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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 479.32 (+74) Attack damage 53.376 (+3.2)
Health regen. 5.69 (+0.5) Attack speed [*] 0.625 (+2.11%)
Mana 334 (+50) Armor 20.04 (+3)
Mana regen. 8.5 (+0.8) Magic res. 30 (+0)
Ranged 575 Mov. speed 340

Ability Details

Rise of the Thorns
Rise of the Thorns

Upon taking fatal damage, Zyra returns to her plant form for up to 8 seconds, becoming untargetable. She cannot cast any of her standard abilities while in this state, but can cast Rise of the Thorns.png Vengeful Thorn using any learned ability after 2 seconds.

Vengeful Thorn
Rise of the Thorns

Active: Zyra fires a single piercing thorn in the direction of the cursor, dealing 100 - 440 (based on level) true damage to every enemy it passes through.

Ability Details
Rise of the Thorns is a passive ability that triggers on Zyra's death.

Vengeful Thorn is a linear, pass-through skill shot.

Additional Information:

  • Vengeful Thorn is quick cast by default.
  • Zyra's death timer begins when she dies, not when Rise of the Thorns has finished. In the event that the respawn timer is shorter than the time she spends in Rise of the Thorns, her respawn timer is extended so that she has a minimum respawn time of 2 seconds.
  • Zyra can only fire Vengeful Thorn with an ability she has ranked. For example, if Deadly Bloom.png Deadly Bloom has not been ranked she cannot use the first ability slot or its shortcuts (default: Q) to fire the Vengeful Thorn.

Deadly Bloom
RANGE: 800
COST: 75 / 80 / 85 / 90 / 95 mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Deadly Bloom

Active: Zyra sprouts thorns at the target location after a 0.625-second delay, dealing magic damage to enemies within the area.

  • Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 65% AP)

Rampant Growth.png Rampant Growth: If Deadly Bloom hits a seed, a Thorn Spitter Thorn Spitter grows and lasts for up to 10 seconds, attacking enemies with long-ranged attacks.

Ability Details
Deadly Bloom is a ground-targeted area of effect.

Rampant Growth
RANGE: 850
COST: 1 Seed
Recharge Time: 16.7 / 15.4 / 14.1 / 12.9 / 11.7
Rampant Growth

Passive: Zyra permanently has cooldown reduction and stores a seed periodically, up to a maximum of 2 stored at once.

  • Cooldown Reduction: 2 / 4 / 6 / 8 / 10%

Active: Zyra plants a seed at the target location for 30 seconds, granting Sight icon sight of a small area around it. Up to 4 seeds can be planted at a time, and planting an additional seed destroys the oldest.

After 1.5 seconds, enemy champions can step on a seed to destroy it, but doing so grants True Sight icon true sight of them for 2 seconds.

If one of Zyra's basic abilities hits a seed, a plant grows from it and automatically attacks nearby enemies. Multiple plants striking the same target deal only half damage.

Ability Details
Rampant Growth is a ground-targeted trap that detonates against a single target.
  • Banshee's Veil item.png Spell shields will not block the seed detonation (this is a special case).

Additional Information:

  • The true sight can be removed with Quicksilver.
  • Seeds can be targeted by allied abilities, such as Safeguard.png Safeguard and Teleport.png Teleport.
  • Seeds cannot be targeted by enemies (including towers) and as such will not detonate enemy traps, such as Noxious Trap.png Noxious Trap or Bushwhack.png Bushwhack.
  • While only four seeds can be placed at a time, there is no limit for the number of plants grown at the same time. With maximum cooldown reduction and max ranked Rampant Growth, it is possible to have 8 plants active for brief amount of time.
  • The minimum recharge time for each rank of this skill is 10.2 / 9.6 / 9 / 8.4 / 7.8.

Grasping Roots
RANGE: 1100
COST: 70 / 75 / 80 / 85 / 90 mana
Grasping Roots

Active: Zyra sends a surge of vines in the target direction, dealing magic damage to enemies hit and Root icon rooting them for a short duration.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 50% AP)
  • Root Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75

Rampant Growth.png Rampant Growth: If Grasping Roots hits a seed, a Vine Lasher Vine Lasher grows from it and lasts for up to 10 seconds, attacking enemies with short-ranged attacks that Slow icon slow its target by 30% for 2 seconds.

Ability Details
Grasping Roots is a linear, pass-through skill shot. Root is a form of crowd control that prevents the target from moving, including movement abilities.

RANGE: 700
COST: 100 / 120 / 140 mana
COOLDOWN: 130 / 120 / 110

Active: Zyra summons a monstrous thicket at the target location, dealing magic damage to all enemies in the area as it expands. After 2 seconds, the vines snap upward, Airborne icon knocking up all enemies caught in the thicket for 1 second.

  • Magic Damage: 180 / 265 / 350 (+ 70% AP)

Rampant Growth.png Rampant Growth: Plants within the thicket are enraged and gain 50% bonus attack speed.

Ability Details
Stranglethorns is a ground-targeted area of effect.

Additional Information:

  • Plants do not need to be active before Stranglethorns is cast to gain the bonus attack speed. Plants grown during the 2 seconds prior to the knockup will also be enraged.
  • Plants already grown before the ultimate is cast will have their duration refreshed if they are inside the area of effect.


Control type Champion-influenced AI
Target type Minion
On-hit effects Is blocked by Counter Strike.png Counter Strike and Spirit's Refuge.png Spirit's Refuge ( Aegis Protection.png Aegis Protection is not activated )
Spell effects Applies effects as ability damage; a damage over time; pet damage; and magic damage, whichever is most appropriate for the effect.

Against champions, Zyra's basic attacks apply a refreshing high-priority mark for 3 seconds and her plants apply a non-refreshing lesser-priority mark on their target for 3 seconds.

  • Sources of Taunt icon taunt, even if they are out of range.
  • High-priority marks, prioritizing the most recently applied.
  • Lesser-priority marks, prioritizing those nearest to the plant.
  • Champions within 350 units of the plant (prioritizing nearest).
  • Non-champions Zyra has recently attacked (prioritizing most recent).
  • Any unit in range (prioritizing closest).


Start a Discussion Discussions about Zyra

  • What to buy for zyra.

    11 messages
    • for a season 4 update on this matter  just play her support, start spell thief, upgrade it 1once, then buy sightstone, Liandry's, Void sta...
    • Patch 5.13 - Zyra Mid Build Priority: Rylai's > Liandry > Deathcap (burst) / Luden's(poke)

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