Zyra's death timer begins when she dies, not when Rise of the Thorns has finished. In the event that the respawn timer is shorter than the time she spends in Rise of the Thorns, her respawn timer is extended so that she has a minimum respawn time of 2 seconds.
Zyra can only fire Vengeful Thorn with an ability she has ranked. For example, if Deadly Bloom has not been ranked she cannot use the first ability slot or its shortcuts (default: Q) to fire the Vengeful Thorn.
COST: 75 / 80 / 85 / 90 / 95 mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Active: After a short delay, thorns sprout from the ground at a target location dealing magic damage to enemies within the area.
Zyra periodically stores a seed and can hold up to 2 at a time, and can only have 4 seeds placed at any one time.
Active: Zyra plants a seed at a target location for 30 seconds, granting sight of a small area around it. After 1.5 seconds, enemy champions can step on a seed to destroy it - but will be revealed for 2 seconds.
If one of Zyra's basic abilities hits a seed, a plant will grow that automatically attacks nearby enemies. Extra plants striking the same target deal 50% less damage.
Rampant Growth is a ground-targeted trap that detonates against a single target.
Spell shields will not block the seed detonation (this is a special case).
Seeds cannot be targeted by enemies (including towers) and as such will not detonate enemy traps, such as Noxious Trap or Bushwhack.
While only four seeds can be placed at a time, there is no limit for the number of plants grown at the same time. With maximum cooldown reduction and max ranked Rampant Growth, it is possible to have 8 plants active for brief amount of time.
COST: 70 / 75 / 80 / 85 / 90 mana
Active: Zyra sends vines forward in a line, dealing magic damage and rooting enemies hit for a short duration.
Rampant Growth: If Grasping Roots hits a seed, a Vine Lasher grows that lasts for 10 seconds. Vine Lasher have a short ranged attack that deals 23 + (6.5 × Zyra's level) (+ 20% AP) magic damage and slows enemies hit by 30% for 2 seconds.
Active: Summons the fury of nature, growing a twisted thicket at the target location which deals magic damage to all enemies in the area as it expands. After 2 seconds, the vines snap upward knocking enemies into the air for 1 second.
Magic Damage: 180 / 265 / 350 (+ 70% AP)
Rampant Growth: Plants within the thicket are enraged, increasing their attack speed by 50%.
Benefits from Captain (although they cannot move).
Contrary to popular belief, plants will not prioritize enemy champions by default. While Zyra has an active plant, her basic attacks against champions will "mark" them as a target (placing a small icon above their head). The mark will fade if Zyra loses sight of a marked enemy. Plants will prioritize:
Marked enemy champions.
Zyra's attack target.
Unknown default priority, likely the nearest enemy.
Note that plants will often prioritize enemy champions on their first attack, which will occur almost instantly upon being spawned. Their attack priority will kick in on their second attack.
Cannot attack structures.
Plants take modified damage from all sources:
Auto-attacks from minions and monsters deal 1 damage.