Hello,
As I am doing a spreadsheet for survivability, a question made it's way to me when I was going to take in count passives effect like
andHow does work the priority between defense reduction and percentage defense bonus steroid work ?
At first I wanted to ask if anyone already knew the answer, but I decided to try to answer it by myself using custom game. So here are my results.
Tested as
against beginner bot.
Displayed value in game
level 10
82 Armor
46+36 (30*1.2)
(
+ )
After
54 Armor
46+8
In the case where
would consider armor before reduction :- 82*0.7 = 57.4
In the case that it would consider after reduction :
- 76*0.7 = 53.2
Bonus armor left : 7.2
7.2*1.2 = 8.64
54.64 Armor
I don't know how the rounding system work but the second case look to be the correct one.
Tested as
against beginner bot.Displayed value in game :
level 15
263 Armor
75+188
After
184 Armor
75+109
Bonus armor from items, masteries and runes :
95+40+25+12.69+5+1 = 178.69
178.269*1.05 = 187.6245 (188)
In the case where Legendary Armor Would consider armor berfore reduction :
- 263*0.7 = 184.1
In the case it would consider it after :
- 253.69*0.7 = 177.583
Bonus armor left : 102.583
102.583*1.05 = 107.71215
182.71215 Armor
This time, it's the first case that look correct.
Error from me are possible, and if they are, I would be pleased if you could point me to them.
In conclusion, I would like to add and Legendary Armor behavior to the wiki, but I don't know if I
should put it to their respective pages, or to the penetration pages.