Upon death, Zyra returns to her plant form for up to 8 seconds. After 2 seconds, she can use any learned ability to fire a Vengeful Thorn in a line towards the cursor, dealing 80 + (20 x level) true damage to every enemy it passes through.
Vengeful Thorn has 1900 missile speed and 70 missile width.
Zyra's death timer begins when she dies, not when Rise of the Thorns has finished. In the event that the respawn timer is shorter than the time she spends in Rise of the Thorns, her respawn timer is extended so that she has a minimum respawn time of 2 seconds.
Zyra can only fire Vengeful Thorn with an ability she has ranked. For example, if Deadly Bloom has not been ranked she cannot use the first ability slot or its shortcuts (default: Q) to fire the Vengeful Thorn.
Cooldown: 7 / 6.5 / 6 / 5.5 / 5
Cost: 75 / 80 / 85 / 90 / 95 mana
Active: After a short delay, thorns shoot from the ground at a target location, dealing magic damage to enemies within the area.
Seed Recharge Time Including Itself: 16.7 / 15.4 / 14.1 / 12.9 / 11.7
Active: Plants a seed at a target point for 30 seconds, granting sight of a small area around it. Zyra generates seeds over time, can hold up to 2 seeds, and cannot plant more than 4 seeds at a time.
After 1.5 seconds, if an enemy champion steps on a seed, it will be destroyed, but they will be revealed by true sight for 2 seconds.
If Zyra's spells hit a seed they will sprout into a plant, automatically attacking nearby enemies for 10 seconds. Plant damage is based on Zyra's level. Extra plants striking the same target deal 50% less damage.
Rampant Growth is a ground-targeted trap that detonates against a single target.
Spell shields will not block the seed detonation (this is a special case).
Seeds cannot be targeted by enemies (including towers) and as such will not detonate enemy traps, such as Noxious Trap or Bushwhack.
While only four seeds can be placed at a time, there is no limit for the number of plants grown at the same time. With maximum cooldown reduction and max ranked Rampant Growth, it is possible to have 8 plants active for brief amount of time.
Cost: 70 / 75 / 80 / 85 / 90 mana
Active: Sends vines forward in a line, dealing magic damage and rooting enemies hit for a short duration.
Rampant Growth: If Grasping Roots hits a seed, a Vine Lasher grows that lasts for 10 seconds. Vine Lashers have a short ranged attack that deals 23 + (6.5 × level) (+ 20% AP) magic damage and slows enemies hit by 30% for 2 seconds.
Active: Summons the fury of nature, growing a twisted thicket at the target location which deals magic damage to all enemies in the area as it expands. After 2 seconds, the vines snap upward knocking enemies into the air for 1 second.
Rampant Growth: Plants within the thicket are enraged, increasing their attack speed by 50%.
Contrary to popular belief, plants will not prioritize enemy champions by default. While Zyra has an active plant, her basic attacks against champions will "mark" them as a target (placing a small icon above their head). Plants will prioritize:
Marked enemy champions.
Zyra's attack target.
Unknown default priority, likely the nearest enemy.
Note that plants will often prioritize enemy champions on their first attack, which will occur almost instantly upon being spawned. Their attack priority will kick in on their second attack.
Cannot attack structures.
Plants take modified damage from all sources:
Auto-attacks from minions and monsters deal 1 damage.