration: 2.5 / 3.25 / 4 / 4.75 / 5.5
    Chrono Shift
    • Range: 780 (estimated)
    • Cooldown: 180
    • Cost: 125 / 150 / 175 mana
    Chrono Shift

    Active: Zilean marks a target ally champion (or himself) with a protective time rune for 7 seconds. If the target takes lethal damage during this time the rune is activated, turning the target untargetable and invulnerable for 2 seconds, then reviving it with a set amount of health.

    • Health Gained: 600 / 850 / 1100 (+ 200% AP)

    References Edit

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